maps/python/guilds/guildoracle.py

158 lines
5.8 KiB
Python

# Script for say event of guild member board
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#
# authors: majorwoo josh@woosworld.net, Avion temitchell@sourceforge.net
import Crossfire
import CFGuilds
import CFLog
import sys
import string
activator=Crossfire.WhoIsActivator()
activatorname=activator.Name
whoami=Crossfire.WhoAmI()
isDM=activator.DungeonMaster
log=CFLog.CFLog()
guildname=Crossfire.ScriptParameters() # 6 is say event
print "Activated %s" %guildname
if (guildname):
guild = CFGuilds.CFGuild(guildname)
guildhouse = CFGuilds.CFGuildHouses()
text = string.split(Crossfire.WhatIsMessage())
if guild.info(activatorname) == 0 and isDM == 0:
message = 'You don\'t belong to this guild!'
elif text[0] == 'help' or text[0] == 'yes':
if isDM:
message = '\nList of commands:\n-list\n-add <name>\n-remove <member>\n-info <member>\n-promote <member>\n-demote <member>\n-status <member> <status>\n-guildstatus <status>'
else:
message='\nList of commands:\n-list\n-remove <member>\n-info <member>\n-promote <member>\n-demote <member>\n-status <member> <status>'
elif text[0] == 'info':
if len(text)==2:
record = guild.info(text[1])
if record:
message = '%s' %record
else:
message = '%s is not a member' %text[1]
else:
message = 'Usage "info <member_name>"'
elif text[0] == 'remove':
if len(text)==2:
if guild.info(text[1]):
message = 'Removed %s from the guild' %text[1]
#delete them
guild.remove_member(text[1])
else:
#if we didn't find them on the board
message = '%s was not a member' %text[1]
else:
message = 'Usage "remove <member_name>"'
elif text[0] == 'list':
list = guild.list_members()
for member in list:
activator.Write(member)
message = 'Total members = ' + str(len(list))
elif text[0] == 'promote':
if len(text)==2:
record = guild.info(text[1])
if record:
if guild.promote_member(text[1]):
record = guild.info(text[1]) #refresh record
message = '%s promoted to %s' %(text[1], record['Rank'])
else:
message = 'You cannot promote %s' %text[1]
else:
message = '%s is not a member' %text[1]
else:
message = 'Usage "promote <member_name>"'
elif text[0] == 'demote':
if len(text)==2:
record = guild.info(text[1])
if record:
if guild.demote_member(text[1]):
record = guild.info(text[1]) #refresh record
message = '%s demoted to %s' %(text[1], record['Rank'])
else:
message = 'You cannot demote %s' %text[1]
else:
message = '%s is not a member' %text[1]
else:
message = 'Usage "demote <member_name>"'
elif text[0] == 'status':
if len(text)==3:
record = guild.info(text[1])
if record:
if guild.change_status(text[1],text[2]):
record = guild.info(text[1]) #refresh record
message = '%s now has status of %s' %(text[1], record['Status'])
else:
message = '%s is not a valid status' %text[2]
else:
message = '%s is not a member' %text[1]
else:
message = 'Usage "status <member_name> <status>\n%s"' %str(guild.status)
# DM commands
#add user directly
elif text[0] == 'add' and isDM:
if len(text)==2:
#check if they are a player
if log.info(text[1]):
#see if they are on the board already
if guild.info(text[1]):
#already a member
message = '%s is already a member.' %text[1]
else:
guild.add_member(text[1], 'Initiate')
message = 'Added %s to the guild' %text[1]
else:
message = 'Sorry, I don\'t know any %s' %text[1]
else:
message = 'Usage "add <membername>"'
#change guild status
elif text[0] == 'guildstatus' and isDM:
if len(text)==2:
record = guildhouse.info(guildname)
if record:
if guildhouse.change_status(guildname,text[1]):
record = guildhouse.info(text[1]) #refresh record
message = '%s now has status of %s' %(guildname, record['Status'])
else:
message = '%s is not a valid status' %text[1]
else:
message = '%s is not a guild' %guildname
else:
message = 'Usage "guildstatus <status>\n%s"' %str(guildhouse.status)
else:
message = 'What did you need?'
else:
message = 'Board Error'
whoami.Say(message)