c3e4245b55 
								
							
								 
							
						 
						
							
							
								
								Let's say this capacity should be enough for now...  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14219 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-12-30 20:12:03 +00:00  
				
					
						
							
							
								 
						
							
							
								4dc286db4b 
								
							
								 
							
						 
						
							
							
								
								Fix maps that allow stealing unpaid items from shops.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14051 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-11-05 21:22:21 +00:00  
				
					
						
							
							
								 
						
							
							
								981af94808 
								
							
								 
							
						 
						
							
							
								
								Move magic_mouthes under the floor, so they don't appear with show invisible.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13686 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-08-29 08:28:13 +00:00  
				
					
						
							
							
								 
						
							
							
								216a52ec1a 
								
							
								 
							
						 
						
							
							
								
								Cosmetic wall changes for nicer merging  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10728 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-11-26 01:34:40 +00:00  
				
					
						
							
							
								 
						
							
							
								3c36d7858b 
								
							
								 
							
						 
						
							
							
								
								Update maps in styles/specialmaps/ with unique and more descriptive map names  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10727 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-11-26 01:30:53 +00:00  
				
					
						
							
							
								 
						
							
							
								783cb98da5 
								
							
								 
							
						 
						
							
							
								
								Update 'store maps' in styles/specialmaps/ with shop header code, these are the small shops that are sometimes found in randomly generated maps  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10726 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-11-26 01:17:15 +00:00  
				
					
						
							
							
								 
						
							
							
								0e39777161 
								
							
								 
							
						 
						
							
							
								
								Update spellcasting objects to use inventory objects.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-04 19:05:10 +00:00  
				
					
						
							
							
								 
						
							
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
				
					
						
							
							
								 
						
							
							
								1f1c4e6ac3 
								
							
								 
							
						 
						
							
							
								
								Normalize map files; no functional changes.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7426 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-28 20:12:06 +00:00  
				
					
						
							
							
								 
						
							
							
								ee878a0da1 
								
							
								 
							
						 
						
							
							
								
								Replace "no_pass" with "move_block".  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-05 21:37:01 +00:00  
				
					
						
							
							
								 
						
							
							
								f8c923aa70 
								
							
								 
							
						 
						
							
							
								
								Add explicit 'move_type walk' to all monsters.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-24 14:31:35 +00:00  
				
					
						
							
							
								 
						
							
							
								4ebd7ca3ae 
								
							
								 
							
						 
						
							
							
								
								- change map title  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2692 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-03-23 05:07:55 +00:00  
				
					
						
							
							
								 
						
							
							
								a8284d4a8e 
								
							
								 
							
						 
						
							
							
								
								-add special skill rooms to random maps  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2691 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-03-23 05:03:57 +00:00  
				
					
						
							
							
								 
						
							
							
								44d3295cce 
								
							
								 
							
						 
						
							
							
								
								bring forward some typos that were made in the small world maps to the big  
							
							... 
							
							
							
							world maps (library & beginners).
remove some excess floors from the tinytrade map.
MSW 2003-03-20
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2072 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-03-21 08:13:07 +00:00  
				
					
						
							
							
								 
						
							
							
								493027e64b 
								
							
								 
							
						 
						
							
							
								
								Add dragonisland (stoneville) maps to bigworld distribution.  
							
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							Other maps outside that directory were updated because they have
exits leading to stoneville.
MSW 2002-09-08
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1715 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-09-09 07:20:07 +00:00  
				
					
						
							
							
								 
						
							
							
								575cf6d5a8 
								
							
								 
							
						 
						
							
							
								
								Various updates -  
							
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							scorn/oldcity/oldcity2: Add some missing floor tiles.
scorn/temples/gnarg: Link in with with new maps.
world/world_105_116, world/world_127_114: Updated with gnard and
   cd maps.
python: added directory - same as in old maps.
quests/cd/* - move over fro old maps, just new directory.
styles: Added directory - same as in old maps.  Used for random maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1694 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-09-04 06:49:14 +00:00