rjtanner
9d3b4991a8
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, added region wilderness
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9889 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-19 00:10:57 +00:00
anmaster
75cc186a59
Add @question to hermes inn maps' dialogs and add some buttons to prevent doors from crushing you
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9139 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-22 22:18:38 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
akirschbaum
7d210be75d
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
rjtanner
d3b9619df9
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
akirschbaum
36fcc6a3d4
Move magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3583 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-01 23:24:07 +00:00
temitchell
0582f4e975
- change price on healing potions to match value
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3287 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-21 22:47:40 +00:00
temitchell
b63060f8f1
modified inn lighting (removed redundant lights)
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added streetlights to Navar
fixed map tiling info for Navar and Scorn
finished up the river in Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1792 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-11-03 23:11:23 +00:00
temitchell
02bc849070
Made the main road wider (except the mountain underpass to darcap).
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added folder inn_and_outpost for standalone buildings on the worldmap
added Hermes Inn between Navar and Scorn
added some buildings (unlinked as yet) along the road (and a small mining town near the mountain underpass to darcap)
Most worldmaps have not been changed, but are showing up on this list because I swapped mountain2 for mountain4 then back again and this seems to be showing up as a change.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1770 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-28 07:05:19 +00:00