# -*- coding: utf-8 -*- #questdone.py # This is one of the files that can be called by an npc_dialog, # The following code runs when a dialog has a pre rule of 'questdone' # The syntax is ["questdone", "questname"] # All arguments are required, questname must be a quest that is # defined by one of the .quests files. # To deliver a True verdict, the player must have completed at least once the quest. ## DIALOGCHECK ## MINARGS 1 ## MAXARGS 1 ## .* ## ENDDIALOGCHECK questname = args[0] verdict = character.QuestWasCompleted(questname)