# Script for Lursendis the gourmet (/wolfsburg/lursendis). # Idea courtesy Yann Chachkoff. # # The script assumes you have: # * Lursendis # * a place where the player will drop the special omelet # # Copyright 2007 Nicolas Weeger # Released as GPL # # This script is supposed to be called for the time event of Lursendis. import Crossfire import CFMove import random key_status = 'gourmet_status' st_getting = 'getting' st_eating = 'eating' key_eating_step = 'eating_step' plate_x = 2 plate_y = 6 banquet_path = '/python/items/banquet.py' banquet_archetype = 'tome' event_archetype = 'event_apply' color = Crossfire.MessageFlag.NDI_GREEN # color to display messages def check_plate(): obj = whoami.Map.ObjectAt(plate_x, plate_y) while obj != None: if obj.NamePl == 'Farnass\'s Special Caramels' and obj.Slaying == 'Farnass\'s Special Caramel': if whoami.ReadKey(key_status) == st_getting: whoami.Map.Print('%s grabs %s and starts eating with an obvious pleasure.'%(whoami.Name, obj.Name)) obj.Quantity = obj.Quantity - 1 whoami.WriteKey(key_status, st_eating, 1) whoami.WriteKey(key_eating_step, str(random.randint(5, 10)), 1) Crossfire.SetReturnValue(1) return whoami.Say('Oh! Could this be...') whoami.WriteKey(key_status, st_getting, 1) Crossfire.SetReturnValue(1) return obj = obj.Above if whoami.ReadKey(key_status) == st_getting: # we were on the spot, but no more omelet... whoami.WriteKey(key_status, '', 1) def create_book(): book = whoami.Map.CreateObject(banquet_archetype, whoami.X, whoami.Y) book.Name = 'Unforgettable Banquet of %s'%whoami.Name book.NamePl = 'Unforgettable Banquets of %s'%whoami.Name event = book.CreateObject(event_archetype) event.Slaying = banquet_path event.Title = Crossfire.WhatIsEvent().Title def move_gourmet(): st = whoami.ReadKey(key_status) if st == st_getting: move = CFMove.get_object_to(whoami, plate_x, plate_y) if move == 0: check_plate() return elif move == 2: whoami.Say('Get outta my way!') Crossfire.SetReturnValue(1) return elif st == st_eating: step = int(whoami.ReadKey(key_eating_step)) - 1 if step == 0: whoami.WriteKey(key_eating_step, '', 1) whoami.WriteKey(key_status, '', 1) whoami.Say('Now that\'s what I call a caramel! Thank you very much!') whoami.Say('Here, take this as a token of my gratitude.') create_book() return whoami.WriteKey(key_eating_step, str(step), 1) Crossfire.SetReturnValue(1) return check_plate() whoami = Crossfire.WhoAmI() move_gourmet()