Commit Graph

5 Commits (e846c54b51b6922f3f210dda3a9e52671c2cac7a)

Author SHA1 Message Date
akirschbaum 72e81f9954 Move magic mouths, invisible exits, and buttons below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3601 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-05 20:11:39 +00:00
temitchell 3cba28c07f - sell healing potions at grumm's
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3288 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-21 22:50:05 +00:00
temitchell 89d1489f86 - change the inns to use a marker good for 5040 seconds (~one game day
AFAIK)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2428 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-27 06:41:12 +00:00
temitchell aeb5ca6a1b - fixes to these maps - grumms inn needed some connect fixes and the
stairs were accessable without payment.  The bridge over the estuary was
not passable (water was no_pass - now passable)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2400 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-18 06:14:57 +00:00
garbled b730d0de63 Add the township of Marksel. These maps are redesigned kandora maps,
that were either fixed, or created newly by Joel South.  Part of this was
to move the grumms_inn to the marksel town directory.  Watch this space
for more of kandora to be ressurected.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1923 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-07 06:45:44 +00:00