arch map name Castle difficulty 6 region ancientpupland width 29 height 28 msg Creator: Gnat the Gnu Email: gnu@foo.bar Date: Sun Dec 15 20:00:49 1996 endmsg end arch marble end arch cwall_2_2_2 end arch marble y 1 end arch cwall_3_2 y 1 end arch marble y 2 end arch cwall_3_2 y 2 end arch marble y 3 end arch cwall_3_2 y 3 end arch marble y 4 end arch cwall_3_2 y 4 end arch marble y 5 end arch cwall_3_2 y 5 end arch marble y 6 end arch cwall_3_2 y 6 end arch marble y 7 end arch cwall_3_2 y 7 end arch marble y 8 end arch cwall_3_2 y 8 end arch marble y 9 end arch cwall_3_2 y 9 end arch marble y 10 end arch cwall_3_2 y 10 end arch marble y 11 end arch cwall_3_2 y 11 end arch marble y 12 end arch cwall_3_2 y 12 end arch marble y 13 end arch cwall_3_2 y 13 end arch marble y 14 end arch cwall_3_2 y 14 end arch marble y 15 end arch cwall_3_2 y 15 end arch marble y 16 end arch cwall_3_2 y 16 end arch marble y 17 end arch cwall_3_2 y 17 end arch marble y 18 end arch cwall_3_2 y 18 end arch marble y 19 end arch cwall_3_2 y 19 end arch marble y 20 end arch cwall_3_2 y 20 end arch marble y 21 end arch cwall_3_2 y 21 end arch marble y 22 end arch cwall_3_2 y 22 end arch marble y 23 end arch cwall_3_2 y 23 end arch marble y 24 end arch cwall_3_2 y 24 end arch marble y 25 end arch cwall_3_2 y 25 end arch marble y 26 end arch cwall_3_2 y 26 end arch marble y 27 end arch cwall_2_2_1 y 27 end arch marble x 1 end arch cwall_3_3 x 1 end arch marble x 1 y 1 end arch cwall_4 x 1 y 1 end arch marble x 1 y 2 end arch cwall_4 x 1 y 2 end arch marble x 1 y 3 end arch cwall_4 x 1 y 3 end arch marble x 1 y 4 end arch cwall_3_4 x 1 y 4 end arch marble x 1 y 5 end arch cwall_3_4 x 1 y 5 end arch marble x 1 y 6 end arch cwall_3_4 x 1 y 6 end arch marble x 1 y 7 end arch cwall_3_4 x 1 y 7 end arch marble x 1 y 8 end arch cwall_3_4 x 1 y 8 end arch marble x 1 y 9 end arch cwall_3_4 x 1 y 9 end arch marble x 1 y 10 end arch cwall_3_4 x 1 y 10 end arch marble x 1 y 11 end arch cwall_3_4 x 1 y 11 end arch marble x 1 y 12 end arch cwall_3_4 x 1 y 12 end arch marble x 1 y 13 end arch cwall_3_4 x 1 y 13 end arch marble x 1 y 14 end arch cwall_3_4 x 1 y 14 end arch marble x 1 y 15 end arch cwall_3_4 x 1 y 15 end arch marble x 1 y 16 end arch cwall_3_4 x 1 y 16 end arch marble x 1 y 17 end arch cwall_3_4 x 1 y 17 end arch marble x 1 y 18 end arch cwall_3_4 x 1 y 18 end arch marble x 1 y 19 end arch cwall_3_4 x 1 y 19 end arch marble x 1 y 20 end arch cwall_3_4 x 1 y 20 end arch marble x 1 y 21 end arch cwall_4 x 1 y 21 end arch marble x 1 y 22 end arch cwall_4 x 1 y 22 end arch marble x 1 y 23 end arch cwall_3_4 x 1 y 23 end arch marble x 1 y 24 end arch cwall_3_4 x 1 y 24 end arch marble x 1 y 25 end arch cwall_3_4 x 1 y 25 end arch marble x 1 y 26 end arch cwall_4 x 1 y 26 end arch marble x 1 y 27 end arch cwall_3_1 x 1 y 27 end arch marble x 2 end arch cwall_3_3 x 2 end arch marble x 2 y 1 end arch cwall_4 x 2 y 1 end arch marble x 2 y 2 end arch cwall_4 x 2 y 2 end arch marble x 2 y 3 end arch cwall_3_1 x 2 y 3 end arch detector name victory detector slaying red master key x 2 y 4 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 2 y 4 is_floor 1 end arch detector name victory detector slaying red master key x 2 y 5 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 2 y 5 is_floor 1 end arch detector name victory detector slaying red master key x 2 y 6 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 2 y 6 is_floor 1 end arch detector name victory detector slaying red master key x 2 y 7 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 2 y 7 is_floor 1 end arch detector name victory detector slaying red master key x 2 y 8 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 2 y 8 is_floor 1 end arch detector name victory detector slaying red master key x 2 y 9 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 2 y 9 is_floor 1 end arch detector name victory detector slaying red master key x 2 y 10 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 2 y 10 is_floor 1 end arch detector name victory detector slaying red master key x 2 y 11 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 2 y 11 is_floor 1 end arch detector name victory detector slaying red master key x 2 y 12 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 2 y 12 is_floor 1 end arch detector name victory detector slaying red master key x 2 y 13 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 2 y 13 is_floor 1 end arch detector name victory detector slaying red master key x 2 y 14 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 2 y 14 is_floor 1 end arch detector name victory detector slaying red master key x 2 y 15 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 2 y 15 is_floor 1 end arch detector name victory detector slaying red master key x 2 y 16 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 2 y 16 is_floor 1 end arch detector name victory detector slaying red master key x 2 y 17 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 2 y 17 is_floor 1 end arch detector name victory detector slaying red master key x 2 y 18 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 2 y 18 is_floor 1 end arch detector name victory detector slaying red master key x 2 y 19 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 2 y 19 is_floor 1 end arch detector name victory detector slaying red master key x 2 y 20 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 2 y 20 is_floor 1 end arch yellow_0 name golden tiles x 2 y 21 is_floor 1 end arch cwall_3_3 x 2 y 21 end arch yellow_0 name golden tiles x 2 y 22 is_floor 1 end arch cwall_2_2_4 x 2 y 22 end arch yellow_0 name golden tiles x 2 y 23 is_floor 1 end arch yellow_0 name golden tiles x 2 y 24 is_floor 1 end arch yellow_0 name golden tiles x 2 y 25 is_floor 1 end arch marble x 2 y 26 end arch cwall_3_3 x 2 y 26 end arch marble x 2 y 27 end arch cwall_3_1 x 2 y 27 end arch marble x 3 end arch cwall_3_3 x 3 end arch marble x 3 y 1 end arch cwall_4 x 3 y 1 end arch marble x 3 y 2 end arch cwall_4 x 3 y 2 end arch marble x 3 y 3 end arch cwall_3_1 x 3 y 3 end arch detector name victory detector slaying red master key x 3 y 4 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 3 y 4 is_floor 1 end arch yellow_0 name golden tiles x 3 y 5 is_floor 1 end arch cwall_0 x 3 y 5 end arch detector name victory detector slaying red master key x 3 y 6 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 3 y 6 is_floor 1 end arch detector name victory detector slaying red master key x 3 y 7 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 3 y 7 is_floor 1 end arch yellow_0 name golden tiles x 3 y 8 is_floor 1 end arch cwall_0 x 3 y 8 end arch detector name victory detector slaying red master key x 3 y 9 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 3 y 9 is_floor 1 end arch detector name victory detector slaying red master key x 3 y 10 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 3 y 10 is_floor 1 end arch yellow_0 name golden tiles x 3 y 11 is_floor 1 end arch cwall_0 x 3 y 11 end arch detector name victory detector slaying red master key x 3 y 12 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 3 y 12 is_floor 1 end arch detector name victory detector slaying red master key x 3 y 13 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 3 y 13 is_floor 1 end arch yellow_0 name golden tiles x 3 y 14 is_floor 1 end arch cwall_0 x 3 y 14 end arch detector name victory detector slaying red master key x 3 y 15 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 3 y 15 is_floor 1 end arch detector name victory detector slaying red master key x 3 y 16 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 3 y 16 is_floor 1 end arch yellow_0 name golden tiles x 3 y 17 is_floor 1 end arch cwall_0 x 3 y 17 end arch detector name victory detector slaying red master key x 3 y 18 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 3 y 18 is_floor 1 end arch detector name victory detector slaying red master key x 3 y 19 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 3 y 19 is_floor 1 end arch detector name victory detector slaying red master key x 3 y 20 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 3 y 20 is_floor 1 end arch yellow_0 name golden tiles x 3 y 21 is_floor 1 end arch cwall_2_1_2 x 3 y 21 end arch yellow_0 name golden tiles x 3 y 22 is_floor 1 end arch torch_1 food 0 x 3 y 22 material 0 no_pick 1 changing 0 end arch yellow_0 name golden tiles x 3 y 23 is_floor 1 end arch yellow_0 name golden tiles x 3 y 24 is_floor 1 end arch yellow_0 name golden tiles x 3 y 25 is_floor 1 end arch marble x 3 y 26 end arch cwall_3_3 x 3 y 26 end arch marble x 3 y 27 end arch cwall_3_1 x 3 y 27 end arch marble x 4 end arch cwall_3_3 x 4 end arch marble x 4 y 1 end arch cwall_4 x 4 y 1 end arch marble x 4 y 2 end arch cwall_4 x 4 y 2 end arch marble x 4 y 3 end arch cwall_3_1 x 4 y 3 end arch detector name victory detector slaying red master key x 4 y 4 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 4 y 4 is_floor 1 end arch detector name victory detector slaying red master key x 4 y 5 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 4 y 5 is_floor 1 end arch detector name victory detector slaying red master key x 4 y 6 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 4 y 6 is_floor 1 end arch detector name victory detector slaying red master key x 4 y 7 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 4 y 7 is_floor 1 end arch detector name victory detector slaying red master key x 4 y 8 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 4 y 8 is_floor 1 end arch detector name victory detector slaying red master key x 4 y 9 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 4 y 9 is_floor 1 end arch detector name victory detector slaying red master key x 4 y 10 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 4 y 10 is_floor 1 end arch detector name victory detector slaying red master key x 4 y 11 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 4 y 11 is_floor 1 end arch detector name victory detector slaying red master key x 4 y 12 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 4 y 12 is_floor 1 end arch detector name victory detector slaying red master key x 4 y 13 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 4 y 13 is_floor 1 end arch detector name victory detector slaying red master key x 4 y 14 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 4 y 14 is_floor 1 end arch detector name victory detector slaying red master key x 4 y 15 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 4 y 15 is_floor 1 end arch detector name victory detector slaying red master key x 4 y 16 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 4 y 16 is_floor 1 end arch detector name victory detector slaying red master key x 4 y 17 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 4 y 17 is_floor 1 end arch detector name victory detector slaying red master key x 4 y 18 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 4 y 18 is_floor 1 end arch detector name victory detector slaying red master key x 4 y 19 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 4 y 19 is_floor 1 end arch detector name victory detector slaying red master key x 4 y 20 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 4 y 20 is_floor 1 end arch yellow_0 name golden tiles x 4 y 21 is_floor 1 end arch cwall_2_1_2 x 4 y 21 end arch check_inv slaying mortex x 4 y 22 connected 10 end arch magic_mouth msg You decipher the ancient symbols: "The four brethren: - Fulgor the brave - Gandar the wise - Ivan the honorable - Bymon the righteous " endmsg x 4 y 22 connected 10 move_on 0 activate_on_release 0 end arch yellow_0 name golden tiles x 4 y 22 is_floor 1 end arch monument name ancient epigraph msg You are unable to decipher those strange symbols. It seems to be an ancient script... You need a translation book to read that! endmsg x 4 y 22 end arch yellow_0 name golden tiles x 4 y 23 is_floor 1 end arch yellow_0 name golden tiles x 4 y 24 is_floor 1 end arch yellow_0 name golden tiles x 4 y 25 is_floor 1 end arch marble x 4 y 26 end arch cwall_3_3 x 4 y 26 end arch marble x 4 y 27 end arch cwall_3_1 x 4 y 27 end arch marble x 5 end arch cwall_3_3 x 5 end arch marble x 5 y 1 end arch cwall_4 x 5 y 1 end arch marble x 5 y 2 end arch cwall_4 x 5 y 2 end arch marble x 5 y 3 end arch cwall_3_1 x 5 y 3 end arch detector name victory detector slaying red master key x 5 y 4 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 5 y 4 is_floor 1 end arch detector name victory detector slaying red master key x 5 y 5 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 5 y 5 is_floor 1 end arch detector name victory detector slaying red master key x 5 y 6 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 5 y 6 is_floor 1 end arch detector name victory detector slaying red master key x 5 y 7 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 5 y 7 end arch slevel_2_2_2 x 5 y 7 end arch detector name victory detector slaying red master key x 5 y 8 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 5 y 8 end arch slevel_3_2 x 5 y 8 end arch detector name victory detector slaying red master key x 5 y 9 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 5 y 9 end arch slevel_3_2 x 5 y 9 end arch detector name victory detector slaying red master key x 5 y 10 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 5 y 10 end arch slevel_3_2 x 5 y 10 end arch detector name victory detector slaying red master key x 5 y 11 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 5 y 11 end arch slevel_2_2_1 x 5 y 11 end arch detector name victory detector slaying red master key x 5 y 12 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 5 y 12 is_floor 1 end arch detector name victory detector slaying red master key x 5 y 13 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 5 y 13 is_floor 1 end arch detector name victory detector slaying red master key x 5 y 14 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 5 y 14 is_floor 1 end arch detector name victory detector slaying red master key x 5 y 15 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 5 y 15 is_floor 1 end arch detector name victory detector slaying red master key x 5 y 16 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 5 y 16 is_floor 1 end arch detector name victory detector slaying red master key x 5 y 17 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 5 y 17 is_floor 1 end arch detector name victory detector slaying red master key x 5 y 18 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 5 y 18 is_floor 1 end arch detector name victory detector slaying red master key x 5 y 19 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 5 y 19 is_floor 1 end arch detector name victory detector slaying red master key x 5 y 20 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 5 y 20 is_floor 1 end arch yellow_0 name golden tiles x 5 y 21 is_floor 1 end arch cwall_2_1_2 x 5 y 21 end arch yellow_0 name golden tiles x 5 y 22 is_floor 1 end arch torch_1 food 0 x 5 y 22 material 0 no_pick 1 changing 0 end arch yellow_0 name golden tiles x 5 y 23 is_floor 1 end arch yellow_0 name golden tiles x 5 y 24 is_floor 1 end arch yellow_0 name golden tiles x 5 y 25 is_floor 1 end arch marble x 5 y 26 end arch cwall_3_3 x 5 y 26 end arch marble x 5 y 27 end arch cwall_3_1 x 5 y 27 end arch marble x 6 end arch cwall_3_3 x 6 end arch marble x 6 y 1 end arch cwall_3_4 x 6 y 1 end arch marble x 6 y 2 end arch cwall_3_4 x 6 y 2 end arch marble x 6 y 3 end arch cwall_2_2_4 x 6 y 3 end arch dungeon_magic x 6 y 4 end arch yellow_0 name golden tiles x 6 y 4 is_floor 1 end arch swall_2_2_1 x 6 y 4 end arch detector name victory detector slaying red master key x 6 y 5 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 6 y 5 is_floor 1 end arch detector name victory detector slaying red master key x 6 y 6 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 6 y 6 is_floor 1 end arch detector name victory detector slaying red master key x 6 y 7 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 6 y 7 end arch slevel_3_3 x 6 y 7 end arch detector name victory detector slaying red master key x 6 y 8 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 6 y 8 end arch stol_king_2 x 6 y 8 end arch detector name victory detector slaying red master key x 6 y 9 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 hp 28 sp 5 x 6 y 9 type 41 connected 3 activate_on_push 1 end arch fire_trail name eternal flame food 0 x 6 y 9 is_used_up 0 no_magic 1 damned 1 end arch detector name victory detector slaying red master key x 6 y 10 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 6 y 10 end arch detector name victory detector slaying red master key x 6 y 11 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 6 y 11 end arch slevel_3_1 x 6 y 11 end arch detector name victory detector slaying red master key x 6 y 12 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 6 y 12 is_floor 1 end arch detector name victory detector slaying red master key x 6 y 13 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 6 y 13 is_floor 1 end arch detector name victory detector slaying red master key x 6 y 14 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 6 y 14 is_floor 1 end arch detector name victory detector slaying red master key x 6 y 15 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 6 y 15 is_floor 1 end arch detector name victory detector slaying red master key x 6 y 16 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 6 y 16 is_floor 1 end arch detector name victory detector slaying red master key x 6 y 17 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 6 y 17 is_floor 1 end arch detector name victory detector slaying red master key x 6 y 18 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 6 y 18 is_floor 1 end arch detector name victory detector slaying red master key x 6 y 19 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 6 y 19 is_floor 1 end arch detector name victory detector slaying red master key x 6 y 20 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 6 y 20 is_floor 1 end arch yellow_0 name golden tiles x 6 y 21 is_floor 1 end arch cwall_3_3 x 6 y 21 end arch yellow_0 name golden tiles x 6 y 22 is_floor 1 end arch cwall_2_2_1 x 6 y 22 end arch yellow_0 name golden tiles x 6 y 23 is_floor 1 end arch yellow_0 name golden tiles x 6 y 24 is_floor 1 end arch yellow_0 name golden tiles x 6 y 25 is_floor 1 end arch marble x 6 y 26 end arch cwall_3_3 x 6 y 26 end arch marble x 6 y 27 end arch cwall_3_1 x 6 y 27 end arch marble x 7 end arch cwall_3_1 x 7 end arch yellow_0 name golden tiles x 7 y 1 is_floor 1 end arch random_artifact x 7 y 1 end arch yellow_0 name golden tiles x 7 y 2 is_floor 1 end arch random_artifact x 7 y 2 end arch yellow_0 name golden tiles x 7 y 3 is_floor 1 end arch random_artifact x 7 y 3 end arch dungeon_magic x 7 y 4 end arch yellow_0 name golden tiles x 7 y 4 is_floor 1 end arch swall_2_1_2 x 7 y 4 end arch detector name victory detector slaying red master key x 7 y 5 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 7 y 5 is_floor 1 end arch detector name victory detector slaying red master key x 7 y 6 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 7 y 6 is_floor 1 end arch detector name victory detector slaying red master key x 7 y 7 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 7 y 7 end arch slevel_3_3 x 7 y 7 end arch detector name victory detector slaying red master key x 7 y 8 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 7 y 8 end arch detector name victory detector slaying red master key x 7 y 9 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 7 y 9 end arch detector name victory detector slaying red master key x 7 y 10 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 7 y 10 end arch detector name victory detector slaying red master key x 7 y 11 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 7 y 11 end arch slevel_3_1 x 7 y 11 end arch detector name victory detector slaying red master key x 7 y 12 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 7 y 12 is_floor 1 end arch detector name victory detector slaying red master key x 7 y 13 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 7 y 13 is_floor 1 end arch detector name victory detector slaying red master key x 7 y 14 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 7 y 14 is_floor 1 end arch detector name victory detector slaying red master key x 7 y 15 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 7 y 15 is_floor 1 end arch detector name victory detector slaying red master key x 7 y 16 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 7 y 16 is_floor 1 end arch detector name victory detector slaying red master key x 7 y 17 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 7 y 17 is_floor 1 end arch detector name victory detector slaying red master key x 7 y 18 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 7 y 18 is_floor 1 end arch detector name victory detector slaying red master key x 7 y 19 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 7 y 19 is_floor 1 end arch detector name victory detector slaying red master key x 7 y 20 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 7 y 20 is_floor 1 end arch yellow_0 name golden tiles x 7 y 21 is_floor 1 end arch cwall_2_2_3 x 7 y 21 end arch yellow_0 name golden tiles x 7 y 22 is_floor 1 end arch cwall_2_2_4 x 7 y 22 end arch yellow_0 name golden tiles x 7 y 23 is_floor 1 end arch yellow_0 name golden tiles x 7 y 24 is_floor 1 end arch yellow_0 name golden tiles x 7 y 25 is_floor 1 end arch marble x 7 y 26 end arch cwall_3_3 x 7 y 26 end arch marble x 7 y 27 end arch cwall_3_1 x 7 y 27 end arch marble x 8 end arch cwall_3_1 x 8 end arch yellow_0 name golden tiles x 8 y 1 is_floor 1 end arch random_talisman x 8 y 1 end arch yellow_0 name golden tiles x 8 y 2 is_floor 1 end arch random_talisman x 8 y 2 end arch yellow_0 name golden tiles x 8 y 3 is_floor 1 end arch random_talisman x 8 y 3 end arch dungeon_magic x 8 y 4 end arch yellow_0 name golden tiles x 8 y 4 is_floor 1 end arch swall_1_3 x 8 y 4 end arch detector name victory detector slaying red master key x 8 y 5 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 8 y 5 is_floor 1 end arch detector name victory detector slaying red master key x 8 y 6 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 8 y 6 is_floor 1 end arch detector name victory detector slaying red master key x 8 y 7 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 8 y 7 end arch slevel_3_3 x 8 y 7 end arch detector name victory detector slaying red master key x 8 y 8 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 8 y 8 end arch stol_king_2 x 8 y 8 end arch detector name victory detector slaying red master key x 8 y 9 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 hp 28 sp 5 x 8 y 9 type 41 connected 3 activate_on_push 1 end arch fire_trail name eternal flame food 0 x 8 y 9 is_used_up 0 no_magic 1 damned 1 end arch detector name victory detector slaying red master key x 8 y 10 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 8 y 10 end arch detector name victory detector slaying red master key x 8 y 11 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 8 y 11 end arch slevel_3_1 x 8 y 11 end arch detector name victory detector slaying red master key x 8 y 12 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 8 y 12 is_floor 1 end arch afloor_right name carpet x 8 y 12 end arch stair_up_1 name stairs x 8 y 12 type 0 end arch detector name victory detector slaying red master key x 8 y 13 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 8 y 13 is_floor 1 end arch afloor_right name carpet x 8 y 13 end arch detector name victory detector slaying red master key x 8 y 14 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 8 y 14 is_floor 1 end arch afloor_right name carpet x 8 y 14 end arch detector name victory detector slaying red master key x 8 y 15 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 8 y 15 is_floor 1 end arch afloor_right name carpet x 8 y 15 end arch detector name victory detector slaying red master key x 8 y 16 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 8 y 16 is_floor 1 end arch afloor_right name carpet x 8 y 16 end arch detector name victory detector slaying red master key x 8 y 17 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 8 y 17 is_floor 1 end arch afloor_right name carpet x 8 y 17 end arch detector name victory detector slaying red master key x 8 y 18 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 8 y 18 is_floor 1 end arch afloor_right name carpet x 8 y 18 end arch detector name victory detector slaying red master key x 8 y 19 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 8 y 19 is_floor 1 end arch afloor_right name carpet x 8 y 19 end arch detector name victory detector slaying red master key x 8 y 20 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 8 y 20 is_floor 1 end arch afloor_right name carpet x 8 y 20 end arch yellow_0 name golden tiles x 8 y 21 is_floor 1 end arch afloor_right name carpet x 8 y 21 end arch igateTrg1 hp 10 maxhp 10 x 8 y 21 resist_physical 30 connected 1 end arch yellow_0 name golden tiles x 8 y 22 is_floor 1 end arch afloor_right name carpet x 8 y 22 end arch igateTrg1 hp 10 maxhp 10 x 8 y 22 resist_physical 30 connected 1 end arch yellow_0 name golden tiles x 8 y 23 is_floor 1 end arch afloor_right name carpet x 8 y 23 end arch yellow_0 name golden tiles x 8 y 24 is_floor 1 end arch afloor_right name carpet x 8 y 24 end arch yellow_0 name golden tiles x 8 y 25 is_floor 1 end arch afloor_right name carpet x 8 y 25 end arch marble x 8 y 26 end arch cwall_3_3 x 8 y 26 end arch marble x 8 y 27 end arch cwall_3_1 x 8 y 27 end arch marble x 9 end arch cwall_3_1 x 9 end arch yellow_0 name golden tiles x 9 y 1 is_floor 1 end arch random_talisman x 9 y 1 end arch button_small x 9 y 2 resist_physical 30 resist_fire 30 resist_electricity 30 weight 20000 connected 13 end arch yellow_0 name golden tiles x 9 y 2 is_floor 1 end arch magic_resist msg This formidable cloak is your trophy for defeating the Evil Masters. You are not allowed to give it away. It would dissolve after being dropped. endmsg x 9 y 2 no_steal 0 end arch yellow_0 name golden tiles x 9 y 3 is_floor 1 end arch random_talisman x 9 y 3 end arch dungeon_magic x 9 y 4 end arch yellow_0 name golden tiles x 9 y 4 is_floor 1 end arch locked_door1 slaying evil_master_key4 msg You need the evil master's key to open this door. endmsg face ldoor_white1.111 x 9 y 4 end arch detector name victory detector slaying red master key x 9 y 5 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 9 y 5 is_floor 1 end arch detector name victory detector slaying red master key x 9 y 6 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 9 y 6 is_floor 1 end arch detector name victory detector slaying red master key x 9 y 7 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 9 y 7 end arch slevel_3_3 x 9 y 7 end arch detector name victory detector slaying red master key x 9 y 8 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 9 y 8 end arch detector name victory detector slaying red master key x 9 y 9 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 9 y 9 end arch detector name victory detector slaying red master key x 9 y 10 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 9 y 10 end arch evil_master3 msg @match * ... endmsg exp 10000000 x 9 y 10 arch key2 name red master key slaying evil_master_key4 end arch spell_magic_missile end arch spell_regenerate_spellpoints end arch spell_color_spray end arch spell_cause_heavy_wounds end end arch detector name victory detector slaying red master key x 9 y 11 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 9 y 11 end arch slevel_3_1 x 9 y 11 end arch detector name victory detector slaying red master key x 9 y 12 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 9 y 12 is_floor 1 end arch afloor_right name carpet x 9 y 12 end arch stair_up_1 name stairs x 9 y 12 type 0 end arch detector name victory detector slaying red master key x 9 y 13 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 9 y 13 is_floor 1 end arch afloor_right name carpet x 9 y 13 end arch detector name victory detector slaying red master key x 9 y 14 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 9 y 14 is_floor 1 end arch afloor_right name carpet x 9 y 14 end arch detector name victory detector slaying red master key x 9 y 15 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 9 y 15 is_floor 1 end arch afloor_right name carpet x 9 y 15 end arch detector name victory detector slaying red master key x 9 y 16 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 9 y 16 is_floor 1 end arch afloor_right name carpet x 9 y 16 end arch detector name victory detector slaying red master key x 9 y 17 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 9 y 17 is_floor 1 end arch afloor_right name carpet x 9 y 17 end arch detector name victory detector slaying red master key x 9 y 18 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 9 y 18 is_floor 1 end arch afloor_right name carpet x 9 y 18 end arch detector name victory detector slaying red master key x 9 y 19 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 9 y 19 is_floor 1 end arch afloor_right name carpet x 9 y 19 end arch detector name victory detector slaying red master key x 9 y 20 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 9 y 20 is_floor 1 end arch afloor_right name carpet x 9 y 20 end arch yellow_0 name golden tiles x 9 y 21 is_floor 1 end arch afloor_right name carpet x 9 y 21 end arch igateTrg1 hp 10 maxhp 10 x 9 y 21 resist_physical 30 connected 1 end arch magic_ear msg @match fulgor|Fulgor Click. endmsg x 9 y 22 resist_fire 30 connected 4 end arch yellow_0 name golden tiles x 9 y 22 is_floor 1 end arch afloor_right name carpet x 9 y 22 end arch igateTrg1 hp 10 maxhp 10 x 9 y 22 resist_physical 30 connected 1 end arch magic_mouth msg To meet the last and most powerful Evil Master, speak his old name. The gate will only open once! endmsg x 9 y 23 end arch yellow_0 name golden tiles x 9 y 23 is_floor 1 end arch afloor_right name carpet x 9 y 23 end arch yellow_0 name golden tiles x 9 y 24 is_floor 1 end arch afloor_right name carpet x 9 y 24 end arch yellow_0 name golden tiles x 9 y 25 is_floor 1 end arch afloor_right name carpet x 9 y 25 end arch marble x 9 y 26 end arch cwall_3_3 x 9 y 26 end arch marble x 9 y 27 end arch cwall_3_1 x 9 y 27 end arch marble x 10 end arch cwall_3_1 x 10 end arch yellow_0 name golden tiles x 10 y 1 is_floor 1 end arch random_talisman x 10 y 1 end arch yellow_0 name golden tiles x 10 y 2 is_floor 1 end arch random_talisman x 10 y 2 end arch yellow_0 name golden tiles x 10 y 3 is_floor 1 end arch random_talisman x 10 y 3 end arch dungeon_magic x 10 y 4 end arch yellow_0 name golden tiles x 10 y 4 is_floor 1 end arch swall_1_4 x 10 y 4 end arch detector name victory detector slaying red master key x 10 y 5 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 10 y 5 is_floor 1 end arch detector name victory detector slaying red master key x 10 y 6 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 10 y 6 is_floor 1 end arch detector name victory detector slaying red master key x 10 y 7 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 10 y 7 end arch slevel_3_3 x 10 y 7 end arch detector name victory detector slaying red master key x 10 y 8 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 10 y 8 end arch stol_king_2 x 10 y 8 end arch detector name victory detector slaying red master key x 10 y 9 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 hp 28 sp 5 x 10 y 9 type 41 connected 3 activate_on_push 1 end arch fire_trail name eternal flame food 0 x 10 y 9 is_used_up 0 no_magic 1 damned 1 end arch detector name victory detector slaying red master key x 10 y 10 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 10 y 10 end arch detector name victory detector slaying red master key x 10 y 11 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 10 y 11 end arch slevel_3_1 x 10 y 11 end arch detector name victory detector slaying red master key x 10 y 12 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 10 y 12 is_floor 1 end arch afloor_right name carpet x 10 y 12 end arch stair_up_1 name stairs x 10 y 12 type 0 end arch detector name victory detector slaying red master key x 10 y 13 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 10 y 13 is_floor 1 end arch afloor_right name carpet x 10 y 13 end arch detector name victory detector slaying red master key x 10 y 14 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 10 y 14 is_floor 1 end arch afloor_right name carpet x 10 y 14 end arch detector name victory detector slaying red master key x 10 y 15 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 10 y 15 is_floor 1 end arch afloor_right name carpet x 10 y 15 end arch detector name victory detector slaying red master key x 10 y 16 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 10 y 16 is_floor 1 end arch afloor_right name carpet x 10 y 16 end arch detector name victory detector slaying red master key x 10 y 17 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 10 y 17 is_floor 1 end arch afloor_right name carpet x 10 y 17 end arch detector name victory detector slaying red master key x 10 y 18 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 10 y 18 is_floor 1 end arch afloor_right name carpet x 10 y 18 end arch detector name victory detector slaying red master key x 10 y 19 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 10 y 19 is_floor 1 end arch afloor_right name carpet x 10 y 19 end arch detector name victory detector slaying red master key x 10 y 20 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 10 y 20 is_floor 1 end arch afloor_right name carpet x 10 y 20 end arch yellow_0 name golden tiles x 10 y 21 is_floor 1 end arch afloor_right name carpet x 10 y 21 end arch igateTrg1 hp 10 maxhp 10 x 10 y 21 resist_physical 30 connected 1 end arch yellow_0 name golden tiles x 10 y 22 is_floor 1 end arch afloor_right name carpet x 10 y 22 end arch igateTrg1 hp 10 maxhp 10 x 10 y 22 resist_physical 30 connected 1 end arch yellow_0 name golden tiles x 10 y 23 is_floor 1 end arch afloor_right name carpet x 10 y 23 end arch yellow_0 name golden tiles x 10 y 24 is_floor 1 end arch afloor_right name carpet x 10 y 24 end arch yellow_0 name golden tiles x 10 y 25 is_floor 1 end arch afloor_right name carpet x 10 y 25 end arch marble x 10 y 26 end arch cwall_3_3 x 10 y 26 end arch marble x 10 y 27 end arch cwall_3_1 x 10 y 27 end arch marble x 11 end arch cwall_3_1 x 11 end arch yellow_0 name golden tiles x 11 y 1 is_floor 1 end arch random_artifact x 11 y 1 end arch yellow_0 name golden tiles x 11 y 2 is_floor 1 end arch random_artifact x 11 y 2 end arch yellow_0 name golden tiles x 11 y 3 is_floor 1 end arch random_artifact x 11 y 3 end arch dungeon_magic x 11 y 4 end arch yellow_0 name golden tiles x 11 y 4 is_floor 1 end arch swall_2_1_2 x 11 y 4 end arch detector name victory detector slaying red master key x 11 y 5 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 11 y 5 is_floor 1 end arch detector name victory detector slaying red master key x 11 y 6 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 11 y 6 is_floor 1 end arch detector name victory detector slaying red master key x 11 y 7 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 11 y 7 end arch slevel_3_3 x 11 y 7 end arch detector name victory detector slaying red master key x 11 y 8 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 11 y 8 end arch detector name victory detector slaying red master key x 11 y 9 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 11 y 9 end arch detector name victory detector slaying red master key x 11 y 10 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 11 y 10 end arch detector name victory detector slaying red master key x 11 y 11 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 11 y 11 end arch slevel_3_1 x 11 y 11 end arch detector name victory detector slaying red master key x 11 y 12 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 11 y 12 is_floor 1 end arch detector name victory detector slaying red master key x 11 y 13 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 11 y 13 is_floor 1 end arch detector name victory detector slaying red master key x 11 y 14 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 11 y 14 is_floor 1 end arch detector name victory detector slaying red master key x 11 y 15 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 11 y 15 is_floor 1 end arch detector name victory detector slaying red master key x 11 y 16 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 11 y 16 is_floor 1 end arch detector name victory detector slaying red master key x 11 y 17 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 11 y 17 is_floor 1 end arch detector name victory detector slaying red master key x 11 y 18 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 11 y 18 is_floor 1 end arch detector name victory detector slaying red master key x 11 y 19 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 11 y 19 is_floor 1 end arch detector name victory detector slaying red master key x 11 y 20 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 11 y 20 is_floor 1 end arch yellow_0 name golden tiles x 11 y 21 is_floor 1 end arch cwall_2_2_2 x 11 y 21 end arch yellow_0 name golden tiles x 11 y 22 is_floor 1 end arch cwall_2_2_1 x 11 y 22 end arch yellow_0 name golden tiles x 11 y 23 is_floor 1 end arch yellow_0 name golden tiles x 11 y 24 is_floor 1 end arch yellow_0 name golden tiles x 11 y 25 is_floor 1 end arch marble x 11 y 26 end arch cwall_3_3 x 11 y 26 end arch marble x 11 y 27 end arch cwall_3_1 x 11 y 27 end arch marble x 12 end arch cwall_3_3 x 12 end arch marble x 12 y 1 end arch igate_closed_2 name wall face cwall_7.111 x 12 y 1 speed 0.500000 resist_fire 30 resist_electricity 30 connected 12 end arch marble x 12 y 2 end arch cwall_3_2 x 12 y 2 end arch marble x 12 y 3 end arch cwall_2_2_1 x 12 y 3 end arch dungeon_magic x 12 y 4 end arch yellow_0 name golden tiles x 12 y 4 is_floor 1 end arch swall_2_2_4 x 12 y 4 end arch detector name victory detector slaying red master key x 12 y 5 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 12 y 5 is_floor 1 end arch detector name victory detector slaying red master key x 12 y 6 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 12 y 6 is_floor 1 end arch detector name victory detector slaying red master key x 12 y 7 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 12 y 7 end arch slevel_3_3 x 12 y 7 end arch detector name victory detector slaying red master key x 12 y 8 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 12 y 8 end arch stol_king_2 x 12 y 8 end arch detector name victory detector slaying red master key x 12 y 9 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 hp 28 sp 5 x 12 y 9 type 41 connected 3 activate_on_push 1 end arch fire_trail name eternal flame food 0 x 12 y 9 is_used_up 0 no_magic 1 damned 1 end arch detector name victory detector slaying red master key x 12 y 10 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 12 y 10 end arch detector name victory detector slaying red master key x 12 y 11 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 12 y 11 end arch slevel_3_1 x 12 y 11 end arch detector name victory detector slaying red master key x 12 y 12 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 12 y 12 is_floor 1 end arch detector name victory detector slaying red master key x 12 y 13 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 12 y 13 is_floor 1 end arch detector name victory detector slaying red master key x 12 y 14 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 12 y 14 is_floor 1 end arch detector name victory detector slaying red master key x 12 y 15 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 12 y 15 is_floor 1 end arch detector name victory detector slaying red master key x 12 y 16 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 12 y 16 is_floor 1 end arch detector name victory detector slaying red master key x 12 y 17 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 12 y 17 is_floor 1 end arch detector name victory detector slaying red master key x 12 y 18 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 12 y 18 is_floor 1 end arch detector name victory detector slaying red master key x 12 y 19 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 12 y 19 is_floor 1 end arch detector name victory detector slaying red master key x 12 y 20 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 12 y 20 is_floor 1 end arch yellow_0 name golden tiles x 12 y 21 is_floor 1 end arch cwall_3_3 x 12 y 21 end arch yellow_0 name golden tiles x 12 y 22 is_floor 1 end arch cwall_2_2_4 x 12 y 22 end arch yellow_0 name golden tiles x 12 y 23 is_floor 1 end arch yellow_0 name golden tiles x 12 y 24 is_floor 1 end arch yellow_0 name golden tiles x 12 y 25 is_floor 1 end arch marble x 12 y 26 end arch cwall_3_3 x 12 y 26 end arch marble x 12 y 27 end arch cwall_3_1 x 12 y 27 end arch marble x 13 end arch cwall_3_3 x 13 end arch marble x 13 y 1 end arch igate_closed_2 name wall face cwall_F.111 x 13 y 1 speed 0.500000 resist_fire 30 resist_electricity 30 connected 12 end arch marble x 13 y 2 end arch cwall_4 x 13 y 2 end arch marble x 13 y 3 end arch cwall_3_1 x 13 y 3 end arch detector name victory detector slaying red master key x 13 y 4 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 13 y 4 is_floor 1 end arch detector name victory detector slaying red master key x 13 y 5 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 13 y 5 is_floor 1 end arch detector name victory detector slaying red master key x 13 y 6 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 13 y 6 is_floor 1 end arch detector name victory detector slaying red master key x 13 y 7 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 13 y 7 end arch slevel_2_2_3 x 13 y 7 end arch detector name victory detector slaying red master key x 13 y 8 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 13 y 8 end arch slevel_3_4 x 13 y 8 end arch detector name victory detector slaying red master key x 13 y 9 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 13 y 9 end arch slevel_3_4 x 13 y 9 end arch detector name victory detector slaying red master key x 13 y 10 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 13 y 10 end arch slevel_3_4 x 13 y 10 end arch detector name victory detector slaying red master key x 13 y 11 resist_magic 30 connected 2 end arch flagstone name stone face shop_empty.111 x 13 y 11 end arch slevel_2_2_4 x 13 y 11 end arch detector name victory detector slaying red master key x 13 y 12 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 13 y 12 is_floor 1 end arch detector name victory detector slaying red master key x 13 y 13 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 13 y 13 is_floor 1 end arch detector name victory detector slaying red master key x 13 y 14 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 13 y 14 is_floor 1 end arch detector name victory detector slaying red master key x 13 y 15 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 13 y 15 is_floor 1 end arch detector name victory detector slaying red master key x 13 y 16 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 13 y 16 is_floor 1 end arch detector name victory detector slaying red master key x 13 y 17 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 13 y 17 is_floor 1 end arch detector name victory detector slaying red master key x 13 y 18 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 13 y 18 is_floor 1 end arch detector name victory detector slaying red master key x 13 y 19 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 13 y 19 is_floor 1 end arch detector name victory detector slaying red master key x 13 y 20 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 13 y 20 is_floor 1 end arch yellow_0 name golden tiles x 13 y 21 is_floor 1 end arch cwall_2_1_2 x 13 y 21 end arch yellow_0 name golden tiles x 13 y 22 is_floor 1 end arch torch_1 food 0 x 13 y 22 material 0 no_pick 1 changing 0 end arch yellow_0 name golden tiles x 13 y 23 is_floor 1 end arch yellow_0 name golden tiles x 13 y 24 is_floor 1 end arch yellow_0 name golden tiles x 13 y 25 is_floor 1 end arch marble x 13 y 26 end arch cwall_3_3 x 13 y 26 end arch marble x 13 y 27 end arch cwall_3_1 x 13 y 27 end arch marble x 14 end arch cwall_3_1 x 14 end arch marble x 14 y 1 end arch teleporter slaying castle.1 hp 16 sp 25 x 14 y 1 end arch marble x 14 y 2 end arch cwall_3_3 x 14 y 2 end arch marble x 14 y 3 end arch cwall_3_1 x 14 y 3 end arch detector name victory detector slaying red master key x 14 y 4 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 14 y 4 is_floor 1 end arch detector name victory detector slaying red master key x 14 y 5 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 14 y 5 is_floor 1 end arch detector name victory detector slaying red master key x 14 y 6 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 14 y 6 is_floor 1 end arch detector name victory detector slaying red master key x 14 y 7 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 14 y 7 is_floor 1 end arch detector name victory detector slaying red master key x 14 y 8 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 14 y 8 is_floor 1 end arch detector name victory detector slaying red master key x 14 y 9 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 14 y 9 is_floor 1 end arch detector name victory detector slaying red master key x 14 y 10 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 14 y 10 is_floor 1 end arch detector name victory detector slaying red master key x 14 y 11 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 14 y 11 is_floor 1 end arch detector name victory detector slaying red master key x 14 y 12 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 14 y 12 is_floor 1 end arch detector name victory detector slaying red master key x 14 y 13 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 14 y 13 is_floor 1 end arch detector name victory detector slaying red master key x 14 y 14 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 14 y 14 is_floor 1 end arch detector name victory detector slaying red master key x 14 y 15 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 14 y 15 is_floor 1 end arch detector name victory detector slaying red master key x 14 y 16 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 14 y 16 is_floor 1 end arch detector name victory detector slaying red master key x 14 y 17 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 14 y 17 is_floor 1 end arch detector name victory detector slaying red master key x 14 y 18 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 14 y 18 is_floor 1 end arch detector name victory detector slaying red master key x 14 y 19 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 14 y 19 is_floor 1 end arch detector name victory detector slaying red master key x 14 y 20 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 14 y 20 is_floor 1 end arch yellow_0 name golden tiles x 14 y 21 is_floor 1 end arch cwall_2_1_2 x 14 y 21 end arch check_inv slaying mortex x 14 y 22 connected 11 end arch magic_mouth msg You decipher the ancient symbols: "The end of the story turns out to be sad, four brethren with cold hearts their minds have gone mad. They burned their bodies only ashes to remain, but their spirits lived on to spread terror and pain." endmsg x 14 y 22 connected 11 move_on 0 activate_on_release 0 end arch yellow_0 name golden tiles x 14 y 22 is_floor 1 end arch monument name ancient epigraph msg You are unable to decipher those strange symbols. It seems to be an ancient script... You need a translation book to read that! endmsg x 14 y 22 end arch yellow_0 name golden tiles x 14 y 23 is_floor 1 end arch yellow_0 name golden tiles x 14 y 24 is_floor 1 end arch yellow_0 name golden tiles x 14 y 25 is_floor 1 end arch marble x 14 y 26 end arch cwall_3_3 x 14 y 26 end arch marble x 14 y 27 end arch cwall_3_1 x 14 y 27 end arch marble x 15 end arch cwall_3_3 x 15 end arch marble x 15 y 1 end arch cwall_3_2 x 15 y 1 end arch marble x 15 y 2 end arch cwall_4 x 15 y 2 end arch marble x 15 y 3 end arch cwall_3_1 x 15 y 3 end arch detector name victory detector slaying red master key x 15 y 4 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 15 y 4 is_floor 1 end arch yellow_0 name golden tiles x 15 y 5 is_floor 1 end arch cwall_0 x 15 y 5 end arch detector name victory detector slaying red master key x 15 y 6 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 15 y 6 is_floor 1 end arch detector name victory detector slaying red master key x 15 y 7 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 15 y 7 is_floor 1 end arch yellow_0 name golden tiles x 15 y 8 is_floor 1 end arch cwall_0 x 15 y 8 end arch detector name victory detector slaying red master key x 15 y 9 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 15 y 9 is_floor 1 end arch detector name victory detector slaying red master key x 15 y 10 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 15 y 10 is_floor 1 end arch yellow_0 name golden tiles x 15 y 11 is_floor 1 end arch cwall_0 x 15 y 11 end arch detector name victory detector slaying red master key x 15 y 12 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 15 y 12 is_floor 1 end arch detector name victory detector slaying red master key x 15 y 13 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 15 y 13 is_floor 1 end arch yellow_0 name golden tiles x 15 y 14 is_floor 1 end arch cwall_0 x 15 y 14 end arch detector name victory detector slaying red master key x 15 y 15 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 15 y 15 is_floor 1 end arch detector name victory detector slaying red master key x 15 y 16 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 15 y 16 is_floor 1 end arch yellow_0 name golden tiles x 15 y 17 is_floor 1 end arch cwall_0 x 15 y 17 end arch detector name victory detector slaying red master key x 15 y 18 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 15 y 18 is_floor 1 end arch detector name victory detector slaying red master key x 15 y 19 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 15 y 19 is_floor 1 end arch detector name victory detector slaying red master key x 15 y 20 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 15 y 20 is_floor 1 end arch yellow_0 name golden tiles x 15 y 21 is_floor 1 end arch cwall_2_1_2 x 15 y 21 end arch yellow_0 name golden tiles x 15 y 22 is_floor 1 end arch torch_1 food 0 x 15 y 22 material 0 no_pick 1 changing 0 end arch yellow_0 name golden tiles x 15 y 23 is_floor 1 end arch yellow_0 name golden tiles x 15 y 24 is_floor 1 end arch yellow_0 name golden tiles x 15 y 25 is_floor 1 end arch marble x 15 y 26 end arch cwall_3_3 x 15 y 26 end arch marble x 15 y 27 end arch cwall_3_1 x 15 y 27 end arch marble x 16 end arch cwall_3_3 x 16 end arch marble x 16 y 1 end arch cwall_4 x 16 y 1 end arch marble x 16 y 2 end arch cwall_4 x 16 y 2 end arch marble x 16 y 3 end arch cwall_3_1 x 16 y 3 end arch detector name victory detector slaying red master key x 16 y 4 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 16 y 4 is_floor 1 end arch detector name victory detector slaying red master key x 16 y 5 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 16 y 5 is_floor 1 end arch detector name victory detector slaying red master key x 16 y 6 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 16 y 6 is_floor 1 end arch detector name victory detector slaying red master key x 16 y 7 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 16 y 7 is_floor 1 end arch detector name victory detector slaying red master key x 16 y 8 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 16 y 8 is_floor 1 end arch detector name victory detector slaying red master key x 16 y 9 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 16 y 9 is_floor 1 end arch detector name victory detector slaying red master key x 16 y 10 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 16 y 10 is_floor 1 end arch detector name victory detector slaying red master key x 16 y 11 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 16 y 11 is_floor 1 end arch detector name victory detector slaying red master key x 16 y 12 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 16 y 12 is_floor 1 end arch detector name victory detector slaying red master key x 16 y 13 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 16 y 13 is_floor 1 end arch detector name victory detector slaying red master key x 16 y 14 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 16 y 14 is_floor 1 end arch detector name victory detector slaying red master key x 16 y 15 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 16 y 15 is_floor 1 end arch detector name victory detector slaying red master key x 16 y 16 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 16 y 16 is_floor 1 end arch detector name victory detector slaying red master key x 16 y 17 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 16 y 17 is_floor 1 end arch detector name victory detector slaying red master key x 16 y 18 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 16 y 18 is_floor 1 end arch detector name victory detector slaying red master key x 16 y 19 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 16 y 19 is_floor 1 end arch detector name victory detector slaying red master key x 16 y 20 resist_magic 30 connected 2 end arch yellow_0 name golden tiles x 16 y 20 is_floor 1 end arch yellow_0 name golden tiles x 16 y 21 is_floor 1 end arch cwall_3_3 x 16 y 21 end arch yellow_0 name golden tiles x 16 y 22 is_floor 1 end arch cwall_2_2_1 x 16 y 22 end arch yellow_0 name golden tiles x 16 y 23 is_floor 1 end arch yellow_0 name golden tiles x 16 y 24 is_floor 1 end arch yellow_0 name golden tiles x 16 y 25 is_floor 1 end arch marble x 16 y 26 end arch cwall_3_3 x 16 y 26 end arch marble x 16 y 27 end arch cwall_3_1 x 16 y 27 end arch marble x 17 end arch cwall_3_3 x 17 end arch marble x 17 y 1 end arch cwall_4 x 17 y 1 end arch marble x 17 y 2 end arch cwall_3_4 x 17 y 2 end arch marble x 17 y 3 end arch cwall_3_4 x 17 y 3 end arch yellow_0 name golden tiles x 17 y 4 is_floor 1 end arch cwall_2_1_1 x 17 y 4 end arch yellow_0 name golden tiles x 17 y 5 is_floor 1 end arch cwall_2_1_1 x 17 y 5 end arch yellow_0 name golden tiles x 17 y 6 is_floor 1 end arch cwall_2_1_1 x 17 y 6 end arch yellow_0 name golden tiles x 17 y 7 is_floor 1 end arch cwall_2_1_1 x 17 y 7 end arch yellow_0 name golden tiles x 17 y 8 is_floor 1 end arch cwall_2_1_1 x 17 y 8 end arch yellow_0 name golden tiles x 17 y 9 is_floor 1 end arch cwall_2_1_1 x 17 y 9 end arch yellow_0 name golden tiles x 17 y 10 is_floor 1 end arch cwall_2_1_1 x 17 y 10 end arch yellow_0 name golden tiles x 17 y 11 is_floor 1 end arch cwall_2_1_1 x 17 y 11 end arch yellow_0 name golden tiles x 17 y 12 is_floor 1 end arch cwall_2_1_1 x 17 y 12 end arch yellow_0 name golden tiles x 17 y 13 is_floor 1 end arch cwall_2_1_1 x 17 y 13 end arch yellow_0 name golden tiles x 17 y 14 is_floor 1 end arch cwall_2_1_1 x 17 y 14 end arch yellow_0 name golden tiles x 17 y 15 is_floor 1 end arch cwall_2_1_1 x 17 y 15 end arch yellow_0 name golden tiles x 17 y 16 is_floor 1 end arch cwall_2_1_1 x 17 y 16 end arch yellow_0 name golden tiles x 17 y 17 is_floor 1 end arch cwall_2_1_1 x 17 y 17 end arch yellow_0 name golden tiles x 17 y 18 is_floor 1 end arch cwall_2_1_1 x 17 y 18 end arch yellow_0 name golden tiles x 17 y 19 is_floor 1 end arch cwall_2_1_1 x 17 y 19 end arch yellow_0 name golden tiles x 17 y 20 is_floor 1 end arch cwall_2_1_1 x 17 y 20 end arch yellow_0 name golden tiles x 17 y 21 is_floor 1 end arch cwall_3_4 x 17 y 21 end arch yellow_0 name golden tiles x 17 y 22 is_floor 1 end arch cwall_2_2_4 x 17 y 22 end arch yellow_0 name golden tiles x 17 y 23 is_floor 1 end arch yellow_0 name golden tiles x 17 y 24 is_floor 1 end arch yellow_0 name golden tiles x 17 y 25 is_floor 1 end arch marble x 17 y 26 end arch cwall_3_3 x 17 y 26 end arch marble x 17 y 27 end arch cwall_3_1 x 17 y 27 end arch marble x 18 end arch cwall_3_3 x 18 end arch marble x 18 y 1 end arch cwall_3_1 x 18 y 1 end arch yellow_0 name golden tiles x 18 y 2 is_floor 1 end arch yellow_0 name golden tiles x 18 y 3 is_floor 1 end arch yellow_0 name golden tiles x 18 y 4 is_floor 1 end arch yellow_0 name golden tiles x 18 y 5 is_floor 1 end arch yellow_0 name golden tiles x 18 y 6 is_floor 1 end arch yellow_0 name golden tiles x 18 y 7 is_floor 1 end arch yellow_0 name golden tiles x 18 y 8 is_floor 1 end arch yellow_0 name golden tiles x 18 y 9 is_floor 1 end arch yellow_0 name golden tiles x 18 y 10 is_floor 1 end arch yellow_0 name golden tiles x 18 y 11 is_floor 1 end arch yellow_0 name golden tiles x 18 y 12 is_floor 1 end arch yellow_0 name golden tiles x 18 y 13 is_floor 1 end arch yellow_0 name golden tiles x 18 y 14 is_floor 1 end arch yellow_0 name golden tiles x 18 y 15 is_floor 1 end arch yellow_0 name golden tiles x 18 y 16 is_floor 1 end arch yellow_0 name golden tiles x 18 y 17 is_floor 1 end arch yellow_0 name golden tiles x 18 y 18 is_floor 1 end arch yellow_0 name golden tiles x 18 y 19 is_floor 1 end arch yellow_0 name golden tiles x 18 y 20 is_floor 1 end arch yellow_0 name golden tiles x 18 y 21 is_floor 1 end arch yellow_0 name golden tiles x 18 y 22 is_floor 1 end arch yellow_0 name golden tiles x 18 y 23 is_floor 1 end arch yellow_0 name golden tiles x 18 y 24 is_floor 1 end arch yellow_0 name golden tiles x 18 y 25 is_floor 1 end arch marble x 18 y 26 end arch cwall_3_3 x 18 y 26 end arch marble x 18 y 27 end arch cwall_3_1 x 18 y 27 end arch marble x 19 end arch cwall_3_3 x 19 end arch marble x 19 y 1 end arch cwall_3_1 x 19 y 1 end arch yellow_0 name golden tiles x 19 y 2 is_floor 1 end arch yellow_0 name golden tiles x 19 y 3 is_floor 1 end arch stair_down_2 slaying castle.6 hp 24 sp 3 x 19 y 3 end arch yellow_0 name golden tiles x 19 y 4 is_floor 1 end arch yellow_0 name golden tiles x 19 y 5 is_floor 1 end arch yellow_0 name golden tiles x 19 y 6 is_floor 1 end arch yellow_0 name golden tiles x 19 y 7 is_floor 1 end arch yellow_0 name golden tiles x 19 y 8 is_floor 1 end arch yellow_0 name golden tiles x 19 y 9 is_floor 1 end arch yellow_0 name golden tiles x 19 y 10 is_floor 1 end arch yellow_0 name golden tiles x 19 y 11 is_floor 1 end arch yellow_0 name golden tiles x 19 y 12 is_floor 1 end arch yellow_0 name golden tiles x 19 y 13 is_floor 1 end arch yellow_0 name golden tiles x 19 y 14 is_floor 1 end arch yellow_0 name golden tiles x 19 y 15 is_floor 1 end arch yellow_0 name golden tiles x 19 y 16 is_floor 1 end arch yellow_0 name golden tiles x 19 y 17 is_floor 1 end arch yellow_0 name golden tiles x 19 y 18 is_floor 1 end arch yellow_0 name golden tiles x 19 y 19 is_floor 1 end arch yellow_0 name golden tiles x 19 y 20 is_floor 1 end arch yellow_0 name golden tiles x 19 y 21 is_floor 1 end arch yellow_0 name golden tiles x 19 y 22 is_floor 1 end arch yellow_0 name golden tiles x 19 y 23 is_floor 1 end arch yellow_0 name golden tiles x 19 y 24 is_floor 1 end arch yellow_0 name golden tiles x 19 y 25 is_floor 1 end arch marble x 19 y 26 end arch cwall_3_3 x 19 y 26 end arch marble x 19 y 27 end arch cwall_3_1 x 19 y 27 end arch marble x 20 end arch cwall_3_3 x 20 end arch marble x 20 y 1 end arch cwall_3_1 x 20 y 1 end arch yellow_0 name golden tiles x 20 y 2 is_floor 1 end arch yellow_0 name golden tiles x 20 y 3 is_floor 1 end arch yellow_0 name golden tiles x 20 y 4 is_floor 1 end arch yellow_0 name golden tiles x 20 y 5 is_floor 1 end arch yellow_0 name golden tiles x 20 y 6 is_floor 1 end arch yellow_0 name golden tiles x 20 y 7 is_floor 1 end arch yellow_0 name golden tiles x 20 y 8 is_floor 1 end arch yellow_0 name golden tiles x 20 y 9 is_floor 1 end arch yellow_0 name golden tiles x 20 y 10 is_floor 1 end arch yellow_0 name golden tiles x 20 y 11 is_floor 1 end arch yellow_0 name golden tiles x 20 y 12 is_floor 1 end arch yellow_0 name golden tiles x 20 y 13 is_floor 1 end arch yellow_0 name golden tiles x 20 y 14 is_floor 1 end arch yellow_0 name golden tiles x 20 y 15 is_floor 1 end arch yellow_0 name golden tiles x 20 y 16 is_floor 1 end arch yellow_0 name golden tiles x 20 y 17 is_floor 1 end arch yellow_0 name golden tiles x 20 y 18 is_floor 1 end arch yellow_0 name golden tiles x 20 y 19 is_floor 1 end arch yellow_0 name golden tiles x 20 y 20 is_floor 1 end arch yellow_0 name golden tiles x 20 y 21 is_floor 1 end arch yellow_0 name golden tiles x 20 y 22 is_floor 1 end arch yellow_0 name golden tiles x 20 y 23 is_floor 1 end arch yellow_0 name golden tiles x 20 y 24 is_floor 1 end arch yellow_0 name golden tiles x 20 y 25 is_floor 1 end arch marble x 20 y 26 end arch cwall_3_3 x 20 y 26 end arch marble x 20 y 27 end arch cwall_3_1 x 20 y 27 end arch marble x 21 end arch cwall_3_3 x 21 end arch marble x 21 y 1 end arch cwall_4 x 21 y 1 end arch marble x 21 y 2 end arch cwall_3_2 x 21 y 2 end arch marble x 21 y 3 end arch cwall_3_2 x 21 y 3 end arch marble x 21 y 4 end arch cwall_3_2 x 21 y 4 end arch marble x 21 y 5 end arch cwall_3_2 x 21 y 5 end arch marble x 21 y 6 end arch cwall_3_2 x 21 y 6 end arch marble x 21 y 7 end arch cwall_3_2 x 21 y 7 end arch marble x 21 y 8 end arch cwall_3_2 x 21 y 8 end arch marble x 21 y 9 end arch cwall_3_2 x 21 y 9 end arch marble x 21 y 10 end arch cwall_3_2 x 21 y 10 end arch marble x 21 y 11 end arch cwall_3_2 x 21 y 11 end arch marble x 21 y 12 end arch cwall_3_2 x 21 y 12 end arch marble x 21 y 13 end arch cwall_3_2 x 21 y 13 end arch marble x 21 y 14 end arch cwall_3_2 x 21 y 14 end arch marble x 21 y 15 end arch cwall_3_2 x 21 y 15 end arch marble x 21 y 16 end arch cwall_3_2 x 21 y 16 end arch marble x 21 y 17 end arch cwall_3_2 x 21 y 17 end arch marble x 21 y 18 end arch cwall_3_2 x 21 y 18 end arch marble x 21 y 19 end arch cwall_3_2 x 21 y 19 end arch marble x 21 y 20 end arch cwall_3_2 x 21 y 20 end arch marble x 21 y 21 end arch cwall_3_2 x 21 y 21 end arch marble x 21 y 22 end arch cwall_3_2 x 21 y 22 end arch marble x 21 y 23 end arch cwall_3_2 x 21 y 23 end arch marble x 21 y 24 end arch cwall_3_2 x 21 y 24 end arch marble x 21 y 25 end arch cwall_3_2 x 21 y 25 end arch marble x 21 y 26 end arch cwall_4 x 21 y 26 end arch marble x 21 y 27 end arch cwall_3_1 x 21 y 27 end arch marble x 22 end arch cwall_3_3 x 22 end arch marble x 22 y 1 end arch cwall_4 x 22 y 1 end arch marble x 22 y 2 end arch cwall_3_4 x 22 y 2 end arch marble x 22 y 3 end arch cwall_3_4 x 22 y 3 end arch marble x 22 y 4 end arch cwall_3_4 x 22 y 4 end arch marble x 22 y 5 end arch cwall_3_4 x 22 y 5 end arch marble x 22 y 6 end arch cwall_3_4 x 22 y 6 end arch marble x 22 y 7 end arch cwall_3_4 x 22 y 7 end arch marble x 22 y 8 end arch cwall_3_4 x 22 y 8 end arch marble x 22 y 9 end arch cwall_3_4 x 22 y 9 end arch marble x 22 y 10 end arch cwall_3_4 x 22 y 10 end arch marble x 22 y 11 end arch cwall_3_4 x 22 y 11 end arch marble x 22 y 12 end arch cwall_3_4 x 22 y 12 end arch marble x 22 y 13 end arch cwall_3_4 x 22 y 13 end arch marble x 22 y 14 end arch cwall_3_4 x 22 y 14 end arch marble x 22 y 15 end arch cwall_3_4 x 22 y 15 end arch marble x 22 y 16 end arch cwall_3_4 x 22 y 16 end arch marble x 22 y 17 end arch cwall_3_4 x 22 y 17 end arch marble x 22 y 18 end arch cwall_3_4 x 22 y 18 end arch marble x 22 y 19 end arch cwall_3_4 x 22 y 19 end arch marble x 22 y 20 end arch cwall_3_4 x 22 y 20 end arch marble x 22 y 21 end arch cwall_3_4 x 22 y 21 end arch marble x 22 y 22 end arch cwall_3_4 x 22 y 22 end arch marble x 22 y 23 end arch cwall_3_4 x 22 y 23 end arch marble x 22 y 24 end arch cwall_3_4 x 22 y 24 end arch marble x 22 y 25 end arch cwall_3_4 x 22 y 25 end arch marble x 22 y 26 end arch cwall_4 x 22 y 26 end arch marble x 22 y 27 end arch cwall_3_1 x 22 y 27 end arch marble x 23 end arch cwall_3_3 x 23 end arch marble x 23 y 1 end arch cwall_3_1 x 23 y 1 end arch yellow_0 name golden tiles x 23 y 2 is_floor 1 end arch yellow_0 name golden tiles x 23 y 3 is_floor 1 end arch yellow_0 name golden tiles x 23 y 4 is_floor 1 end arch yellow_0 name golden tiles x 23 y 5 is_floor 1 end arch yellow_0 name golden tiles x 23 y 6 is_floor 1 end arch yellow_0 name golden tiles x 23 y 7 is_floor 1 end arch yellow_0 name golden tiles x 23 y 8 is_floor 1 end arch yellow_0 name golden tiles x 23 y 9 is_floor 1 end arch yellow_0 name golden tiles x 23 y 10 is_floor 1 end arch yellow_0 name golden tiles x 23 y 11 is_floor 1 end arch yellow_0 name golden tiles x 23 y 12 is_floor 1 end arch yellow_0 name golden tiles x 23 y 13 is_floor 1 end arch yellow_0 name golden tiles x 23 y 14 is_floor 1 end arch yellow_0 name golden tiles x 23 y 15 is_floor 1 end arch yellow_0 name golden tiles x 23 y 16 is_floor 1 end arch yellow_0 name golden tiles x 23 y 17 is_floor 1 end arch yellow_0 name golden tiles x 23 y 18 is_floor 1 end arch yellow_0 name golden tiles x 23 y 19 is_floor 1 end arch yellow_0 name golden tiles x 23 y 20 is_floor 1 end arch yellow_0 name golden tiles x 23 y 21 is_floor 1 end arch yellow_0 name golden tiles x 23 y 22 is_floor 1 end arch yellow_0 name golden tiles x 23 y 23 is_floor 1 end arch yellow_0 name golden tiles x 23 y 24 is_floor 1 end arch yellow_0 name golden tiles x 23 y 25 is_floor 1 end arch marble x 23 y 26 end arch cwall_3_3 x 23 y 26 end arch marble x 23 y 27 end arch cwall_3_1 x 23 y 27 end arch marble x 24 end arch cwall_3_3 x 24 end arch marble x 24 y 1 end arch cwall_3_1 x 24 y 1 end arch yellow_0 name golden tiles x 24 y 2 is_floor 1 end arch yellow_0 name golden tiles x 24 y 3 is_floor 1 end arch stair_up_2 slaying castle.6 hp 19 sp 3 x 24 y 3 end arch yellow_0 name golden tiles x 24 y 4 is_floor 1 end arch yellow_0 name golden tiles x 24 y 5 is_floor 1 end arch yellow_0 name golden tiles x 24 y 6 is_floor 1 end arch yellow_0 name golden tiles x 24 y 7 is_floor 1 end arch yellow_0 name golden tiles x 24 y 8 is_floor 1 end arch yellow_0 name golden tiles x 24 y 9 is_floor 1 end arch yellow_0 name golden tiles x 24 y 10 is_floor 1 end arch yellow_0 name golden tiles x 24 y 11 is_floor 1 end arch yellow_0 name golden tiles x 24 y 12 is_floor 1 end arch yellow_0 name golden tiles x 24 y 13 is_floor 1 end arch yellow_0 name golden tiles x 24 y 14 is_floor 1 end arch yellow_0 name golden tiles x 24 y 15 is_floor 1 end arch yellow_0 name golden tiles x 24 y 16 is_floor 1 end arch yellow_0 name golden tiles x 24 y 17 is_floor 1 end arch yellow_0 name golden tiles x 24 y 18 is_floor 1 end arch yellow_0 name golden tiles x 24 y 19 is_floor 1 end arch yellow_0 name golden tiles x 24 y 20 is_floor 1 end arch yellow_0 name golden tiles x 24 y 21 is_floor 1 end arch yellow_0 name golden tiles x 24 y 22 is_floor 1 end arch yellow_0 name golden tiles x 24 y 23 is_floor 1 end arch yellow_0 name golden tiles x 24 y 24 is_floor 1 end arch stair_down_2 slaying castle.5 hp 19 sp 24 x 24 y 24 end arch yellow_0 name golden tiles x 24 y 25 is_floor 1 end arch marble x 24 y 26 end arch cwall_3_3 x 24 y 26 end arch marble x 24 y 27 end arch cwall_3_1 x 24 y 27 end arch marble x 25 end arch cwall_3_3 x 25 end arch marble x 25 y 1 end arch cwall_3_1 x 25 y 1 end arch yellow_0 name golden tiles x 25 y 2 is_floor 1 end arch yellow_0 name golden tiles x 25 y 3 is_floor 1 end arch yellow_0 name golden tiles x 25 y 4 is_floor 1 end arch yellow_0 name golden tiles x 25 y 5 is_floor 1 end arch yellow_0 name golden tiles x 25 y 6 is_floor 1 end arch yellow_0 name golden tiles x 25 y 7 is_floor 1 end arch yellow_0 name golden tiles x 25 y 8 is_floor 1 end arch yellow_0 name golden tiles x 25 y 9 is_floor 1 end arch yellow_0 name golden tiles x 25 y 10 is_floor 1 end arch yellow_0 name golden tiles x 25 y 11 is_floor 1 end arch yellow_0 name golden tiles x 25 y 12 is_floor 1 end arch yellow_0 name golden tiles x 25 y 13 is_floor 1 end arch yellow_0 name golden tiles x 25 y 14 is_floor 1 end arch yellow_0 name golden tiles x 25 y 15 is_floor 1 end arch yellow_0 name golden tiles x 25 y 16 is_floor 1 end arch yellow_0 name golden tiles x 25 y 17 is_floor 1 end arch yellow_0 name golden tiles x 25 y 18 is_floor 1 end arch yellow_0 name golden tiles x 25 y 19 is_floor 1 end arch yellow_0 name golden tiles x 25 y 20 is_floor 1 end arch yellow_0 name golden tiles x 25 y 21 is_floor 1 end arch yellow_0 name golden tiles x 25 y 22 is_floor 1 end arch yellow_0 name golden tiles x 25 y 23 is_floor 1 end arch yellow_0 name golden tiles x 25 y 24 is_floor 1 end arch yellow_0 name golden tiles x 25 y 25 is_floor 1 end arch marble x 25 y 26 end arch cwall_3_3 x 25 y 26 end arch marble x 25 y 27 end arch cwall_3_1 x 25 y 27 end arch marble x 26 end arch cwall_3_3 x 26 end arch marble x 26 y 1 end arch cwall_4 x 26 y 1 end arch marble x 26 y 2 end arch cwall_3_2 x 26 y 2 end arch marble x 26 y 3 end arch cwall_3_2 x 26 y 3 end arch marble x 26 y 4 end arch cwall_3_2 x 26 y 4 end arch marble x 26 y 5 end arch cwall_3_2 x 26 y 5 end arch marble x 26 y 6 end arch cwall_3_2 x 26 y 6 end arch marble x 26 y 7 end arch cwall_3_2 x 26 y 7 end arch marble x 26 y 8 end arch cwall_3_2 x 26 y 8 end arch marble x 26 y 9 end arch cwall_3_2 x 26 y 9 end arch marble x 26 y 10 end arch cwall_3_2 x 26 y 10 end arch marble x 26 y 11 end arch cwall_3_2 x 26 y 11 end arch marble x 26 y 12 end arch cwall_3_2 x 26 y 12 end arch marble x 26 y 13 end arch cwall_3_2 x 26 y 13 end arch marble x 26 y 14 end arch cwall_3_2 x 26 y 14 end arch marble x 26 y 15 end arch cwall_3_2 x 26 y 15 end arch marble x 26 y 16 end arch cwall_3_2 x 26 y 16 end arch marble x 26 y 17 end arch cwall_3_2 x 26 y 17 end arch marble x 26 y 18 end arch cwall_3_2 x 26 y 18 end arch marble x 26 y 19 end arch cwall_3_2 x 26 y 19 end arch marble x 26 y 20 end arch cwall_3_2 x 26 y 20 end arch marble x 26 y 21 end arch cwall_3_2 x 26 y 21 end arch marble x 26 y 22 end arch cwall_3_2 x 26 y 22 end arch marble x 26 y 23 end arch cwall_3_2 x 26 y 23 end arch marble x 26 y 24 end arch cwall_3_2 x 26 y 24 end arch marble x 26 y 25 end arch cwall_3_2 x 26 y 25 end arch marble x 26 y 26 end arch cwall_4 x 26 y 26 end arch marble x 26 y 27 end arch cwall_3_1 x 26 y 27 end arch marble x 27 end arch cwall_2_2_3 x 27 end arch marble x 27 y 1 end arch cwall_3_4 x 27 y 1 end arch marble x 27 y 2 end arch cwall_3_4 x 27 y 2 end arch marble x 27 y 3 end arch cwall_3_4 x 27 y 3 end arch marble x 27 y 4 end arch cwall_3_4 x 27 y 4 end arch marble x 27 y 5 end arch cwall_3_4 x 27 y 5 end arch marble x 27 y 6 end arch cwall_3_4 x 27 y 6 end arch marble x 27 y 7 end arch cwall_3_4 x 27 y 7 end arch marble x 27 y 8 end arch cwall_3_4 x 27 y 8 end arch marble x 27 y 9 end arch cwall_3_4 x 27 y 9 end arch marble x 27 y 10 end arch cwall_3_4 x 27 y 10 end arch marble x 27 y 11 end arch cwall_3_4 x 27 y 11 end arch marble x 27 y 12 end arch cwall_3_4 x 27 y 12 end arch marble x 27 y 13 end arch cwall_3_4 x 27 y 13 end arch marble x 27 y 14 end arch cwall_3_4 x 27 y 14 end arch marble x 27 y 15 end arch cwall_3_4 x 27 y 15 end arch marble x 27 y 16 end arch cwall_3_4 x 27 y 16 end arch marble x 27 y 17 end arch cwall_3_4 x 27 y 17 end arch marble x 27 y 18 end arch cwall_3_4 x 27 y 18 end arch marble x 27 y 19 end arch cwall_3_4 x 27 y 19 end arch marble x 27 y 20 end arch cwall_3_4 x 27 y 20 end arch marble x 27 y 21 end arch cwall_3_4 x 27 y 21 end arch marble x 27 y 22 end arch cwall_3_4 x 27 y 22 end arch marble x 27 y 23 end arch cwall_3_4 x 27 y 23 end arch marble x 27 y 24 end arch cwall_3_4 x 27 y 24 end arch marble x 27 y 25 end arch cwall_3_4 x 27 y 25 end arch marble x 27 y 26 end arch cwall_3_4 x 27 y 26 end arch marble x 27 y 27 end arch cwall_2_2_4 x 27 y 27 end arch igate_open_1 name 2 x 28 speed 0.500000 resist_magic 30 value 1 connected 2 end arch scroll x 28 end arch magic_mouth msg You defeated all of the Evil Masters and saved the realm! You feel an incredible force building inside your body. endmsg x 28 y 1 resist_physical 30 resist_magic 30 connected 3 end arch button_small name victory x 28 y 1 resist_physical 30 resist_magic 30 weight 10 connected 3 end arch magic_mouth msg You hear a voice deep inside you: "You are our last hope. Your courage is like a candle that might guide us to a better future. Now go and save the realm. " endmsg x 28 y 2 resist_physical 30 connected 1 end arch button_small name open_gate x 28 y 2 resist_physical 30 weight 10 connected 1 end arch igate_open_1 name 4 x 28 y 3 speed 0.500000 resist_fire 30 value 1 connected 4 end arch scroll x 28 y 3 end arch blocked x 28 y 4 end arch detector name 5 slaying eternal flame x 28 y 5 resist_physical 30 resist_fire 30 connected 5 end arch teleporter hp 6 sp 9 x 28 y 6 speed 0.000000 resist_physical 30 resist_fire 30 connected 5 end arch corpse name ashes of Fulgor face dust_gen.111 x 28 y 6 material 0 weight 100 end arch teleporter hp 8 sp 9 x 28 y 7 speed 0.000000 resist_physical 30 resist_fire 30 connected 5 end arch corpse name ashes of Gandar face dust_gen.111 x 28 y 7 material 0 weight 100 end arch teleporter hp 10 sp 9 x 28 y 8 speed 0.000000 resist_physical 30 resist_fire 30 connected 5 end arch corpse name ashes of Ivan face dust_gen.111 x 28 y 8 material 0 weight 100 end arch teleporter hp 12 sp 9 x 28 y 9 speed 0.000000 resist_physical 30 resist_fire 30 connected 5 end arch corpse name ashes of Bymon face dust_gen.111 x 28 y 9 material 0 weight 100 end arch blocked x 28 y 10 end arch igate_open_1 name 13 x 28 y 11 speed 0.500000 resist_physical 30 resist_fire 30 resist_electricity 30 value 1 connected 13 end arch scroll x 28 y 11 end arch magic_mouth msg The Cloak of Magic Restistance! This old artifact is one of the most powerful ever possessed by mortals. Remember that it will only accept one owner! You shall take it, but never drop it again. It would dissolve after being dropped! endmsg x 28 y 12 resist_fire 30 resist_electricity 30 connected 12 end arch button_small name magic cloak x 28 y 12 resist_fire 30 resist_electricity 30 weight 10 connected 12 end arch blocked x 28 y 13 end arch blocked x 28 y 14 end arch blocked x 28 y 15 end arch blocked x 28 y 16 end arch blocked x 28 y 17 end arch blocked x 28 y 18 end arch blocked x 28 y 19 end arch blocked x 28 y 20 end arch blocked x 28 y 21 end arch blocked x 28 y 22 end arch blocked x 28 y 23 end arch blocked x 28 y 24 end arch blocked x 28 y 25 end arch blocked x 28 y 26 end arch blocked x 28 y 27 end