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dol-guldur.1
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Removed forced line breaks in message text to Dol-Guldur, Entry (brest/brittany/dol-guldur.1) in Brest.
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2012-01-26 05:52:49 +00:00 |
dol-guldur.2
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-02 01:49:04 +00:00 |
dol-guldur.3
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Removed forced line breaks in message text to Dol-Guldur, Library (brest/brittany/dol-guldur.3) in Brest.
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2012-01-26 05:54:28 +00:00 |
dol-guldur.4
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
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2008-12-02 01:49:04 +00:00 |
dol-guldur.5
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Removed forced line breaks in message text to Dol-Guldur, Armoury (brest/brittany/dol-guldur.5) in Brest.
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2012-01-26 05:56:18 +00:00 |
dol-guldur.6
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Removed forced line breaks in message text to Dol-Guldur, Master's Chamber (brest/brittany/dol-guldur.6) in Brest.
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2012-01-26 05:57:34 +00:00 |
enigme.1
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Removed forced line breaks in message text to Enigme, Entrance (brest/brittany/enigme.1) in Brest.
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2012-01-26 05:58:53 +00:00 |
enigme.2
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Removed forced line breaks in message text to Enigme, Level 2 (brest/brittany/enigme.2) in Brest.
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2012-01-26 05:59:52 +00:00 |
enigme.3
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Punctuation corrections in message text to Enigme, Level 3 (brest/brittany/enigme.3) in Brest.
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2012-01-26 06:01:18 +00:00 |
enigme.4
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Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, make the map name more descriptive
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2008-10-22 01:36:10 +00:00 |
enigme.5
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Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, make the map name more descriptive
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2008-10-22 01:36:10 +00:00 |
enigme.6
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Add no_spells tile under the spike walls to block the use of dimension door
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2008-12-18 07:39:16 +00:00 |
hole
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Removed forced line breaks in message text to Hole Lot of Pain (brest/brittany/hole) in Brest.
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2012-01-26 06:02:44 +00:00 |
jessy.1
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Removed forced line breaks in message text to Jessy Castle, Entrance (brest/brittany/jessy.1) in Brest.
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2012-01-26 06:03:48 +00:00 |
jessy.2
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Removed forced line breaks in message text to Jessy Castle, Level 2 (brest/brittany/jessy.2) in Brest.
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2012-01-26 06:05:00 +00:00 |
jessy.3
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Cosmetic wall changes for better merging with nearby doors, cave wall changes for more evenly rounded corners
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2008-11-27 06:11:21 +00:00 |
khazad.1
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Removed forced line breaks in message text to Khazad, Entrance (brest/brittany/khazad.1) in Brest.
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2012-01-27 05:46:51 +00:00 |
khazad.2
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Replace and phase out the (old) oakdoor graphic with something different
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2008-11-27 05:57:38 +00:00 |
khazad.3
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Replace and phase out the (old) oakdoor graphic with something different
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2008-11-27 05:57:38 +00:00 |
khazad.4
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Cosmetic changes - removed unnecessary wall blocks, inserted floor tiles were needed
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2008-11-27 06:02:25 +00:00 |
khazad.5
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Cosmetic changes - removed unnecessary wall blocks, inserted floor tiles were needed
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2008-11-27 06:02:25 +00:00 |
tower_of__zoon
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Removed forced line breaks and punctuation update in message text to Tower of Zoon (brest/brittany/tower_of__zoon) in Brest.
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2012-01-27 05:55:03 +00:00 |