# -*- coding: utf-8 -*- # settoken.py # This is one of the files that can be called by an npc_dialog, # The following code runs when a dialog has a post rule of 'settoken' # The syntax is ["settoken", "tokenname", "valuetosetto"] # this can then be checked by a token condition that looks for the # value of the token # The token will be kept with the player's data, and survive the reset # of the map containing the NPC. ## DIALOGCHECK ## MINARGS 2 ## MAXARGS 2 ## .* ## .* ## ENDDIALOGCHECK self.setStatus(args[0],args[1])