Commit Graph

19 Commits (d50508cba7dbd2f0c4979fce7411448817561c73)

Author SHA1 Message Date
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
akirschbaum 5169f671be Fix spelling error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3119 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-09 21:50:58 +00:00
akirschbaum c30b65ab9e Fix spelling error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3101 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-06 21:29:43 +00:00
akirschbaum 2c124c05c9 Add missing msg/endmsg tags.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3100 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-06 21:21:27 +00:00
salathar 9e204a7621 Apply patch 1114803 courtesy Mithzi
- Fix player being teleported into wall
- Fix typo to read "treasure chamber"
- "Joseph" is called "Jacob" from now on to be consistend with the storyline
- Fix typo to read "Shining tower"


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3062 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-08 14:56:05 +00:00
salathar bdeb205f1a Fix a typo
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3059 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-02 13:31:25 +00:00
mwedel 7539ff9e7f Commit a couple patches:
1) Fixes quest spellbooks so that randomitems is set to none, so that
   spell won't change.
2) Make spelling of 'nurnberg' consistent across all the maps.
MSW 2005-01-24


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3055 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-01-24 08:19:48 +00:00
salathar f97666f7e0 Fix portal teleporting players on top of water
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2995 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-28 07:02:34 +00:00
salathar 7fbb3b0caa - Commit several patches:
1055076 Takuse lair map exit teleports player into wall
 1055091 MwizardG locks out players
 1055870 MwizardT added an exit to the map
 1056891 Updated NPC quest location hint for Valley of the three sisters
- Add a new hut to Wolfsburg worldmap


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2985 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-09 00:46:14 +00:00
temitchell a76619affe - remove/replace arches which no longer exist with ones that do.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2957 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-17 23:21:12 +00:00
temitchell 771a87376f - commit multipart notation fixes
- make modifications to small (LC_nn)
- add floors to more maps and fix access to sunset lake fortress (it's
mostly empty hint hint)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2879 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-16 01:51:00 +00:00
temitchell cdabf20d5a - added a *whole* lot of flooring and fixed some broken spell archs in
inventories.  Fixed problem with exit getting covered in
wist_study by removing the walls.  Multipart notation fixes I believe as
well.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2875 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-10 03:52:19 +00:00
mwedel e8950b1843 Patch by Brian Angeletti to replace wyverns on map with proper chaos
wyvern archetypes.  Note the changes appear much larger due to difference
in how the java editor writes out the map vs the old crossedit program.
Applied by MSW, 2004-04-17


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2732 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-18 07:29:16 +00:00
mwedel fe4dfcda8d Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
temitchell 0c1c79272a - fix palace references
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2264 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-21 01:01:39 +00:00
garbled 05e257a93c Change the difficulty of all the shops. Make some shops more likely to
generate better stuff, based on area.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1954 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-17 07:34:13 +00:00
mwedel d70ebc1c34 Add a bunch of new maps to the bigworld maps. Update many maps
they sit on.  Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1749 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-15 07:13:32 +00:00
mwedel 3260fae07e Add wolfsburg to maps-bigworld. Other updated maps most likely because
they had exits pointing to wolfsburg which now point to the new locaton.
MSW 2002-09-18


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1732 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-19 07:09:07 +00:00
mwedel 841aa9562a Add lake_county (kundi_area) maps to world southeast of brest.
Update world maps road connects to this city.  Also, fix up some typos/
incorrect map path names.

Add dreaming_sage guild to navar city.
MSW 2002-07-22


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1665 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-23 07:04:57 +00:00