are not 'autojoining' type. For some reason these walls do not retain some of their properties (e.g. blocks view). The code should probably also be tweeked to handle single arch wall objects better (or at least for simple walls - escape the wall joining routine and not to send out all those log errors for non-existant arches). Walls for random maps should not have smoothing either... git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2335 282e977c-c81d-0410-88c4-b93c2d0d6712 |
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decorstyles | ||
doorstyles | ||
exitstyles | ||
floorstyles | ||
misc | ||
monsterstyles | ||
specialmaps | ||
trapstyles | ||
treasurestyles | ||
wallstyles |