Commit Graph

22 Commits (f5b3122d2c397fc59b0f847b47d8fe9885e24d45)

Author SHA1 Message Date
rjtanner 7b2e1a958a Map header updates: Formatting changes; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9922 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-24 23:32:10 +00:00
anmaster 047292a607 Removed /quests/todd/aljwaf/ruins, the map has been integrated into big world since long ago.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9227 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-03 19:54:58 +00:00
anmaster 01bbd348d3 The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 08:11:20 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 09cea88923 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7126 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 06:18:36 +00:00
akirschbaum 7d210be75d Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
ryo_saeba 61eec188ca Detectors now find players, thus reversing previous fix.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6682 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-20 20:05:47 +00:00
ryo_saeba a95a2ea25f Fix bug #1738226: detectors not detecting player.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6618 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-16 09:00:22 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum 4b439d8019 Convert obsolete 'flying' attribute to 'move_type' attributes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5875 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 10:54:57 +00:00
rjtanner 77ecb24e98 Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5627 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-28 02:57:36 +00:00
akirschbaum 58573d9eaf Add handle to allow players to escape without word of recall.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5157 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-04 21:29:29 +00:00
akirschbaum 06ef488b99 No changes -- just reordered fields.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5156 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-04 21:26:58 +00:00
akirschbaum c23dc68178 Add more exits to prevent players from being trapped.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4864 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-03 10:06:21 +00:00
akirschbaum 4b313e8e95 Fix enter_x/y coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3631 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 19:24:37 +00:00
akirschbaum ef0f568a17 Hide invisible exits and magic mouths below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3630 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 19:24:02 +00:00
akirschbaum c4331b4e50 Fix enter_x/y coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3629 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 19:09:41 +00:00
temitchell 4251ff58b0 - a couple more slight touchups to the aljwaf maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2405 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-20 17:44:24 +00:00
temitchell 4656d661b2 - changes to maps to fix broken spell stuff (spell walls and monster
inventories)
- some cosmetics too.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2401 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-20 05:30:31 +00:00
temitchell 24fb2e79a5 Added to Aljwaf quest and moved the ruins to the wolrd map - changed old map link to this quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1757 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-27 04:09:41 +00:00
mwedel b9c42bd80e Add a bunch more maps to the bigworld.
MSW 2002-10-15


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1750 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-16 05:36:08 +00:00