Commit Graph

5 Commits (fa61ae9edb03d15c99d1d89867bd77041b1add15)

Author SHA1 Message Date
rjtanner c668292f54 Update or correct entrance x and y coordinates in the map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15169 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-09 19:56:01 +00:00
ryo_saeba 49f92ee8a6 Fix shop item type to use singular form.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15044 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-04 09:37:55 +00:00
rjtanner d68a691d39 Change the blockview to wall sections near the entrance - now players can see more of the shop interior when entering the map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10856 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 06:12:03 +00:00
rjtanner 2db7a5b1ec Redesign the interior of Weapon shop, requires archetype update r10844 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10849 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-06 07:37:06 +00:00
rjtanner 41767f69bf Moved brest armour, cvt, food, magic and weapon shops to the /brest/shops directory
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10845 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-06 05:20:07 +00:00