# -*- coding: utf-8 -*- # hall_of_fame.py - A script handling 'hall of fame' lists # # Copyright (C) 2010-2012 The Crossfire Development Team # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # # # This script is intended to be bound to event objects, generally the apply one. # If the item this script is bound to is a SIGN, then it will display # its list of players, preceded by the own item's message (as header). # For any other item, the player is added to the list, with her title. If the event # object itself has a message, it will be displayed to the player if she is added # to the list. # # The script's parameters is the internal name of the quest. import Crossfire from CFDataFile import CFData player = Crossfire.WhoIsActivator() me = Crossfire.WhoAmI() event = Crossfire.WhatIsEvent() name = 'hall_of_fame_' + Crossfire.ScriptParameters() header = [ 'title' ] file = CFData(name, header) if me.Type == Crossfire.Type.SIGN: message = me.Message + "\n" keys = file.get_keys() for name in keys: message = message + name + " " + file.get_record(name)['title'] + "\n" if len(keys) == 0: message = message + "No one is recorded, will you attempt to be the first?" player.Write(message) Crossfire.SetReturnValue(1) else: record = file.get_record(player.Name) if record == 0: file.put_record({ '#' : player.Name, 'title' : player.Title }) if event.Message != None: player.Write(event.Message)