Commit Graph

4 Commits (e846c54b51b6922f3f210dda3a9e52671c2cac7a)

Author SHA1 Message Date
akirschbaum f75ad02b94 Make pushable objects work again. This patch fixes a problem introduced by a recent server change; it does not change map behavior.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4061 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-28 21:17:19 +00:00
akirschbaum cf1a5c8747 Hide magic mouths below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3638 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 19:52:31 +00:00
mwedel fe4dfcda8d Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
mwedel b9c42bd80e Add a bunch more maps to the bigworld.
MSW 2002-10-15


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1750 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-16 05:36:08 +00:00