d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
				
					
						
							
							
								 
						
							
							
								72368396a1 
								
							
								 
							
						 
						
							
							
								
								Changed the syntax of how these maps were named. Map Editor removed non-existant archetypes from monsters (ability_foo). Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5646 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-02 04:16:07 +00:00  
				
					
						
							
							
								 
						
							
							
								d3b9619df9 
								
							
								 
							
						 
						
							
							
								
								Massive checkin.  Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization).  Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:44:55 +00:00  
				
					
						
							
							
								 
						
							
							
								922a4b3dbf 
								
							
								 
							
						 
						
							
							
								
								various shop header typo, etc fixes  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4088 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-12-04 17:42:03 +00:00  
				
					
						
							
							
								 
						
							
							
								f534220ac0 
								
							
								 
							
						 
						
							
							
								
								shop headers for lake country, stoneville, nurnberg, red town, euthville and port joesph  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3932 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-10-26 16:25:00 +00:00  
				
					
						
							
							
								 
						
							
							
								d1d8b472f0 
								
							
								 
							
						 
						
							
							
								
								Applied patch  #1145089  (cavesomething) to add region support  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-03-15 21:44:56 +00:00  
				
					
						
							
							
								 
						
							
							
								cdabf20d5a 
								
							
								 
							
						 
						
							
							
								
								- added a *whole* lot of flooring and fixed some broken spell archs in  
							
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							inventories.  Fixed problem with exit getting covered in
wist_study by removing the walls.  Multipart notation fixes I believe as
well.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2875 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-08-10 03:52:19 +00:00  
				
					
						
							
							
								 
						
							
							
								841aa9562a 
								
							
								 
							
						 
						
							
							
								
								Add lake_county (kundi_area) maps to world southeast of brest.  
							
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							Update world maps road connects to this city.  Also, fix up some typos/
incorrect map path names.
Add dreaming_sage guild to navar city.
MSW 2002-07-22
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1665 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-07-23 07:04:57 +00:00