Commit Graph

240 Commits (ec21a66dc6661f2ebfbef07fe2b15b0027dad15e)

Author SHA1 Message Date
Alestan deab9490aa added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13664 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-24 07:10:01 +00:00
ryo_saeba aba6649444 Fix default coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13597 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-14 13:14:10 +00:00
ryo_saeba 53afb1cbf2 Fix Caterham which used to be Darcap.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13430 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-26 08:00:12 +00:00
ryo_saeba 50e2fd101e Quest for Cameron, the tavern owner: search why he doesn't get some special wine.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13412 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-19 15:08:55 +00:00
ryo_saeba ebe261f533 Remove some NPCs without dialog from tavern, move some around to not have multiple conversations. Have the barman give wine when asked.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13407 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-19 10:04:59 +00:00
ryo_saeba 1aafe02f9e Questify Darcap's elemental quest (basic for now).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13364 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-06 11:02:47 +00:00
ryo_saeba 5eb9ed4fb5 Change text if player already did the quest. Also don't let do it again and again, force to wait for map reset.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13340 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 10:43:50 +00:00
ryo_saeba 8a1647f4e0 Make player required to talk before saying she got the roots.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13338 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 10:12:57 +00:00
ryo_saeba 33401e83d1 Use Python-based scripts instead of specific plugin.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13334 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-30 09:47:02 +00:00
ryo_saeba ec706b815f Replace plugin-based handling with event-based one (using Python script).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13321 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-29 19:55:54 +00:00
ryo_saeba c72773c55f Replace specific plugin handler with Python script.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13316 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-29 18:26:32 +00:00
ryo_saeba f07a21859a Typo.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13255 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 09:19:46 +00:00
ryo_saeba 9d3e2fcd46 Remove dummy and weird event.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13254 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 09:19:01 +00:00
ryo_saeba 65125e1da8 Add missing selling hook to chalice.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13253 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-16 09:18:06 +00:00
cavesomething ea55424150 Quest definition files using the new quest definition syntax
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12983 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-26 20:08:02 +00:00
ryo_saeba bd67e52ee6 Add region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12869 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-07 22:14:21 +00:00
ryo_saeba 2608ede68c Entrance to the random map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12630 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 13:10:10 +00:00
ryo_saeba 2a064bef31 Add lights, tweak initial speed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12628 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:38:53 +00:00
ryo_saeba b0cbe2f011 Implement the water house.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12627 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:37:36 +00:00
ryo_saeba a53b7eecdb Implement the earth house.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12626 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:32:58 +00:00
ryo_saeba 9b4f3a6129 Implement the air house.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12625 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:26:14 +00:00
ryo_saeba 0d51ad3158 Totally revamp the elemental houses, so they are now exhibits (work in progress).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12623 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-13 12:09:30 +00:00
ryo_saeba 240ff7bafa Darcap public library, with some parts of Darcap's history.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12588 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-07 10:36:10 +00:00
ryo_saeba 01180c2e6e Give a decent name, set region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12470 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-14 11:10:58 +00:00
ryo_saeba 261ff8cf4c Small house, not much story yet.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12469 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-14 10:52:25 +00:00
ryo_saeba 749ccf2eda Tweak dialogs.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12362 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-24 15:11:05 +00:00
ryo_saeba daa7e593b8 First really basic quest, to test the mechanisms.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12347 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-17 15:26:44 +00:00
ryo_saeba 3be1c4b366 Fishing shop, with fishing poles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12333 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-14 17:56:15 +00:00
ryo_saeba 472a8a8646 Trap the relics so player has a bad surprise when selling it in a Darcap shop.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12331 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-09 22:19:58 +00:00
ryo_saeba d25f220a80 Revamp Saint Andreas's church.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12325 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-09 18:09:42 +00:00
ryo_saeba cbdf35d1f7 Give a name to the barman. Autoapply exits. Prevent barman from getting outside.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12320 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-28 18:50:51 +00:00
ryo_saeba 621cfdcc57 Fix rollers, add sky/cloud to map, prevent players moving outside path.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12307 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-12 14:02:04 +00:00
akirschbaum 20f5408c4d Adapt exit coordinates to server r12199.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12200 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-22 23:06:07 +00:00
kbulgrien 6aaad1e9e5 - Remove duplicate and triplicate "stones" floor tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12076 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-19 22:43:24 +00:00
kbulgrien 12bb87add3 - Remove duplicate "stones" flooring from areas players can walk on.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12075 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-19 18:56:31 +00:00
kbulgrien 0eaf3a898b - Get rid of duplicate stones tiles over the whole map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12073 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-19 04:20:40 +00:00
akirschbaum 3e616eb104 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
akirschbaum 16898b2df9 Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:26:59 +00:00
kbulgrien 5d3bc0d46e - Fix spelling on statue; fix wall piece in entry area.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11666 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-29 04:05:08 +00:00
rjtanner c3abe6b55f Final checkin of patch 'fun zone updates - ID: 2650371'; limit the number of players that can enter to eight (8)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11625 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-04 05:18:17 +00:00
rjtanner 78551dd1ca Partial checkin of patch 'fun zone updates - ID: 2650371'; enlarged the 'death area' to prevent trapping players in the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11624 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-04 05:14:55 +00:00
rjtanner bdffb0f98e Partial checkin of patch 'fun zone updates - ID: 2650371'; enlarged the 'death area' to prevent trapping players in the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11623 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-04 05:10:06 +00:00
rjtanner e96784370e Partial checkin of patch 'fun zone updates - ID: 2650371'; made it impossible for more than 1 to enter the obstacle course, enlarged the 'death area' to prevent trapping players in the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11622 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-04 05:07:40 +00:00
rjtanner c8cc74ad8c Partial checkin of patch 'fun zone updates - ID: 2650371'; made it impossible for more than 2 to enter sumo wrestling, removed the clouds that conflicted with the teleporters, enlarged the 'death area' to prevent trapping players in the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11621 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-04-04 05:04:00 +00:00
rjtanner b681d14af5 Removed the cloud floor tile in the Fun Zone Obstacle Course 1 (/darcap/darcap/circus/fz_o1) in Darcap Circus, it was causing problems with the teleporter back to the Fun Zone Lobby
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11289 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-30 05:07:50 +00:00
anmaster aa0729ab16 Fix exit coords in /darcap/darcap/earthhouse
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11252 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 03:54:24 +00:00
rjtanner ce6856c934 Cosmetic wall changes for nicer merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11051 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 07:21:53 +00:00
rjtanner 4b43c946b3 Cosmetic wall changes for nicer merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11050 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 07:19:09 +00:00
rjtanner 3d2e52b421 Fix oakdoor so that it uses the correct archetype (vs the one that can be destroyed)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11027 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-20 06:49:39 +00:00
rjtanner 9b1ff4137f Cosmetic change with cave wall merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10945 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:03:14 +00:00