d3b9619df9 
								
							
								 
							
						 
						
							
							
								
								Massive checkin.  Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization).  Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:44:55 +00:00  
				
					
						
							
							
								 
						
							
							
								a051afe8e3 
								
							
								 
							
						 
						
							
							
								
								Added missing floor tiles to the Castle Zaah maps. Cosmetic touchups for sections of walls next to doors - wrong wall sections are used.  Other changes are Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5569 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:11:05 +00:00  
				
					
						
							
							
								 
						
							
							
								b45de565e6 
								
							
								 
							
						 
						
							
							
								
								Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are due to Map Editor reformatting. RJT, Feb-14-2007  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5540 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-15 02:04:08 +00:00  
				
					
						
							
							
								 
						
							
							
								d155c4b679 
								
							
								 
							
						 
						
							
							
								
								Updated maps to remove 0 destination coordinates warnings from server log files. RJT, Feb-14-2007  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5539 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-15 02:01:29 +00:00  
				
					
						
							
							
								 
						
							
							
								a37cfbf2c1 
								
							
								 
							
						 
						
							
							
								
								Reverted back to using the redundant floor tiles in this map - they are used for extra visual effects with smoothing.  My mistake. Earlier changes to the exit coordinates still in place.  RJT, Feb-12-2007  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5530 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-13 02:24:05 +00:00  
				
					
						
							
							
								 
						
							
							
								abb7df4ed0 
								
							
								 
							
						 
						
							
							
								
								Updated map to remove 0 destination coordinates warnings from server log files. Also removed unnecessary floor tiles. Other changes are from Map Editor reformatting. RJT, Feb-12-2007  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5526 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-13 01:36:39 +00:00  
				
					
						
							
							
								 
						
							
							
								7dc3f0542a 
								
							
								 
							
						 
						
							
							
								
								Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5477 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-11 06:53:43 +00:00  
				
					
						
							
							
								 
						
							
							
								20cd068d8b 
								
							
								 
							
						 
						
							
							
								
								Make sure items dropped by Advocate of Gorokh do not burn. Move "asteroid" spell from Gorokh treasure to Valriel treasure. Make new amulet of Gorokh for Gorokh treasure. Fix large bookstore "darcap/town2/shop_b" so players will not be trapped and make cosmetic changes to the map.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5399 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-07 20:07:06 +00:00  
				
					
						
							
							
								 
						
							
							
								f805efa2d4 
								
							
								 
							
						 
						
							
							
								
								New quest maps, Strange Old Wizard, courtesy of Brad Reilly.  Quest starts in Brest.  RJT, Feb-02-2007  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5358 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-03 04:35:15 +00:00  
				
					
						
							
							
								 
						
							
							
								0d9df2c332 
								
							
								 
							
						 
						
							
							
								
								Fix for bug  #1590857 : rods are glichted  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5278 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-01-01 22:40:28 +00:00  
				
					
						
							
							
								 
						
							
							
								de6c7764f8 
								
							
								 
							
						 
						
							
							
								
								Add undead shaft and pirate mansion maps to svn. Created by Brad Reilly.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5002 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-10-06 19:44:43 +00:00  
				
					
						
							
							
								 
						
							
							
								e7536f45bc 
								
							
								 
							
						 
						
							
							
								
								Bugfix to bug  #1571256  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4997 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-10-06 12:23:08 +00:00  
				
					
						
							
							
								 
						
							
							
								1ba483c77f 
								
							
								 
							
						 
						
							
							
								
								- Various spelling and grammar fixes.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4953 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-09-20 06:23:08 +00:00  
				
					
						
							
							
								 
						
							
							
								fbd4438411 
								
							
								 
							
						 
						
							
							
								
								Make guild portals to ancient pupland use the 'time travel' map. Impliments feature request  #1539206  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4783 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-08-12 19:13:40 +00:00  
				
					
						
							
							
								 
						
							
							
								4278ece85b 
								
							
								 
							
						 
						
							
							
								
								Added a no-way-back-warning  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4741 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-08-02 15:37:57 +00:00  
				
					
						
							
							
								 
						
							
							
								b7e7511854 
								
							
								 
							
						 
						
							
							
								
								Added the 40th part of the FT-Quest  
							
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							ATTENTION: This questpart is not linked! Do NOT add a link!
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4740 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-08-02 14:33:02 +00:00  
				
					
						
							
							
								 
						
							
							
								eebb78337f 
								
							
								 
							
						 
						
							
							
								
								Added some hints for lower level players  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4738 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-08-02 08:38:59 +00:00  
				
					
						
							
							
								 
						
							
							
								430a9d9170 
								
							
								 
							
						 
						
							
							
								
								Corrected a designerror in a wall  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4737 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-08-01 19:20:54 +00:00  
				
					
						
							
							
								 
						
							
							
								b33f10ab89 
								
							
								 
							
						 
						
							
							
								
								Added a permanent portal to the portal-Area  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4736 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-08-01 16:29:31 +00:00  
				
					
						
							
							
								 
						
							
							
								60c50bb51b 
								
							
								 
							
						 
						
							
							
								
								Corrected Name of the Quest2-Castle  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4718 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-07-28 18:29:21 +00:00  
				
					
						
							
							
								 
						
							
							
								502b576f7d 
								
							
								 
							
						 
						
							
							
								
								Added the second part of the Forgotten Town Quest  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4715 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-07-28 17:54:45 +00:00  
				
					
						
							
							
								 
						
							
							
								a191ebe4b1 
								
							
								 
							
						 
						
							
							
								
								Moved a listening ear under the floor to hide it.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4714 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-07-28 14:28:18 +00:00  
				
					
						
							
							
								 
						
							
							
								9a53373c69 
								
							
								 
							
						 
						
							
							
								
								* Added the first Quest to the forgotten Town  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4635 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-06-06 10:02:20 +00:00  
				
					
						
							
							
								 
						
							
							
								5b794b529d 
								
							
								 
							
						 
						
							
							
								
								* Added Shop Inventory Sign  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4634 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-06-05 20:03:44 +00:00  
				
					
						
							
							
								 
						
							
							
								ddddef8bb6 
								
							
								 
							
						 
						
							
							
								
								* Added a Library with integrated Shop to the Forgotten Town  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4633 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-06-05 18:27:14 +00:00  
				
					
						
							
							
								 
						
							
							
								2916832204 
								
							
								 
							
						 
						
							
							
								
								Fixed Enter-Bug  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4632 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-06-05 14:47:17 +00:00  
				
					
						
							
							
								 
						
							
							
								59d9a0bdcf 
								
							
								 
							
						 
						
							
							
								
								* Fixed X-Ray Bug  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4631 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-06-05 14:44:19 +00:00  
				
					
						
							
							
								 
						
							
							
								bc3239963b 
								
							
								 
							
						 
						
							
							
								
								* Addet a Funhouse in the Forgotten Town  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4630 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-06-05 14:37:32 +00:00  
				
					
						
							
							
								 
						
							
							
								cd894fd856 
								
							
								 
							
						 
						
							
							
								
								Deleted 9 Rows to make the City a bit more little.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4629 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-06-05 13:27:51 +00:00  
				
					
						
							
							
								 
						
							
							
								6c5a1e1b4d 
								
							
								 
							
						 
						
							
							
								
								fix typo  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4405 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-01-20 02:29:08 +00:00  
				
					
						
							
							
								 
						
							
							
								5ea3def4c1 
								
							
								 
							
						 
						
							
							
								
								Make the 'FT-Access Pass' work again.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4301 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-01-07 14:19:54 +00:00  
				
					
						
							
							
								 
						
							
							
								922a4b3dbf 
								
							
								 
							
						 
						
							
							
								
								various shop header typo, etc fixes  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4088 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-12-04 17:42:03 +00:00  
				
					
						
							
							
								 
						
							
							
								bca9a21e7b 
								
							
								 
							
						 
						
							
							
								
								Fix Navar and Brest teleporters  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4086 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-12-04 13:53:36 +00:00  
				
					
						
							
							
								 
						
							
							
								598a17bdd9 
								
							
								 
							
						 
						
							
							
								
								Fix incorrect exit coordinates.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3803 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-10-06 20:40:54 +00:00  
				
					
						
							
							
								 
						
							
							
								7824bafad6 
								
							
								 
							
						 
						
							
							
								
								shop headers for darcap  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3802 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-10-06 17:00:17 +00:00  
				
					
						
							
							
								 
						
							
							
								e4dbbb9a39 
								
							
								 
							
						 
						
							
							
								
								Change out of range hp of monsters to 32000; these monsters used to flood the server log with error messages.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3755 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-10-02 19:48:33 +00:00  
				
					
						
							
							
								 
						
							
							
								eec20df670 
								
							
								 
							
						 
						
							
							
								
								Move magic mouths, invisible exits, and teleporters below floor to prevent detection by show invisible.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3569 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-08-28 22:43:20 +00:00  
				
					
						
							
							
								 
						
							
							
								c62ad77300 
								
							
								 
							
						 
						
							
							
								
								Corrected Bugs in King/Princess/Guards  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3517 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-07-31 08:34:41 +00:00  
				
					
						
							
							
								 
						
							
							
								bfe6b75bbf 
								
							
								 
							
						 
						
							
							
								
								shops/*: added shop inventory signs  
							
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							city: corrected entrance to the palace
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3497 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-07-22 08:16:00 +00:00  
				
					
						
							
							
								 
						
							
							
								d993234a8d 
								
							
								 
							
						 
						
							
							
								
								city: link to inn added  
							
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							inn: inserted and designed
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3496 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-07-21 21:51:13 +00:00  
				
					
						
							
							
								 
						
							
							
								7a3e4c09f5 
								
							
								 
							
						 
						
							
							
								
								redesigned, houses inserted  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3492 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-07-21 18:20:19 +00:00  
				
					
						
							
							
								 
						
							
							
								a2c4f63e48 
								
							
								 
							
						 
						
							
							
								
								general, general2: redesigned; map splitted in two files; part of a little quest inserted  
							
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							magic: built in; other part of the little quest inserted
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3491 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-07-21 12:29:19 +00:00  
				
					
						
							
							
								 
						
							
							
								9c2877516f 
								
							
								 
							
						 
						
							
							
								
								armour, potion, weapon: all nomagic-tiles removed, selling works now  
							
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							city: redesign, addet transportarea, magic now allowed
palace: redesign, more guards, stronger guards, magic now allowed
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3490 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-07-21 08:10:55 +00:00  
				
					
						
							
							
								 
						
							
							
								891d4ac50d 
								
							
								 
							
						 
						
							
							
								
								general: New Shop added  
							
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							potion: New Shop added
city: Link to shops/general and shops/potion set
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3488 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-07-20 09:35:21 +00:00  
				
					
						
							
							
								 
						
							
							
								a2f21a44d4 
								
							
								 
							
						 
						
							
							
								
								palace: changed design, added npcs  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3480 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-07-19 10:06:06 +00:00  
				
					
						
							
							
								 
						
							
							
								464096736f 
								
							
								 
							
						 
						
							
							
								
								city: Link to palace set  
							
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							enter: automatic teleport when the pass is availible
palace: added
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3479 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-07-19 07:44:52 +00:00  
				
					
						
							
							
								 
						
							
							
								c8a1028b85 
								
							
								 
							
						 
						
							
							
								
								shops/armour: Armourshop added  
							
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							city: Armourshop linked
ALL: Region set to 'Forgotten Town'
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3478 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-07-19 05:45:09 +00:00  
				
					
						
							
							
								 
						
							
							
								7101b83f04 
								
							
								 
							
						 
						
							
							
								
								weapon: Changed Exitlocation in the city-map  
							
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							city: linked weaponshop to shops/weapon
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3477 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-07-19 05:25:04 +00:00  
				
					
						
							
							
								 
						
							
							
								062d90e74f 
								
							
								 
							
						 
						
							
							
								
								city: automatic doorcloser added  
							
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							enter: bug with the monstermovers deleted
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3470 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-07-18 18:19:07 +00:00  
				
					
						
							
							
								 
						
							
							
								35b8b57d5e 
								
							
								 
							
						 
						
							
							
								
								Added the weaponshop and the questpart-area  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3469 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-07-18 16:02:56 +00:00