partmedia
9bbf25dad0
Update signs and match appearance outside
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19799 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-23 04:30:37 +00:00
partmedia
6ab5d4865e
Various style and functional cleanups
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19798 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-23 02:16:02 +00:00
partmedia
e504a2c8f9
Remove checking
...
Checks are cumbersome, underutilized, and only marginally useful. They
can only be used to pay other players, and it is easy to write a check
without having enough money to cover it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19797 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-23 02:15:57 +00:00
partmedia
3c68ec9441
Fix bank deposit boxes
...
Deposit boxes are now truly deposit boxes rather than ATMs. When closed,
they only deposit the value of items placed inside.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19796 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-23 02:15:47 +00:00
partmedia
2d1dbf9876
Use new player bank account functions
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19795 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-23 02:15:37 +00:00
partmedia
87a2390eaf
Add new functions for player bank accounts
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19794 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-23 02:15:27 +00:00
ryo_saeba
5ff3ac1d4b
Attribute-related tests.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19789 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-22 15:09:18 +00:00
ryo_saeba
9aae9aad24
Fix script.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19787 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-22 13:34:08 +00:00
rjtanner
d778468113
Update Bank of Skud in Scorn (world/world_105_115) to use new graphic face. Requires archetype update R19783.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19785 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-21 22:45:28 +00:00
rjtanner
6c65754f12
Fix for Bug #797 Map bug: dimdoor in Pupland Beginners Practice houses. Added no_magic tile under the gate in front of the key to block dimension door spell from accessing the area with the key.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19765 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-09 05:42:25 +00:00
rjtanner
dd22538e8f
Enlarged the entry area to Nurnberg Dragon Hangar (pup_land/nurnberg/dragonhangar/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19758 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-20 05:55:36 +00:00
rjtanner
6041a8ce68
Enlarged the entry area to Lone Town Dragon Hangar (pup_land/lone_town/dragonhangar/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19757 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-15 06:45:01 +00:00
rjtanner
d58748a535
Removed buttons that were accidentally added to the map in Lake Country Dragon Hangar (lake_country/dragon_hangar/hangar).
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19756 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-15 06:18:01 +00:00
rjtanner
4e0a86fb3b
Removed buttons that were accidentally added to the map in Navar Dragon Hangar (navar_city/dragon_hangar/hangar).
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19755 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-15 06:14:21 +00:00
rjtanner
f032724067
Removed buttons that were accidentally added to the map in Stoneville Dragon Hangar (dragonisland/hangar).
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19754 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-15 06:08:41 +00:00
partmedia
ded2d06155
Minor grammatical changes
...
Submitted by: Jason Zheng
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19753 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-11 17:57:14 +00:00
rjtanner
a27264e987
Bug #793 Map bug: dimdoor in Scorn Royal Kitchen. Added no_spells tiles outside the exits and under all the windows to block dimension door spell from accessing areas outside the map to Castle Kitchen (scorn/misc/castle_kitchen) in Scorn.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19751 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-07 00:19:06 +00:00
rjtanner
52a2cfd42a
Bug #794 map bug: dimdoor in Tower of the Stars. Doubled the map size to Tower of the Stars, Top (quests/peterm/CTower/TowerTop) to give the illusion of being able to see much more of the surrounding area. Adjusted the stairs coordinates on Tower of the Stars, Study (quests/peterm/CTower/Study).
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19750 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-02 08:27:15 +00:00
rjtanner
7fb769054a
Partial check in for Bug #794 map bug: dimdoor in Tower of the Stars. Added no_magic tiles under the player accessible area to block dimensional door spell.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19749 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-02 07:35:40 +00:00
rjtanner
4c2a4eb109
Enlarged the entry area to Lake Country Dragon Hangar (lake_country/dragon_hangar/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19748 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-12-31 23:10:59 +00:00
rjtanner
101c6b40d5
Enlarged the entry area to Navar Dragon Hangar (navar_city/dragon_hangar/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19745 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-12-29 06:11:00 +00:00
rjtanner
9b2597a586
Enlarged the entry area to Stonveille Dragon Hangar (dragonisland/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest. Stair updates to Stoneville Dragon Hangar, Restricted Area (dragonisland/hangar2) to correct floor layout changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19744 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-12-28 06:45:49 +00:00
partmedia
a2f8595310
Remove Guild Houses Inc.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19730 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-11-29 21:47:52 +00:00
rjtanner
5cb63113e2
Added two magic shop based template maps, templates/shops/magicshop-1 and templates/shops/magicshop-2.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19711 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-11-08 07:16:15 +00:00
partmedia
2dbb67d5fd
Minor cosmetic changes to Guild of Law
...
Trim extra spaces and fix grammar in dialogs. Give proper titles to NPCs
(i.e. 'Regular Army soldier' instead of 'Regular Army').
Submitted by: Jason Zheng
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19710 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-11-02 17:26:29 +00:00
rjtanner
4f460fa320
Fill in empty cave wall sections to Troll Canyon Cavern (navar_city/troll_canyon/troll_canyon.7) in Navar. Cosmetic change only, no function changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19709 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-25 05:56:42 +00:00
rjtanner
3d0678dc1a
Modified fence sections for nicer merging with nearby walls in City de Clouds (mlab/citydeclouds/citydeclouds2E) in mlab. Cosmetic change only, no functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19708 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-25 05:48:06 +00:00
rjtanner
4b49117584
Removed unused and empty space to Dark Cave, Secret Hideout (dungeons/dark-cave/hidden-cave) and updated staircase exit and entrance coordinates in the linked map Dark Cave, Ogre Cavern (dungeons/dark-cave/ogre-cave).
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19706 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-18 21:32:08 +00:00
rjtanner
661d1e8dad
Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 8 (mlab/citydeclouds/castle/cwdccastleb8) in City de Clouds. Cosmetic changes only, no functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19705 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-18 05:49:17 +00:00
rjtanner
6fd686a345
Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 7 (mlab/citydeclouds/castle/cwdccastleb7) in City de Clouds. Cosmetic changes only, no functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19704 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-17 05:16:53 +00:00
rjtanner
0eb409a55c
Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 6 (mlab/citydeclouds/castle/cwdccastleb6) in City de Clouds. Cosmetic changes only, no functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19703 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-16 06:24:31 +00:00
rjtanner
9120de7af7
Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 5 (mlab/citydeclouds/castle/cwdccastleb5) in City de Clouds. Cosmetic changes only, no functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19702 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-15 04:21:51 +00:00
rjtanner
58cca2802b
Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 4 (mlab/citydeclouds/castle/cwdccastleb4) in City de Clouds. Cosmetic changes only, no functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19700 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-14 05:37:07 +00:00
rjtanner
420e938274
Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 3 (mlab/citydeclouds/castle/cwdccastleb3) in City de Clouds. Cosmetic changes only, no functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19699 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-12 17:13:59 +00:00
rjtanner
29876a9a19
Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 2 (mlab/citydeclouds/castle/cwdccastleb2) in City de Clouds. Cosmetic changes only, no functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19698 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-12 06:58:07 +00:00
rjtanner
88cfcf4244
Modified cave wall sections for better merging to Castle de Clouds, Dungeon (mlab/citydeclouds/castle/cwdccastleb1) in City de Clouds. Cosmetic changes only, no functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19695 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-11 07:37:01 +00:00
rjtanner
bd592d41a6
Modified cave wall sections for better merging to Suno-yamatoshi Dojo (azumauindo/suno-yamatoshi/buildings/dojoB1) in Azumauindo. Cosmetic changes only, no functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19691 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-10 05:36:32 +00:00
rjtanner
4ac7cf8183
Modified cave wall sections for better merging to Suno-yamatoshi Dojo (azumauindo/suno-yamatoshi/buildings/dojoB1) in Azumauindo. Cosmetic changes only, no functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19690 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-10 05:33:59 +00:00
rjtanner
662c4900aa
Modified cave wall sections that are used for exterior rock work, for better merging to Suno-yamatoshi Dojo (azumauindo/suno-yamatoshi/buildings/dojoA1) in Azumauindo. Cosmetic changes only, no functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19689 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-10 05:27:20 +00:00
rjtanner
059c146b32
Replaced empty sections of the map with solid rock walls to Ichidou, Basement (azumauindo/misc/shrineb1) in Azumauindo. Cosmetic changes only, no functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19688 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-10 05:17:55 +00:00
rjtanner
9c5cc5c230
Modified cave wall sections for better merging to Ichidou, Basement (azumauindo/misc/shrineb1) in Azumauindo. Cosmetic changes only, no functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19687 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-10 05:09:19 +00:00
rjtanner
7009fbe21a
Added no_magic tiles outside the exit doors of Cameron's Tavern (darcap/darcap/tavern) in Darcap as a way to prevent players from entering the exterior of the map.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19684 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-07 20:47:00 +00:00
rjtanner
da79b38b38
Replaced empty sections of the map with solid rock walls to Akki Yamma (azumauindo/misc/cave1) in Azumauindo. Cosmetic changes only, no functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19683 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-07 00:05:46 +00:00
rjtanner
eeb524ccf5
Tweaked cave wall sections for better merging to Akki Yamma (azumauindo/misc/cave1) in Azumauindo. Cosmetic changes only, no functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19682 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-06 23:41:01 +00:00
partmedia
3a9ca193ca
Cosmetic changes to Stoneville
...
This patch was left by an unknown author on Invidious, most likely as
part of an unfinished project.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19676 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-04 17:42:39 +00:00
partmedia
d1cfb64988
Apply doors implicitly by moving on them
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19675 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-04 17:42:32 +00:00
partmedia
493757b2cc
Improve tile smoothing appearance
...
In addition, adjust building entrances to avoid placing players on top
of the exit portal/door.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19674 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-04 17:42:20 +00:00
ryo_saeba
f1590c5017
Remove empty message which generates a (harmless) server error message.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19658 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-21 08:23:07 +00:00
rjtanner
879eeccf07
Enlarged the floor plan to Potion Shop (mlab/citydeclouds/shops/cwdcpotionshop1) in City de Clouds by two rows of tiles, and arranged the shop to better match it's shop face. Update Cloud Word de City (mlab/citydeclouds/cloudworlddecity) for new shop entrance coordinates.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19653 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-17 23:34:04 +00:00
rjtanner
c453ad3cf1
Comsetic changes for nicer merging between swall sections to Scorn Prison, Holding Cells (scorn/misc/prison) in Scorn. No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19652 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-09-15 20:59:29 +00:00