rjtanner
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ff30e0ccb5
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Restore descriptive name to stairway
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11214 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-01-22 05:41:46 +00:00 |
anmaster
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808e7f570b
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Fix the type of stairs (should be stair2_down, was stair2_up) in /brest/pshops/pshopsinc2.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11211 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-01-21 21:59:01 +00:00 |
rjtanner
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2150f91383
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(Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10153 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-10-23 01:11:08 +00:00 |
anmaster
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01bbd348d3
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The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-23 08:11:20 +00:00 |
akirschbaum
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d98265c0f0
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Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-11-02 22:49:56 +00:00 |
rjtanner
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c1e0617ebd
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Minor cosmetic changes with walls and floor tiles, re-arranged the stacking order of floor tiles. Other updates are from map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7036 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-08-29 05:30:10 +00:00 |
akirschbaum
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7d210be75d
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Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-08-23 19:36:52 +00:00 |
akirschbaum
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ee878a0da1
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Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-04-05 21:37:01 +00:00 |
rjtanner
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5d3b18a6e0
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Map Editor reformatting and map name updates. Cosmetic updates with how 'swall' merges with adjacent walls on the second floor in the playershop purchase area. I still have the other half of the maps to finish up on.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5766 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-03-15 05:21:49 +00:00 |
ryo_saeba
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d1d8b472f0
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Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
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2005-03-15 21:44:56 +00:00 |
majorwoo
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2a86edb6f4
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pshops 1.4.1 - fix the monkies! :-)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2976 282e977c-c81d-0410-88c4-b93c2d0d6712
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2004-10-23 05:28:41 +00:00 |
majorwoo
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b3ad4b9ae5
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Added pshops basement maps & underground river
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2975 282e977c-c81d-0410-88c4-b93c2d0d6712
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2004-10-22 21:07:42 +00:00 |
majorwoo
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778a93590b
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pshops v1.3 updates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2973 282e977c-c81d-0410-88c4-b93c2d0d6712
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2004-10-21 22:28:50 +00:00 |