d1cfb64988 
								
							
								 
							
						 
						
							
							
								
								Apply doors implicitly by moving on them  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19675 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-04 17:42:32 +00:00  
				
					
						
							
							
								 
						
							
							
								493757b2cc 
								
							
								 
							
						 
						
							
							
								
								Improve tile smoothing appearance  
							
							... 
							
							
							
							In addition, adjust building entrances to avoid placing players on top
of the exit portal/door.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19674 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-04 17:42:20 +00:00  
				
					
						
							
							
								 
						
							
							
								f1590c5017 
								
							
								 
							
						 
						
							
							
								
								Remove empty message which generates a (harmless) server error message.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19658 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-09-21 08:23:07 +00:00  
				
					
						
							
							
								 
						
							
							
								879eeccf07 
								
							
								 
							
						 
						
							
							
								
								Enlarged the floor plan to Potion Shop (mlab/citydeclouds/shops/cwdcpotionshop1) in City de Clouds by two rows of tiles, and arranged the shop to better match it's shop face. Update Cloud Word de City (mlab/citydeclouds/cloudworlddecity) for new shop entrance coordinates.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19653 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-09-17 23:34:04 +00:00  
				
					
						
							
							
								 
						
							
							
								c453ad3cf1 
								
							
								 
							
						 
						
							
							
								
								Comsetic changes for nicer merging between swall sections to Scorn Prison, Holding Cells (scorn/misc/prison) in Scorn. No functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19652 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-09-15 20:59:29 +00:00  
				
					
						
							
							
								 
						
							
							
								f8764ffb41 
								
							
								 
							
						 
						
							
							
								
								Comsetic changes for nicer merging between swall sections to Scorn Prison (scorn/misc/prison.1) in Scorn. No functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19651 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-09-15 20:52:36 +00:00  
				
					
						
							
							
								 
						
							
							
								6ee1d80f64 
								
							
								 
							
						 
						
							
							
								
								Match interior walls with exterior appearance  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19646 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-09-14 16:33:50 +00:00  
				
					
						
							
							
								 
						
							
							
								89bc1d0618 
								
							
								 
							
						 
						
							
							
								
								Add iron gates to cells  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19645 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-09-14 16:33:35 +00:00  
				
					
						
							
							
								 
						
							
							
								cc6c294f5f 
								
							
								 
							
						 
						
							
							
								
								Cosmetic changes to include windows and a working door to City de Clouds Kitchen (mlab/citydeclouds/shops/cwdckitchen) in City de Clouds. Updated the city map (mlab/citydeclouds/cloudworlddecity) for changes to the entrance coordinates.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19638 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-09-05 22:26:37 +00:00  
				
					
						
							
							
								 
						
							
							
								f71577df8f 
								
							
								 
							
						 
						
							
							
								
								Enlarged the floor plan to City de Clouds Kitchen (mlab/citydeclouds/shops/cwdckitchen) in City de Clouds by two rows of tiles. Updated the city map (mlab/citydeclouds/cloudworlddecity) for changes to the entrance coordinates. Cosmetic change, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19637 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-09-05 20:40:34 +00:00  
				
					
						
							
							
								 
						
							
							
								e54b5bfd19 
								
							
								 
							
						 
						
							
							
								
								Removed duplicate floor tiles to House of Healing (scorn/misc/HouseofHealing) in Scorn. Technical update, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19636 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-09-04 22:58:12 +00:00  
				
					
						
							
							
								 
						
							
							
								d4e541ddb7 
								
							
								 
							
						 
						
							
							
								
								Update randomtreasure test map (test/randomtreasure) with flooring, all available random_item archetypes and descriptive signs.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19635 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-09-04 22:53:52 +00:00  
				
					
						
							
							
								 
						
							
							
								3c92923a21 
								
							
								 
							
						 
						
							
							
								
								Add surrounding clouds outside the walls of City de Clouds General Shop (mlab/citydeclouds/shops/cwdcgenshop1) to match the appearance of the world map. Cosmetic update, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19632 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-09-02 23:17:39 +00:00  
				
					
						
							
							
								 
						
							
							
								e7aae0b434 
								
							
								 
							
						 
						
							
							
								
								Update to dm_shop (unlinked/kandora/dd_shop) to use updated random item shop tile. Requires archetype update r19604 or newer.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19625 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-29 06:57:06 +00:00  
				
					
						
							
							
								 
						
							
							
								f2070ba5bb 
								
							
								 
							
						 
						
							
							
								
								Removed duplicate floor tiles in Mini Trading Post (styles/specialmaps/tradingpost) map. Technical change, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19624 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-29 06:40:13 +00:00  
				
					
						
							
							
								 
						
							
							
								1f5584e30c 
								
							
								 
							
						 
						
							
							
								
								Removed duplicate floor tile in Tiny Trade (styles/specialmaps/tinytrade) map. Technical change, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19623 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-29 06:35:59 +00:00  
				
					
						
							
							
								 
						
							
							
								97ab72902f 
								
							
								 
							
						 
						
							
							
								
								Removed duplicate floor tiles to  Adventurers Guild, Entrance (dragonisland/advguild) in Stoneville. Technical change, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19622 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-29 06:07:32 +00:00  
				
					
						
							
							
								 
						
							
							
								4fce3de118 
								
							
								 
							
						 
						
							
							
								
								Update Adventurers Guild, Entrance (dragonisland/advguild) in Stoneville to use updated random item shop item tile. Requires archetype update r19604 or newer.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19621 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-29 05:52:05 +00:00  
				
					
						
							
							
								 
						
							
							
								bd234b30fc 
								
							
								 
							
						 
						
							
							
								
								Enlarged the floor plan to City de Clouds General Shop (mlab/citydeclouds/shops/cwdcgenshop1) in City de Clouds by two rows of tiles and added some windows. Updated the city map (mlab/citydeclouds/cloudworlddecity) for changes to the entrance coordinates. Cosmetic change, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19620 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-28 06:05:46 +00:00  
				
					
						
							
							
								 
						
							
							
								3a112f16d4 
								
							
								 
							
						 
						
							
							
								
								Update to Petshop (unlinked/kandora/circus/petshop) to use updated random item shop item tiles. Requires archetype update r19604 or newer.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19619 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-28 05:34:08 +00:00  
				
					
						
							
							
								 
						
							
							
								72f66163ee 
								
							
								 
							
						 
						
							
							
								
								Update to Gernal Shop (unlinked/forgotten_town/shops/general) in Forgotten Town to use updated random item shop item tiles. Requires archetype update r19604 or newer.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19618 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-28 05:31:39 +00:00  
				
					
						
							
							
								 
						
							
							
								443f8c05a3 
								
							
								 
							
						 
						
							
							
								
								Removed duplicate floor tiles to Tiny Trading Post (styles/specialmaps/minitrade) map.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19617 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-28 05:25:47 +00:00  
				
					
						
							
							
								 
						
							
							
								6109045758 
								
							
								 
							
						 
						
							
							
								
								Update to Scorn Sale Shop (scorn/shops/scorn.sale1) in Scorn to use updated random item shop item tiles. Requires archetype update r19604 or newer.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19616 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-28 05:23:29 +00:00  
				
					
						
							
							
								 
						
							
							
								750a34df55 
								
							
								 
							
						 
						
							
							
								
								Update to Port Joseph General Store (port_joseph/town/shops/generalstore) in Port Joseph to use updated random item shop item tile. Requires archetype update r19604 or newer.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19615 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-28 05:18:47 +00:00  
				
					
						
							
							
								 
						
							
							
								6f425ee60d 
								
							
								 
							
						 
						
							
							
								
								Update City de Clouds General Shop (mlab/citydeclouds/shops/cwdcgenshop1) in City de Clouds to use updated random item shop item tile. Requires archetype update r19604 or newer.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19614 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-28 05:09:43 +00:00  
				
					
						
							
							
								 
						
							
							
								261ee1fa5d 
								
							
								 
							
						 
						
							
							
								
								Update Mopoon's Weapon Shop (lake_country/shops/Mopoon_wshop) in Lake Country to use updated random item shop item tile. Requires archetype update r19604 or newer.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19613 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-28 05:04:28 +00:00  
				
					
						
							
							
								 
						
							
							
								21b5433567 
								
							
								 
							
						 
						
							
							
								
								Update The Adventurous Shop, Entrance (dragonisland/advshop0) in Stoneville to use updated random item shop item tiles. Requires archetype update r19604 or newer.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19612 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-28 05:00:22 +00:00  
				
					
						
							
							
								 
						
							
							
								6e0a5c51eb 
								
							
								 
							
						 
						
							
							
								
								Removed duplicate floor tiles to Darcap Circus Shooting Gallery (darcap/darcap/circus/shooting) in Darcap.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19611 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-28 04:52:54 +00:00  
				
					
						
							
							
								 
						
							
							
								883d2d5575 
								
							
								 
							
						 
						
							
							
								
								Update One-Eyed Mike's Department Store in Wolfsburg to use updated random item shop tiles. Requires archetype update r19604.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19606 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-22 22:33:47 +00:00  
				
					
						
							
							
								 
						
							
							
								88ba06a9ea 
								
							
								 
							
						 
						
							
							
								
								Added flagstone tiles beneath the exterior walls to One-Eye Mike's Department store (wolfsburg/shops/dept_store_*) maps in Wolfsburg. Cosmetic change only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19603 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-22 05:08:53 +00:00  
				
					
						
							
							
								 
						
							
							
								1e48d817a9 
								
							
								 
							
						 
						
							
							
								
								Capitalize crossfire to Crossfire when referenced from within the game.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19601 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-07 05:18:59 +00:00  
				
					
						
							
							
								 
						
							
							
								f48f378f4c 
								
							
								 
							
						 
						
							
							
								
								Layout updates to Beginners Entry (scorn/misc/beginners_entry) in Scorn to make the map less crowded. Update world map (world/world_105_116) due to entrance coordinate changes in Beginners Entry. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19595 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-07-31 23:41:34 +00:00  
				
					
						
							
							
								 
						
							
							
								c75b2e4bbf 
								
							
								 
							
						 
						
							
							
								
								Close off west side of South Scorn with mountains  
							
							... 
							
							
							
							Reported by:    Nathaniel Kipps
PR:             bugs/788
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19594 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-07-24 00:03:37 +00:00  
				
					
						
							
							
								 
						
							
							
								f5d2c79fdf 
								
							
								 
							
						 
						
							
							
								
								Replace worthless ores with rubble  
							
							... 
							
							
							
							Reported by:    Rick Tanner
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19588 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-06-30 22:53:53 +00:00  
				
					
						
							
							
								 
						
							
							
								c23fe5a252 
								
							
								 
							
						 
						
							
							
								
								Move map scripts to maps distribution  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19586 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-06-26 00:38:11 +00:00  
				
					
						
							
							
								 
						
							
							
								015661a8a5 
								
							
								 
							
						 
						
							
							
								
								Final commit of Patch  #342  as provided by Tecslicer. Cosmetic updates and standardized exits from Warehouse  #8  (navar_city/warehouse8) in Navar and related world map (world/world_122_116) update.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19583 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-06-24 06:38:26 +00:00  
				
					
						
							
							
								 
						
							
							
								cdee3454b9 
								
							
								 
							
						 
						
							
							
								
								Part of Patch  #342 . Cosmetic updates and standardized exits from Warehouse  #7  (navar_city/warehouse7) in Navar and related world map (world/world_122_116) update.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19582 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-06-24 06:33:04 +00:00  
				
					
						
							
							
								 
						
							
							
								f48f0283cf 
								
							
								 
							
						 
						
							
							
								
								Part of Patch  #342 . Cosmetic updates and standardized exits from Warehouse  #6  (navar_city/warehouse6) in Navar and related world map (world/world_122_116) update.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19581 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-06-24 06:32:22 +00:00  
				
					
						
							
							
								 
						
							
							
								439a54bc39 
								
							
								 
							
						 
						
							
							
								
								Part of Patch  #342 . Cosmetic updates and standardized exits from Warehouse  #5  (navar_city/warehouse5) in Navar and related world map (world/world_122_116) update.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19580 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-06-24 06:28:35 +00:00  
				
					
						
							
							
								 
						
							
							
								f8ecb91b88 
								
							
								 
							
						 
						
							
							
								
								Part of Patch  #342 . Cosmetic updates and standardized exits from Warehouse  #4  (navar_city/warehouse4) in Navar and related world map (world/world_122_116) update.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19579 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-06-24 06:27:07 +00:00  
				
					
						
							
							
								 
						
							
							
								e676305312 
								
							
								 
							
						 
						
							
							
								
								Part of Patch  #342 . Cosmetic updates and standardized exits from Warehouse  #3  (navar_city/warehouse3) in Navar and related world map (world/world_122_116) update.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19578 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-06-24 06:24:31 +00:00  
				
					
						
							
							
								 
						
							
							
								1ff2cd664d 
								
							
								 
							
						 
						
							
							
								
								Part of Patch  #342 . Cosmetic updates and standardized exits from Warehouse  #2  (navar_city/warehouse2) in Navar and related world map (world/world_122_116) update.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19577 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-06-24 06:22:58 +00:00  
				
					
						
							
							
								 
						
							
							
								3a7f945b1f 
								
							
								 
							
						 
						
							
							
								
								Part of Patch  #342 . Cosmetic updates and standardized exits from Warehouse  #1  (navar_city/warehouse1) in Navar.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19576 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-06-24 06:19:35 +00:00  
				
					
						
							
							
								 
						
							
							
								2cbce76440 
								
							
								 
							
						 
						
							
							
								
								Part of Patch  #342 . Standardized exits from Little Rumble House (navar_city/houses/littlerumblehouse) in Navar.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19575 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-06-24 06:05:35 +00:00  
				
					
						
							
							
								 
						
							
							
								89ff539398 
								
							
								 
							
						 
						
							
							
								
								Part of Patch  #342 . Standardized exits from Jeb's House (navar_city/houses/jebshouse) in Navar.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19574 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-06-24 05:47:48 +00:00  
				
					
						
							
							
								 
						
							
							
								e83ef31d25 
								
							
								 
							
						 
						
							
							
								
								Part of Patch  #342 . Standardized exits from Ian's House (navar_city/houses/ianshouse) in Navar.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19573 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-06-24 05:47:14 +00:00  
				
					
						
							
							
								 
						
							
							
								86480ec64e 
								
							
								 
							
						 
						
							
							
								
								Part of Patch  #342 . Standardized exits from Han's Hut (navar_city/houses/hanshut) in Navar.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19572 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-06-24 05:42:08 +00:00  
				
					
						
							
							
								 
						
							
							
								6bc15c5029 
								
							
								 
							
						 
						
							
							
								
								Part of Patch  #342 . Standardized exits from Eli's House (navar_city/houses/elishouse) in Navar.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19571 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-06-24 05:36:23 +00:00  
				
					
						
							
							
								 
						
							
							
								70ab7f2ad8 
								
							
								 
							
						 
						
							
							
								
								Part of Patch  #342 . Standardized exits from Dorgan's House (navar_city/houses/dorganshouse) in Navar.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19570 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-06-24 05:31:46 +00:00  
				
					
						
							
							
								 
						
							
							
								5fa7727125 
								
							
								 
							
						 
						
							
							
								
								Part of Patch  #342 . Standardized exits from Meeting House (navar_city/houses/meetinghouse) in Navar.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19568 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-06-20 17:38:11 +00:00