arch map region scorn name Mike Miller's house msg Creator: Huhanhi Created with : CF Java Map Editor Date: 3/23/2005 endmsg width 10 height 10 enter_x 6 enter_y 8 end arch woodfloor end arch wall_2_2_2 end arch woodfloor y 1 end arch wall_2_1_1 y 1 end arch woodfloor y 2 end arch wall_2_1_1 y 2 end arch woodfloor y 3 end arch window_win1 y 3 end arch woodfloor y 4 end arch wall_2_1_1 y 4 end arch woodfloor y 5 end arch wall_3_2 y 5 end arch woodfloor y 6 end arch wall_2_1_1 y 6 end arch woodfloor y 7 end arch window_win1 y 7 end arch woodfloor y 8 end arch wall_2_1_1 y 8 end arch woodfloor y 9 end arch wall_2_2_1 y 9 end arch woodfloor x 1 end arch wall_2_1_2 x 1 end arch woodfloor x 1 y 1 end arch chest_2 name mike miller's chest name_pl mike miller's chests no_pick 1 x 1 y 1 arch bones3 name Rat key msg A key made from rat bones... Yuck! endmsg type 21 name_pl Rat keys slaying ratkey0001 material 32 end arch goldcoin nrof 500 end end arch woodfloor x 1 y 2 end arch mdoor_closed_1 connected 1 x 1 y 2 end arch woodfloor x 1 y 3 end arch altar_trigger msg . . . Mike Miller stops drinking and says : Ooh, you killed the pixies! Now I can go to my cellar and have some bottles of wine. Thanks again! By the way, you can take the contents of the chest in the back room. endmsg invisible 1 slaying Angry Pixie's head food 1 connected 1 exp 0 last_sp 1 x 1 y 3 end arch woodfloor x 1 y 4 end arch wine x 1 y 4 end arch altar_trigger msg . . . Mike Miller stops drinking and says : Ooh, you killed the pixies! Now I can go to my cellar and have some bottles of wine. Thanks again! By the way, you can take the contents of the chest in the back room. endmsg invisible 1 slaying Angry Pixie's head food 1 connected 1 exp 0 last_sp 1 x 1 y 4 end arch woodfloor x 1 y 5 end arch wall_2_1_2 x 1 y 5 end arch woodfloor x 1 y 6 end arch woodfloor x 1 y 7 end arch dust_generic x 1 y 7 end arch woodfloor x 1 y 8 end arch woodfloor x 1 y 9 end arch wall_2_1_2 x 1 y 9 end arch woodfloor x 2 end arch wall_3_3 x 2 end arch woodfloor x 2 y 1 end arch wall_2_1_1 x 2 y 1 end arch woodfloor x 2 y 2 end arch wall_1_2 x 2 y 2 end arch woodfloor x 2 y 3 end arch guildmaster name Mike Miller msg @match noise|hear Yes. You can hear grinding sounds right now. They are so loud I'm afraid of going to my cellar to drink some wine! Or could it be coming from the neighbour's house? @match neighbor|neighbour You thought the house south of there was abandoned? No, I don't think so! @match house|abandoned|south In fact, people are certainly living in that house, since the treasure always changes! @match treasure Go look for yourself. It's in the house just south of here! You can see the treasure through the windows! @match wine Do not touch my wine! @match chest Do not open my chest! You will regret it!! Being afraid is not always a bad thing. @match afraid Hey nevertheless I'm not a wimp! Go look for yourself if you wish. @match wimp You say I'm a wimp?! Ok, right, try to attack me and you'll see!!! @match attack To attack me, press Ctrl + Arrow in my direction. Beware though, I might kill you. @match grinding|loud The noise seems to be coming from my cellar. @match cellar The cellar in the north-eastern corner of this room, but I shut the way with barrels. @match barrel|table Yes. That way, those pixies are blocked and can't come to attack me! Smart, aren't I? @match smart Of course I'm smart!!! @match pixie Yes, sorts of little fairies with wings. One of them tried to attack me in my cellar with a wand of firebolt!! I'd like to send out someone on a quest to clear my cellar but... @match firebolt|wand Go look for yourself if you really wish. Maybe you can find that wand. @match quest|send|someone You? You agree to clear my cellar? You?? AH AH AH... Well okay, if you can bring back the proof you've cleared the source of this noise, I'll provide a nifty little reward. @match proof|source Okay, bring me the head of an angry pixie. You'll get a nice reward. @match head|angry Just deposit it in front of me when you have found it. @match reward|key Hey, first go hunt down those pixies! @match * Can you hear the noise? endmsg weight 63129 no_pick 1 blocksview 1 randomitems imp level 15 exp 4000 speed 0.2 attacktype 31 dam 8 wc -50 hp 250 maxhp 250 ac 5 Con 2 sp 500 maxsp 500 Pow 100 path_attuned 271 see_invisible 1 can_see_in_dark 1 can_use_weapon 1 can_use_armour 1 can_use_ring 1 can_use_wand 1 can_use_rod 1 can_use_scroll 1 can_use_skill 1 stand_still 1 will_apply 8 pick_up 0 resist_physical 25 resist_magic 25 resist_fire 50 resist_electricity 50 resist_cold 50 resist_confusion 85 resist_acid 50 resist_drain 50 resist_weaponmagic 50 resist_ghosthit 50 resist_poison 25 resist_slow 50 resist_paralyze 75 resist_fear 100 resist_deplete 50 resist_turn_undead 100 resist_death 90 resist_chaos 80 resist_blind 80 resist_holyword 50 x 2 y 3 arch robe end arch quarterstaff end arch random_spells end arch random_spells end arch random_spells end arch random_talisman end arch random_wealth end end arch woodfloor x 2 y 4 end arch wine x 2 y 4 end arch altar_trigger msg . . . Mike Miller stops drinking and says : Ooh, you killed the pixies! Now I can go to my cellar and have some bottles of wine. Thanks again! By the way, you can take the contents of the chest in the back room. endmsg invisible 1 slaying Angry Pixie's head food 1 connected 1 exp 0 last_sp 1 x 2 y 4 end arch woodfloor x 2 y 5 end arch wall_1_3 x 2 y 5 end arch woodfloor x 2 y 6 end arch bones5 x 2 y 6 end arch woodfloor x 2 y 7 end arch note msg Now I understand why there are so many corpses near this chest. Do... not... ( The rest of the text is unreadable ) endmsg x 2 y 7 end arch corpse_pl name corpse type 122 name_pl corpses x 2 y 7 arch goldcoin nrof 4 end end arch woodfloor x 2 y 8 end arch chest_2 name suspicious chest type 4 no_pick 1 randomitems traps x 2 y 8 arch amulet name Gold-plated necklace name_pl Gold-plated necklaces value 1200 identified 1 end arch rune_poison_cloud level 15 dam 15 end arch potion_generic title of Cure Poison value 600 identified 1 sp 68 end arch random_gem end arch ring name silver ring face ring.117 name_pl silver rings value 600 identified 1 end end arch woodfloor x 2 y 9 end arch window_win2 x 2 y 9 end arch woodfloor x 3 end arch wall_2_1_2 x 3 end arch woodfloor x 3 y 1 end arch clock x 3 y 1 end arch woodfloor x 3 y 2 end arch altar_trigger msg . . . Mike Miller stops drinking and says : Ooh, you killed the pixies! Now I can go to my cellar and have some bottles of wine. Thanks again! By the way, you can take the contents of the chest in the back room. endmsg invisible 1 slaying Angry Pixie's head food 1 connected 1 exp 0 last_sp 1 x 3 y 2 end arch woodfloor x 3 y 3 end arch chair_1.4 x 3 y 3 end arch altar_trigger msg . . . Mike Miller stops drinking and says : Ooh, you killed the pixies! Now I can go to my cellar and have some bottles of wine. Thanks again! By the way, you can take the contents of the chest in the back room. endmsg invisible 1 slaying Angry Pixie's head food 1 connected 1 exp 0 last_sp 1 x 3 y 3 end arch woodfloor x 3 y 4 end arch altar_trigger msg . . . Mike Miller stops drinking and says : Ooh, you killed the pixies! Now I can go to my cellar and have some bottles of wine. Thanks again! By the way, you can take the contents of the chest in the back room. endmsg invisible 1 slaying Angry Pixie's head food 1 connected 1 exp 0 last_sp 1 x 3 y 4 end arch woodfloor x 3 y 5 end arch door_2 no_pass 0 x 3 y 5 end arch woodfloor x 3 y 6 end arch woodfloor x 3 y 7 end arch bones3 x 3 y 7 end arch woodfloor x 3 y 8 end arch bones5 x 3 y 8 end arch woodfloor x 3 y 9 end arch wall_2_1_2 x 3 y 9 end arch woodfloor x 4 end arch wall_2_1_2 x 4 end arch woodfloor x 4 y 1 end arch fireplace x 4 y 1 end arch woodfloor x 4 y 2 end arch chair_1.1 value 0 no_pick 1 x 4 y 2 end arch woodfloor x 4 y 3 end arch desk value 0 no_pick 1 x 4 y 3 arch goldcoin nrof 4 end arch random_wealth end end arch woodfloor x 4 y 4 end arch woodfloor x 4 y 5 end arch wall_1_4 x 4 y 5 end arch woodfloor x 4 y 6 end arch bed_1 no_pick 1 x 4 y 6 end arch woodfloor x 4 y 7 end arch bones2 x 4 y 7 end arch woodfloor x 4 y 8 end arch woodfloor x 4 y 9 end arch wall_2_1_2 x 4 y 9 end arch woodfloor x 5 end arch wall_2_1_2 x 5 end arch woodfloor x 5 y 1 end arch barrel x 5 y 1 end arch woodfloor x 5 y 2 end arch table_3 value 0 no_pick 1 x 5 y 2 end arch woodfloor x 5 y 3 end arch chair_1.2 value 0 no_pick 1 x 5 y 3 end arch woodfloor x 5 y 4 end arch woodfloor x 5 y 5 end arch wall_3_3 x 5 y 5 end arch woodfloor x 5 y 6 end arch wall_2_1_1 x 5 y 6 end arch woodfloor x 5 y 7 end arch wall_2_1_1 x 5 y 7 end arch woodfloor x 5 y 8 end arch wall_2_1_1 x 5 y 8 end arch woodfloor x 5 y 9 end arch wall_2_2_4 x 5 y 9 end arch wall_1_3 x 5 y 9 end arch woodfloor x 6 end arch wall_2_1_2 x 6 end arch woodfloor x 6 y 1 end arch woodfloor x 6 y 2 end arch barrel x 6 y 2 end arch woodfloor x 6 y 3 end arch woodfloor x 6 y 4 end arch woodfloor x 6 y 5 end arch wall_1_3 x 6 y 5 end arch woodfloor x 6 y 6 end arch chair no_pick 1 x 6 y 6 end arch woodfloor x 6 y 7 end arch woodfloor x 6 y 8 end arch woodfloor x 6 y 9 end arch oakdoor slaying /world/world_104_115 hp 45 sp 34 walk_on 1 x 6 y 9 end arch woodfloor x 7 end arch wall_2_1_2 x 7 end arch woodfloor x 7 y 1 end arch barrel x 7 y 1 end arch woodfloor x 7 y 2 end arch barrel x 7 y 2 end arch woodfloor x 7 y 3 end arch woodfloor x 7 y 4 end arch woodfloor x 7 y 5 end arch door_2 no_pass 0 x 7 y 5 end arch woodfloor x 7 y 6 end arch woodfloor x 7 y 7 end arch woodfloor x 7 y 8 end arch woodfloor x 7 y 9 end arch wall_1_4 x 7 y 9 end arch woodfloor x 8 end arch wall_2_1_2 x 8 end arch woodfloor x 8 y 1 end arch ladder_down slaying house3.bas1 hp 8 sp 1 x 8 y 1 end arch table_3 x 8 y 1 end arch woodfloor x 8 y 2 end arch barrel x 8 y 2 end arch woodfloor x 8 y 3 end arch woodfloor x 8 y 4 end arch woodfloor x 8 y 5 end arch wall_1_4 x 8 y 5 end arch woodfloor x 8 y 6 end arch table_4 no_pick 1 x 8 y 6 end arch booze identified 0 cursed 1 x 8 y 6 end arch woodfloor x 8 y 7 end arch table_4 no_pick 1 x 8 y 7 end arch woodfloor x 8 y 8 end arch woodfloor x 8 y 9 end arch wall_2_1_2 x 8 y 9 end arch woodfloor x 9 end arch wall_2_2_3 x 9 end arch woodfloor x 9 y 1 end arch wall_2_1_1 x 9 y 1 end arch woodfloor x 9 y 2 end arch wall_2_1_1 x 9 y 2 end arch woodfloor x 9 y 3 end arch wall_2_1_1 x 9 y 3 end arch woodfloor x 9 y 4 end arch wall_2_1_1 x 9 y 4 end arch woodfloor x 9 y 5 end arch wall_3_4 x 9 y 5 end arch woodfloor x 9 y 6 end arch wall_2_1_1 x 9 y 6 end arch woodfloor x 9 y 7 end arch wall_2_1_1 x 9 y 7 end arch woodfloor x 9 y 8 end arch wall_2_1_1 x 9 y 8 end arch woodfloor x 9 y 9 end arch wall_2_2_4 x 9 y 9 end