arch map name Headquarter of the Regular Army difficulty 1 region nurnberg width 21 height 19 enter_x 9 enter_y 17 msg Created: 1996-04-03 Modified: 2022-09-10 DraugTheWhopper endmsg end arch dungeon_floor end arch dwall_2_2_2 end arch dungeon_floor y 1 end arch dwall_2_1_1 y 1 end arch dungeon_floor y 2 end arch dwall_2_1_1 y 2 end arch dungeon_floor y 3 end arch dwall_2_1_1 y 3 end arch dungeon_floor y 4 end arch dwall_3_2 y 4 end arch dungeon_floor y 5 end arch dwall_2_1_1 y 5 end arch dungeon_floor y 6 end arch dwall_2_1_1 y 6 end arch dungeon_floor y 7 end arch dwall_2_1_1 y 7 end arch dungeon_floor y 8 end arch dwall_3_2 y 8 end arch dungeon_floor y 9 end arch dwall_2_1_1 y 9 end arch dungeon_floor y 10 end arch dwall_2_1_1 y 10 end arch dungeon_floor y 11 end arch dwall_2_1_1 y 11 end arch dungeon_floor y 12 end arch dwall_2_1_1 y 12 end arch dungeon_floor y 13 end arch dwall_2_1_1 y 13 end arch dungeon_floor y 14 end arch dwall_3_2 y 14 end arch dungeon_floor y 15 end arch dwall_2_1_1 y 15 end arch dungeon_floor y 16 end arch dwall_2_1_1 y 16 end arch dungeon_floor y 17 end arch dwall_3_2 y 17 end arch dungeon_floor y 18 end arch dwall_2_2_1 y 18 end arch dungeon_floor x 1 end arch dwall_2_1_2 x 1 end arch dungeon_floor x 1 y 1 end arch dungeon_floor x 1 y 2 end arch stair_down_2 slaying hq_training hp 4 sp 6 x 1 y 2 end arch dungeon_floor x 1 y 3 end arch dungeon_floor x 1 y 4 end arch dwall_2_1_2 x 1 y 4 end arch dungeon_floor x 1 y 5 end arch dungeon_floor x 1 y 6 end arch dungeon_floor x 1 y 7 end arch dungeon_floor x 1 y 8 end arch dwall_2_1_2 x 1 y 8 end arch dungeon_floor x 1 y 9 end arch random_weapon x 1 y 9 end arch dungeon_floor x 1 y 10 end arch random_weapon x 1 y 10 end arch dungeon_floor x 1 y 11 end arch random_weapon x 1 y 11 end arch dungeon_floor x 1 y 12 end arch random_weapon x 1 y 12 end arch dungeon_floor x 1 y 13 end arch random_weapon x 1 y 13 end arch dungeon_floor x 1 y 14 end arch dwall_1_3 x 1 y 14 end arch dungeon_floor x 1 y 15 end arch dungeon_floor x 1 y 16 end arch dungeon_floor x 1 y 17 end arch dwall_2_2_3 x 1 y 17 end arch dungeon_floor x 1 y 18 end arch dwall_3_1 x 1 y 18 end arch dungeon_floor x 2 end arch dwall_2_1_2 x 2 end arch dungeon_floor x 2 y 1 end arch pedestal name 1 x 2 y 2 connected 1 end arch dungeon_floor x 2 y 2 end arch dungeon_floor x 2 y 3 end arch dungeon_floor x 2 y 4 end arch dwall_2_1_2 x 2 y 4 end arch dungeon_floor x 2 y 5 end arch dungeon_floor x 2 y 6 end arch dungeon_floor x 2 y 7 end arch dungeon_floor x 2 y 8 end arch dwall_2_1_2 x 2 y 8 end arch dungeon_floor x 2 y 9 end arch random_weapon x 2 y 9 end arch dungeon_floor x 2 y 10 end arch random_weapon x 2 y 10 end arch dungeon_floor x 2 y 11 end arch random_weapon x 2 y 11 end arch dungeon_floor x 2 y 12 end arch random_weapon x 2 y 12 end arch dungeon_floor x 2 y 13 end arch random_artifact x 2 y 13 end arch dungeon_magic x 2 y 14 end arch dungeon_floor x 2 y 14 end arch locked_door1 slaying lickmond_hq_key msg You need the general's key to open this door. endmsg x 2 y 14 end arch dungeon_floor x 2 y 15 end arch dungeon_floor x 2 y 16 end arch dungeon_floor x 2 y 17 end arch dungeon_floor x 2 y 18 end arch dwall_2_1_2 x 2 y 18 end arch dungeon_floor x 3 end arch dwall_3_3 x 3 end arch dungeon_floor x 3 y 1 end arch dwall_1_2 x 3 y 1 end arch dungeon_magic x 3 y 2 end arch check_inv name 3 slaying lickmond_SP_head x 3 y 2 connected 3 end arch check_inv name 1 slaying regular_army x 3 y 2 resist_physical 30 connected 1 end arch dungeon_floor x 3 y 2 end arch grate_closed_2 x 3 y 2 speed 0.500000 connected 1 end arch dungeon_floor x 3 y 3 end arch dwall_1_1 x 3 y 3 end arch dungeon_floor x 3 y 4 end arch dwall_2_2_4 x 3 y 4 end arch dungeon_floor x 3 y 5 end arch dungeon_floor x 3 y 6 end arch dungeon_floor x 3 y 7 end arch dungeon_floor x 3 y 8 end arch dwall_2_1_2 x 3 y 8 end arch dungeon_floor x 3 y 9 end arch random_weapon x 3 y 9 end arch dungeon_floor x 3 y 10 end arch random_weapon x 3 y 10 end arch dungeon_floor x 3 y 11 end arch random_weapon x 3 y 11 end arch dungeon_floor x 3 y 12 end arch random_weapon x 3 y 12 end arch dungeon_floor x 3 y 13 end arch random_weapon x 3 y 13 end arch dungeon_floor x 3 y 14 end arch dwall_1_4 x 3 y 14 end arch dungeon_floor x 3 y 15 end arch dungeon_floor x 3 y 16 end arch dungeon_floor x 3 y 17 end arch dungeon_floor x 3 y 18 end arch dwall_2_1_2 x 3 y 18 end arch dungeon_floor x 4 end arch dwall_2_1_2 x 4 end arch dungeon_floor x 4 y 1 end arch knight name Imperial Guard hp 2500 x 4 y 1 end arch check_inv name 1 slaying regular_army x 4 y 2 resist_physical 30 connected 1 end arch dungeon_floor x 4 y 2 end arch dungeon_floor x 4 y 3 end arch knight name Imperial Guard msg @match member|join|regular If you want to join the Regular Army, enter the Reception Towers. @match * The elite training center is free for all members of the Regular Army. endmsg hp 2500 x 4 y 3 end arch dungeon_floor x 4 y 4 end arch sign_w name Elite Training Center msg Only for members of the Regular Army! endmsg x 4 y 4 end arch dungeon_floor x 4 y 5 end arch dungeon_floor x 4 y 6 end arch dungeon_floor x 4 y 7 end arch dungeon_floor x 4 y 8 end arch dwall_2_2_3 x 4 y 8 end arch dungeon_floor x 4 y 9 end arch dwall_2_1_1 x 4 y 9 end arch dungeon_floor x 4 y 10 end arch dwall_2_1_1 x 4 y 10 end arch dungeon_floor x 4 y 11 end arch dwall_2_1_1 x 4 y 11 end arch dungeon_floor x 4 y 12 end arch dwall_2_1_1 x 4 y 12 end arch dungeon_floor x 4 y 13 end arch dwall_2_1_1 x 4 y 13 end arch dungeon_floor x 4 y 14 end arch dwall_2_2_4 x 4 y 14 end arch dungeon_floor x 4 y 15 end arch dungeon_floor x 4 y 16 end arch dungeon_floor x 4 y 17 end arch dungeon_floor x 4 y 18 end arch dwall_2_1_2 x 4 y 18 end arch dungeon_floor x 5 end arch dwall_2_1_2 x 5 end arch dungeon_floor x 5 y 1 end arch dungeon_floor x 5 y 2 end arch dungeon_floor x 5 y 3 end arch dungeon_floor x 5 y 4 end arch dungeon_floor x 5 y 5 end arch dungeon_floor x 5 y 6 end arch dungeon_floor x 5 y 7 end arch dungeon_floor x 5 y 8 end arch dungeon_floor x 5 y 9 end arch dungeon_floor x 5 y 10 end arch dungeon_floor x 5 y 11 end arch dungeon_floor x 5 y 12 end arch dungeon_floor x 5 y 13 end arch dungeon_floor x 5 y 14 end arch dungeon_floor x 5 y 15 end arch dungeon_floor x 5 y 16 end arch dungeon_floor x 5 y 17 end arch dungeon_floor x 5 y 18 end arch dwall_2_1_2 x 5 y 18 end arch dungeon_floor x 6 end arch dwall_2_1_2 x 6 end arch check_inv name 3 slaying lickmond_SP_head x 6 y 1 connected 3 end arch dungeon_floor x 6 y 1 end arch check_inv name 3 slaying lickmond_SP_head x 6 y 2 connected 3 end arch dungeon_floor x 6 y 2 end arch dungeon_floor x 6 y 3 end arch dungeon_floor x 6 y 4 end arch dungeon_floor x 6 y 5 end arch dungeon_floor x 6 y 6 end arch dungeon_floor x 6 y 7 end arch dungeon_floor x 6 y 8 end arch dungeon_floor x 6 y 9 end arch dungeon_floor x 6 y 10 end arch dungeon_floor x 6 y 11 end arch dungeon_floor x 6 y 12 end arch dungeon_floor x 6 y 13 end arch dungeon_floor x 6 y 14 end arch dungeon_floor x 6 y 15 end arch dungeon_floor x 6 y 16 end arch dungeon_floor x 6 y 17 end arch dungeon_floor x 6 y 18 end arch dwall_2_1_2 x 6 y 18 end arch dungeon_floor x 7 end arch dwall_2_1_2 x 7 end arch swall_1_1_half x 7 end arch dungeon_floor x 7 y 1 end arch swall_2_1_1 x 7 y 1 end arch dungeon_floor x 7 y 2 end arch swall_2_2_1 x 7 y 2 end arch check_inv name 3 slaying lickmond_SP_head x 7 y 3 connected 3 end arch dungeon_floor x 7 y 3 end arch dungeon_floor x 7 y 4 end arch dungeon_floor x 7 y 5 end arch dungeon_floor x 7 y 6 end arch dungeon_floor x 7 y 7 end arch creator name 4 other_arch furious_floor x 7 y 8 connected 4 end arch dungeon_floor x 7 y 8 end arch knight name Imperial Guard hp 2500 x 7 y 8 end arch dungeon_floor x 7 y 9 end arch creator name 4 other_arch furious_floor x 7 y 10 connected 4 end arch dungeon_floor x 7 y 10 end arch knight name Imperial Guard hp 2500 x 7 y 10 end arch dungeon_floor x 7 y 11 end arch creator name 4 other_arch furious_floor x 7 y 12 connected 4 end arch dungeon_floor x 7 y 12 end arch knight name Imperial Guard hp 2500 x 7 y 12 end arch dungeon_floor x 7 y 13 end arch creator name 4 other_arch furious_floor x 7 y 14 connected 4 end arch dungeon_floor x 7 y 14 end arch knight name Imperial Guard hp 2500 x 7 y 14 end arch dungeon_floor x 7 y 15 end arch dungeon_floor x 7 y 16 end arch dungeon_floor x 7 y 17 end arch dungeon_floor x 7 y 18 end arch dwall_2_1_2 x 7 y 18 end arch dungeon_floor x 8 end arch dwall_2_1_2 x 8 end arch dungeon_magic x 8 y 1 end arch dungeon_floor x 8 y 1 end arch brazier x 8 y 1 end arch dungeon_floor x 8 y 2 end arch grate_closed_1 face swall_A.111 x 8 y 2 speed 0.500000 connected 4 end arch check_inv name 3 slaying lickmond_SP_head x 8 y 3 connected 3 end arch dungeon_floor x 8 y 3 end arch table x 8 y 3 end arch dungeon_floor x 8 y 4 end arch dungeon_floor x 8 y 5 end arch dungeon_floor x 8 y 6 end arch dungeon_floor x 8 y 7 end arch creator name 4 other_arch furious_floor x 8 y 8 connected 4 end arch dungeon_floor x 8 y 8 end arch knight name Imperial Guard hp 2500 x 8 y 8 end arch dungeon_floor x 8 y 9 end arch creator name 4 other_arch furious_floor x 8 y 10 connected 4 end arch dungeon_floor x 8 y 10 end arch knight name Imperial Guard hp 2500 x 8 y 10 end arch dungeon_floor x 8 y 11 end arch creator name 4 other_arch furious_floor x 8 y 12 connected 4 end arch dungeon_floor x 8 y 12 end arch knight name Imperial Guard hp 2500 x 8 y 12 end arch dungeon_floor x 8 y 13 end arch creator name 4 other_arch furious_floor x 8 y 14 connected 4 end arch dungeon_floor x 8 y 14 end arch knight name Imperial Guard hp 2500 x 8 y 14 end arch dungeon_floor x 8 y 15 end arch dungeon_floor x 8 y 16 end arch dungeon_floor x 8 y 17 end arch dungeon_floor x 8 y 18 end arch dwall_1_3 x 8 y 18 end arch dungeon_floor x 9 end arch dwall_2_1_2 x 9 end arch dungeon_magic x 9 y 1 end arch dungeon_floor x 9 y 1 end arch stol_king_2 x 9 y 1 end arch warrior_1 name Lickmond title the general msg @match eureca We must save him from the Resistance! @match * Most of our soldiers stay at the Castle of Eureca. endmsg face warrior_red.151 animation warrior_red Str 25 Wis 100 hp 30000 maxhp 30000 sp 0 maxsp 0 exp 100000 dam 50 wc -50 ac -20 x 9 y 1 level 50 attacktype 1 resist_physical 95 resist_fire 95 resist_electricity 90 resist_cold 95 resist_death 100 carrying 10100 randomitems random_armour is_animated 1 unaggressive 0 can_use_armour 0 can_use_weapon 0 arch key2 name general's key slaying lickmond_hq_key msg This key was taken from Lickmond the general in the Headquarters of the Regular Army in Pupland. It opens one of the armories. endmsg end arch key2 name Lickmond's head slaying dead_lickmond msg This is the head of Lickmond the general in the Headquarters of the Regular Army in Pupland. endmsg face head.111 value 300 weight 10000 end end arch dungeon_floor x 9 y 2 end arch grate_closed_1 face swall_A.111 x 9 y 2 speed 0.500000 connected 4 end arch check_inv name 3 slaying lickmond_SP_head x 9 y 3 connected 3 end arch dungeon_floor x 9 y 3 end arch table x 9 y 3 end arch dungeon_floor x 9 y 4 end arch dungeon_floor x 9 y 5 end arch dungeon_floor x 9 y 6 end arch dungeon_floor x 9 y 7 end arch creator name 4 other_arch furious_floor x 9 y 8 connected 4 end arch dungeon_floor x 9 y 8 end arch knight name Imperial Guard hp 2500 x 9 y 8 end arch dungeon_floor x 9 y 9 end arch creator name 4 other_arch furious_floor x 9 y 10 connected 4 end arch dungeon_floor x 9 y 10 end arch knight name Imperial Guard hp 2500 x 9 y 10 end arch dungeon_floor x 9 y 11 end arch creator name 4 other_arch furious_floor x 9 y 12 connected 4 end arch dungeon_floor x 9 y 12 end arch knight name Imperial Guard hp 2500 x 9 y 12 end arch dungeon_floor x 9 y 13 end arch creator name 4 other_arch furious_floor x 9 y 14 connected 4 end arch dungeon_floor x 9 y 14 end arch knight name Imperial Guard hp 2500 x 9 y 14 end arch dungeon_floor x 9 y 15 end arch dungeon_floor x 9 y 16 end arch dungeon_floor x 9 y 17 end arch dungeon_floor x 9 y 18 end arch oakdoor_2 slaying city hp 10 sp 7 x 9 y 18 end arch dungeon_floor x 10 end arch dwall_2_1_2 x 10 end arch dungeon_magic x 10 y 1 end arch dungeon_floor x 10 y 1 end arch brazier x 10 y 1 end arch dungeon_floor x 10 y 2 end arch grate_closed_1 face swall_A.111 x 10 y 2 speed 0.500000 connected 4 end arch check_inv name 3 slaying lickmond_SP_head x 10 y 3 connected 3 end arch dungeon_floor x 10 y 3 end arch table x 10 y 3 end arch dungeon_floor x 10 y 4 end arch dungeon_floor x 10 y 5 end arch dungeon_floor x 10 y 6 end arch dungeon_floor x 10 y 7 end arch creator name 4 other_arch furious_floor x 10 y 8 connected 4 end arch dungeon_floor x 10 y 8 end arch knight name Imperial Guard hp 2500 x 10 y 8 end arch dungeon_floor x 10 y 9 end arch creator name 4 other_arch furious_floor x 10 y 10 connected 4 end arch dungeon_floor x 10 y 10 end arch knight name Imperial Guard hp 2500 x 10 y 10 end arch dungeon_floor x 10 y 11 end arch creator name 4 other_arch furious_floor x 10 y 12 connected 4 end arch dungeon_floor x 10 y 12 end arch knight name Imperial Guard hp 2500 x 10 y 12 end arch dungeon_floor x 10 y 13 end arch creator name 4 other_arch furious_floor x 10 y 14 connected 4 end arch dungeon_floor x 10 y 14 end arch knight name Imperial Guard hp 2500 x 10 y 14 end arch dungeon_floor x 10 y 15 end arch dungeon_floor x 10 y 16 end arch dungeon_floor x 10 y 17 end arch dungeon_floor x 10 y 18 end arch dwall_1_4 x 10 y 18 end arch dungeon_floor x 11 end arch dwall_2_1_2 x 11 end arch swall_1_1_half x 11 end arch dungeon_floor x 11 y 1 end arch swall_2_1_1 x 11 y 1 end arch dungeon_floor x 11 y 2 end arch swall_2_2_4 x 11 y 2 end arch check_inv name 3 slaying lickmond_SP_head x 11 y 3 connected 3 end arch dungeon_floor x 11 y 3 end arch dungeon_floor x 11 y 4 end arch dungeon_floor x 11 y 5 end arch dungeon_floor x 11 y 6 end arch dungeon_floor x 11 y 7 end arch creator name 4 other_arch furious_floor x 11 y 8 connected 4 end arch dungeon_floor x 11 y 8 end arch knight name Imperial Guard hp 2500 x 11 y 8 end arch dungeon_floor x 11 y 9 end arch creator name 4 other_arch furious_floor x 11 y 10 connected 4 end arch dungeon_floor x 11 y 10 end arch knight name Imperial Guard hp 2500 x 11 y 10 end arch dungeon_floor x 11 y 11 end arch creator name 4 other_arch furious_floor x 11 y 12 connected 4 end arch dungeon_floor x 11 y 12 end arch knight name Imperial Guard hp 2500 x 11 y 12 end arch dungeon_floor x 11 y 13 end arch creator name 4 other_arch furious_floor x 11 y 14 connected 4 end arch dungeon_floor x 11 y 14 end arch knight name Imperial Guard hp 2500 x 11 y 14 end arch dungeon_floor x 11 y 15 end arch dungeon_floor x 11 y 16 end arch dungeon_floor x 11 y 17 end arch dungeon_floor x 11 y 18 end arch dwall_2_1_2 x 11 y 18 end arch dungeon_floor x 12 end arch dwall_2_1_2 x 12 end arch check_inv name 3 slaying lickmond_SP_head x 12 y 1 connected 3 end arch dungeon_floor x 12 y 1 end arch check_inv name 3 slaying lickmond_SP_head x 12 y 2 connected 3 end arch dungeon_floor x 12 y 2 end arch dungeon_floor x 12 y 3 end arch dungeon_floor x 12 y 4 end arch dungeon_floor x 12 y 5 end arch dungeon_floor x 12 y 6 end arch dungeon_floor x 12 y 7 end arch dungeon_floor x 12 y 8 end arch dungeon_floor x 12 y 9 end arch dungeon_floor x 12 y 10 end arch dungeon_floor x 12 y 11 end arch dungeon_floor x 12 y 12 end arch dungeon_floor x 12 y 13 end arch dungeon_floor x 12 y 14 end arch dungeon_floor x 12 y 15 end arch dungeon_floor x 12 y 16 end arch dungeon_floor x 12 y 17 end arch dungeon_floor x 12 y 18 end arch dwall_2_1_2 x 12 y 18 end arch dungeon_floor x 13 end arch dwall_2_1_2 x 13 end arch dungeon_floor x 13 y 1 end arch dungeon_floor x 13 y 2 end arch dungeon_floor x 13 y 3 end arch dungeon_floor x 13 y 4 end arch dungeon_floor x 13 y 5 end arch dungeon_floor x 13 y 6 end arch dungeon_floor x 13 y 7 end arch dungeon_floor x 13 y 8 end arch dungeon_floor x 13 y 9 end arch dungeon_floor x 13 y 10 end arch dungeon_floor x 13 y 11 end arch dungeon_floor x 13 y 12 end arch dungeon_floor x 13 y 13 end arch dungeon_floor x 13 y 14 end arch dungeon_floor x 13 y 15 end arch dungeon_floor x 13 y 16 end arch dungeon_floor x 13 y 17 end arch dungeon_floor x 13 y 18 end arch dwall_2_1_2 x 13 y 18 end arch dungeon_floor x 14 end arch dwall_2_1_2 x 14 end arch dungeon_floor x 14 y 1 end arch knight name Imperial Guard hp 2500 x 14 y 1 end arch check_inv name 2 slaying regular_army x 14 y 2 resist_physical 30 connected 2 end arch dungeon_floor x 14 y 2 end arch dungeon_floor x 14 y 3 end arch knight name Imperial Guard msg @match member|join|regular If you want to join the Regular Army, enter the Reception Towers. @match * What you see behind the gate is free equipment available for all members of the Regular Army. endmsg hp 2500 x 14 y 3 end arch dungeon_floor x 14 y 4 end arch sign_e name Public Supply msg Only for members of the Regular Army! endmsg x 14 y 4 end arch dungeon_floor x 14 y 5 end arch dungeon_floor x 14 y 6 end arch dungeon_floor x 14 y 7 end arch dungeon_floor x 14 y 8 end arch dwall_2_2_2 x 14 y 8 end arch dungeon_floor x 14 y 9 end arch dwall_2_1_1 x 14 y 9 end arch dungeon_floor x 14 y 10 end arch dwall_2_1_1 x 14 y 10 end arch dungeon_floor x 14 y 11 end arch dwall_2_1_1 x 14 y 11 end arch dungeon_floor x 14 y 12 end arch dwall_2_1_1 x 14 y 12 end arch dungeon_floor x 14 y 13 end arch dwall_2_1_1 x 14 y 13 end arch dungeon_floor x 14 y 14 end arch dwall_2_2_1 x 14 y 14 end arch dungeon_floor x 14 y 15 end arch dungeon_floor x 14 y 16 end arch dungeon_floor x 14 y 17 end arch dungeon_floor x 14 y 18 end arch dwall_2_1_2 x 14 y 18 end arch dungeon_floor x 15 end arch dwall_3_3 x 15 end arch dungeon_floor x 15 y 1 end arch dwall_1_2 x 15 y 1 end arch dungeon_magic x 15 y 2 end arch check_inv name 2 slaying regular_army x 15 y 2 resist_physical 30 connected 2 end arch dungeon_floor x 15 y 2 end arch grate_closed_2 x 15 y 2 speed 0.500000 connected 2 end arch dungeon_floor x 15 y 3 end arch dwall_1_1 x 15 y 3 end arch dungeon_floor x 15 y 4 end arch dwall_2_2_1 x 15 y 4 end arch dungeon_floor x 15 y 5 end arch dungeon_floor x 15 y 6 end arch dungeon_floor x 15 y 7 end arch dungeon_floor x 15 y 8 end arch dwall_2_1_2 x 15 y 8 end arch dungeon_floor x 15 y 9 end arch random_weapon x 15 y 9 end arch dungeon_floor x 15 y 10 end arch random_weapon x 15 y 10 end arch dungeon_floor x 15 y 11 end arch random_weapon x 15 y 11 end arch dungeon_floor x 15 y 12 end arch random_weapon x 15 y 12 end arch dungeon_floor x 15 y 13 end arch random_weapon x 15 y 13 end arch dungeon_floor x 15 y 14 end arch dwall_1_3 x 15 y 14 end arch dungeon_floor x 15 y 15 end arch dungeon_floor x 15 y 16 end arch dungeon_floor x 15 y 17 end arch dungeon_floor x 15 y 18 end arch dwall_2_1_2 x 15 y 18 end arch dungeon_floor x 16 end arch dwall_2_1_2 x 16 end arch dungeon_floor x 16 y 1 end arch random_weapon x 16 y 1 end arch pedestal name 2 x 16 y 2 connected 2 end arch dungeon_floor x 16 y 2 end arch random_weapon x 16 y 2 end arch dungeon_floor x 16 y 3 end arch random_weapon x 16 y 3 end arch dungeon_floor x 16 y 4 end arch dwall_2_1_2 x 16 y 4 end arch dungeon_floor x 16 y 5 end arch dungeon_floor x 16 y 6 end arch dungeon_floor x 16 y 7 end arch dungeon_floor x 16 y 8 end arch dwall_2_1_2 x 16 y 8 end arch dungeon_floor x 16 y 9 end arch random_weapon x 16 y 9 end arch dungeon_floor x 16 y 10 end arch random_weapon x 16 y 10 end arch dungeon_floor x 16 y 11 end arch random_weapon x 16 y 11 end arch dungeon_floor x 16 y 12 end arch random_weapon x 16 y 12 end arch dungeon_floor x 16 y 13 end arch random_weapon x 16 y 13 end arch dungeon_magic x 16 y 14 end arch dungeon_floor x 16 y 14 end arch locked_door1 slaying lickmond_hq_key msg You need the general's key to open this door. endmsg x 16 y 14 end arch dungeon_floor x 16 y 15 end arch dungeon_floor x 16 y 16 end arch dungeon_floor x 16 y 17 end arch dungeon_floor x 16 y 18 end arch dwall_2_1_2 x 16 y 18 end arch dungeon_floor x 17 end arch dwall_2_1_2 x 17 end arch dungeon_floor x 17 y 1 end arch random_shield x 17 y 1 end arch dungeon_floor x 17 y 2 end arch random_shield x 17 y 2 end arch dungeon_floor x 17 y 3 end arch random_shield x 17 y 3 end arch dungeon_floor x 17 y 4 end arch dwall_2_1_2 x 17 y 4 end arch dungeon_floor x 17 y 5 end arch dungeon_floor x 17 y 6 end arch dungeon_floor x 17 y 7 end arch dungeon_floor x 17 y 8 end arch dwall_2_1_2 x 17 y 8 end arch dungeon_floor x 17 y 9 end arch random_weapon x 17 y 9 end arch dungeon_floor x 17 y 10 end arch random_weapon x 17 y 10 end arch dungeon_floor x 17 y 11 end arch random_weapon x 17 y 11 end arch dungeon_floor x 17 y 12 end arch random_weapon x 17 y 12 end arch dungeon_floor x 17 y 13 end arch random_weapon x 17 y 13 end arch dungeon_floor x 17 y 14 end arch dwall_1_4 x 17 y 14 end arch dungeon_floor x 17 y 15 end arch dungeon_floor x 17 y 16 end arch dungeon_floor x 17 y 17 end arch dwall_2_2_2 x 17 y 17 end arch dungeon_floor x 17 y 18 end arch dwall_3_1 x 17 y 18 end arch dungeon_floor x 18 end arch dwall_2_2_3 x 18 end arch dungeon_floor x 18 y 1 end arch dwall_2_1_1 x 18 y 1 end arch dungeon_floor x 18 y 2 end arch dwall_2_1_1 x 18 y 2 end arch dungeon_floor x 18 y 3 end arch dwall_2_1_1 x 18 y 3 end arch dungeon_floor x 18 y 4 end arch dwall_3_4 x 18 y 4 end arch dungeon_floor x 18 y 5 end arch dwall_2_1_1 x 18 y 5 end arch dungeon_floor x 18 y 6 end arch dwall_2_1_1 x 18 y 6 end arch dungeon_floor x 18 y 7 end arch dwall_2_1_1 x 18 y 7 end arch dungeon_floor x 18 y 8 end arch dwall_3_4 x 18 y 8 end arch dungeon_floor x 18 y 9 end arch dwall_2_1_1 x 18 y 9 end arch dungeon_floor x 18 y 10 end arch dwall_2_1_1 x 18 y 10 end arch dungeon_floor x 18 y 11 end arch dwall_2_1_1 x 18 y 11 end arch dungeon_floor x 18 y 12 end arch dwall_2_1_1 x 18 y 12 end arch dungeon_floor x 18 y 13 end arch dwall_2_1_1 x 18 y 13 end arch dungeon_floor x 18 y 14 end arch dwall_3_4 x 18 y 14 end arch dungeon_floor x 18 y 15 end arch dwall_2_1_1 x 18 y 15 end arch dungeon_floor x 18 y 16 end arch dwall_2_1_1 x 18 y 16 end arch dungeon_floor x 18 y 17 end arch dwall_3_4 x 18 y 17 end arch dungeon_floor x 18 y 18 end arch dwall_2_2_4 x 18 y 18 end arch blocked x 19 end arch blocked x 19 y 1 end arch blocked x 19 y 2 end arch blocked x 19 y 3 end arch blocked x 19 y 4 end arch blocked x 19 y 5 end arch blocked x 19 y 6 end arch blocked x 19 y 7 end arch blocked x 19 y 8 end arch blocked x 19 y 9 end arch blocked x 19 y 10 end arch blocked x 19 y 11 end arch blocked x 19 y 12 end arch blocked x 19 y 13 end arch blocked x 19 y 14 end arch blocked x 19 y 15 end arch blocked x 19 y 16 end arch blocked x 19 y 17 end arch blocked x 19 y 18 end arch blocked x 20 end arch magic_mouth name 4 msg Lickmond says: What?!! You killed my sparring partner! Now YOU must do his job! C'mon... let's fight! endmsg x 20 y 1 connected 4 end arch button_small name 4 x 20 y 1 connected 4 end arch creator name 3 other_arch small_shield x 20 y 1 connected 3 end arch blocked x 20 y 2 end arch blocked x 20 y 3 end arch blocked x 20 y 4 end arch blocked x 20 y 5 end arch blocked x 20 y 6 end arch blocked x 20 y 7 end arch blocked x 20 y 8 end arch blocked x 20 y 9 end arch blocked x 20 y 10 end arch blocked x 20 y 11 end arch blocked x 20 y 12 end arch blocked x 20 y 13 end arch blocked x 20 y 14 end arch blocked x 20 y 15 end arch blocked x 20 y 16 end arch blocked x 20 y 17 end arch blocked x 20 y 18 end