# -*- coding: utf-8 -*- #level.py # This is one of the files that can be called by an npc_dialog, # The following code runs when a dialog has a pre rule of 'level' # The syntax is ["level", "levelrequired"] # To deliver a True verdict, the player must be at or above level levelrequired ## DIALOGCHECK ## MINARGS 1 ## MAXARGS 1 ## \d ## ENDDIALOGCHECK targetlevel = int(args[0]) if len(args) == 1: if character.Level < targetlevel: verdict = False else: verdict = False #TODO - add support for checking the level of individual skills