ryo_saeba
749ccf2eda
Tweak dialogs.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12362 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-24 15:11:05 +00:00
ryo_saeba
56da187ca0
Initial quest definition file.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12357 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-24 10:57:11 +00:00
ryo_saeba
5aaea4f03f
Apply patch 'Added exit lever to Devourer's temple lower level' courtesy Otto J. Mäkelä.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12354 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-18 22:54:00 +00:00
ryo_saeba
daa7e593b8
First really basic quest, to test the mechanisms.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12347 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-17 15:26:44 +00:00
ryo_saeba
a41699ac8b
Fix move_block.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12341 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-16 12:17:37 +00:00
ryo_saeba
d14539e5b3
Add some fishing spots to Darcap.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12334 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-14 17:59:00 +00:00
ryo_saeba
3be1c4b366
Fishing shop, with fishing poles.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12333 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-14 17:56:15 +00:00
ryo_saeba
472a8a8646
Trap the relics so player has a bad surprise when selling it in a Darcap shop.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12331 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-09 22:19:58 +00:00
ryo_saeba
64221e93cf
Remove invisible exit messing with moving.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12330 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-09 22:18:56 +00:00
ryo_saeba
d25f220a80
Revamp Saint Andreas's church.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12325 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-01-09 18:09:42 +00:00
ryo_saeba
cbdf35d1f7
Give a name to the barman. Autoapply exits. Prevent barman from getting outside.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12320 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-28 18:50:51 +00:00
ryo_saeba
621cfdcc57
Fix rollers, add sky/cloud to map, prevent players moving outside path.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12307 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-12 14:02:04 +00:00
ryo_saeba
8fc031b1b1
Use the correct name from the position.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12296 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-05 21:44:21 +00:00
ryo_saeba
96cd28b6b1
Small house, with books to read.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12295 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-05 16:57:56 +00:00
akirschbaum
b5487f6465
Remove redundant attributes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12238 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-11-07 15:07:19 +00:00
akirschbaum
8d06ef3f90
Make editor script work with latest Gridarta.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12237 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-11-07 14:39:49 +00:00
anmaster
601080500f
Remove some double floor in /quests/peterm/FireTemple/Fire2, move one magic mouth below the floor.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12235 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-29 17:31:37 +00:00
anmaster
23aa8e71ad
Remove some double floor and bogus non-reachable exits in /quests/peterm/FireTemple/LavaChamber and /quests/peterm/FireTemple/Passageway.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12234 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-29 16:55:08 +00:00
akirschbaum
20f5408c4d
Adapt exit coordinates to server r12199.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12200 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-22 23:06:07 +00:00
anmaster
a2dd4e4dc7
Fix tables in /scorn/houses/wizardw to render below books that are supposed to be placed on top of them.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12198 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-15 12:29:19 +00:00
anmaster
a8cab01c4b
Minor code cleanup in some python modules (removing unused variables, cleaning up some if tests, removing import statements for some modules that were then never used.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12197 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-14 16:13:29 +00:00
kbulgrien
20f781ce95
- Rework some grammar and remove linebreaks from a message.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12132 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-08-04 01:14:42 +00:00
kbulgrien
32334b7c87
- Remove duplicate grass tiles from trees and tower.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12131 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-08-03 03:41:19 +00:00
kbulgrien
6aaad1e9e5
- Remove duplicate and triplicate "stones" floor tiles.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12076 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-19 22:43:24 +00:00
kbulgrien
12bb87add3
- Remove duplicate "stones" flooring from areas players can walk on.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12075 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-19 18:56:31 +00:00
kbulgrien
912cd43fe6
- Spelling fixes.
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- Remove line breaks from NPC messages.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12074 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-19 04:21:52 +00:00
kbulgrien
0eaf3a898b
- Get rid of duplicate stones tiles over the whole map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12073 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-19 04:20:40 +00:00
kbulgrien
474cd76624
- Spelling corrections.
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- Linebreak adjustments.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12071 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-18 17:14:05 +00:00
kbulgrien
ecb63b9a56
- Fix spelling errors in an NPC message and remove mid-sentence line breaks.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12070 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-16 22:34:45 +00:00
kbulgrien
b974dee9ec
- Remove a line break from an NPC message.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12069 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-16 22:26:52 +00:00
akirschbaum
72e393f00f
Fix #2816641 (/scorn/misc/library pay mat broken).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12068 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-14 19:56:08 +00:00
akirschbaum
0f0f7152d3
Remove some monsters overlapping other monsters.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12067 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-14 19:03:28 +00:00
akirschbaum
45dce7abc8
Update worldmap image.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12062 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-13 19:53:19 +00:00
akirschbaum
d5687bf320
Fix WorldMaker editor script. Needs Gridarta r6758 or later.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12061 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 18:17:25 +00:00
akirschbaum
3e616eb104
Run MapNormalizer editor script on all map files.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
akirschbaum
f78a046c17
Add game object attribute normalization to MapNormalizer editor script. Now game object attributes are written in canonical order and attributes redundant with the archetype are removed.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12059 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:40:31 +00:00
kbulgrien
d519e887dc
- Retry spelling, ellipsis, and line ending fixes. Missed a few. Some edits
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are best done in a non-graphical editor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12039 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-07 11:48:43 +00:00
kbulgrien
367fc70e9a
- Remove line breaks and fix spelling. Reduce ellipsis to three dots.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12038 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-07 03:44:55 +00:00
kbulgrien
e057971f81
- Correct spelling.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12037 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-07 03:36:17 +00:00
kbulgrien
6a0e493bd6
- Name the dungeon in the same form as level 2 for consistency.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12036 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-07 03:02:59 +00:00
kbulgrien
7d4eca3e97
- Spelling corrected.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12035 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-07 03:02:14 +00:00
kbulgrien
1a36cf2add
- Spelling fix.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12034 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-06 03:02:43 +00:00
kbulgrien
c11533b869
- Remove a spinner from next to the shop mat and under the floor tile, but
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visible to players.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12033 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-04 03:05:10 +00:00
kbulgrien
8fa77454ef
- Re-orient the armourshop to have the door inside the building match the
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location on the world map by rotating the map 180 degrees and fixing up
walls and fences. To keep the door style the same, the door was moved
over by one. To make the player exit on the world tile that has the
door on it, the target coordinate was also adjusted.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11980 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-23 03:50:05 +00:00
akirschbaum
f121b285e9
Add wall to protect treasure from getting destroyed; reduce treasure somewhat.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11943 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-18 21:29:55 +00:00
akirschbaum
d5c1daf301
Fix objects setting 'type 15' (weapon) but missing skill and body part information.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11923 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-17 19:44:32 +00:00
akirschbaum
6fe030872a
Remove 'rod' shopitems specifications; these have been merged into 'horn'.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11922 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-17 09:05:54 +00:00
akirschbaum
ae8f573349
Replace HORNs (type 35) with RODs (type 3).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11794 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-10 18:46:41 +00:00
akirschbaum
450a4dde21
Fix typos; remove line-breaks from msg fields.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11792 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-10 13:01:45 +00:00
akirschbaum
16898b2df9
Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:26:59 +00:00