akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
akirschbaum
799dcece2a
Fix broken inventory checkers that allow unrelated players enter the storage room.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7290 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-30 07:50:34 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
rjtanner
7fd475bd30
Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5636 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 01:01:43 +00:00
bbotbuilder
1d1e66847e
Fixed issue where players can get "locked out" of their guild's storage
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rooms. Caused because the inventory checker didn't fall on a unique
floor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3532 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-11 15:55:58 +00:00
bbotbuilder
0bcf17366a
Commit of mikeeusa's "fareast" patch to add a "japan-like" area.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3276 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-20 20:42:56 +00:00