maps/python
kbulgrien 0e01ae159d Add a comment that references ../scorn/kar/gork.msg as an example of how an
npc_dialog.py conversation can be made player friendly by using multiple
precondition flag values.  Without using this capability, conversation paths
can tend to be too linear or rigid and therefore produce unnecessary player
frustratation.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10467 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-15 05:04:45 +00:00
..
IPO Fix wrong price of objects in help for IPO. 2008-05-22 21:26:18 +00:00
casino
commands Add support for the "give" command, that allows a player to show an item to an NPC. 2007-12-23 01:19:42 +00:00
events Add support for the "give" command, that allows a player to show an item to an NPC. 2007-12-23 01:19:42 +00:00
gods
guilds New guild storage hall map based of the patch, [ 1854556 ] New Guild Storage Building (for laughing skulls guild), with included feature of using Python scripts for management and ownership 2008-04-07 01:31:47 +00:00
items python/items/ring_occidental_mages.py: 2008-08-11 05:56:51 +00:00
maps Add a new professor to the university, and associated scripts (only Lorkas lore, for now). Fix some lights and wrong desks. 2008-05-20 22:02:01 +00:00
misc Add a comment that references ../scorn/kar/gork.msg as an example of how an 2008-11-15 05:04:45 +00:00
monsters Modified all print of script to calls to Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message) 2007-11-08 23:36:22 +00:00
tod Add a "go to sleep" script based on time of day 2007-12-16 12:52:24 +00:00
.cvsignore
CFBank.py Modified all print of script to calls to Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message) 2007-11-08 23:36:22 +00:00
CFBoard.py
CFCampfire.py
CFDataFile.py Modified all print of script to calls to Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message) 2007-11-08 23:36:22 +00:00
CFDialog.py Comment the code, convert a few odd tabs to spaces, and make a couple minor 2008-11-15 04:52:11 +00:00
CFGamble.py
CFGuilds.py Modified all print of script to calls to Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message) 2007-11-08 23:36:22 +00:00
CFItemBroker.py
CFLog.py
CFMail.py
CFMapTransformer.py time of day script modified to use python, and simplified in use. 2007-11-22 22:29:06 +00:00
CFMove.py
CFTimeOfDay.py timeofday based python script 2007-11-19 23:21:00 +00:00
CFWorld.py
README

README

This directory is the proper directory for all python scripts for crossfire and the default location for importing CF modules.

The subdirectories are:

/: all shared files
/events: all script files called by a global server event
/items: all scripts embedded in archetypes
/IPO: all scripts relating to the Imperial Post and Bank system
/guilds: all scripts relating to guild management
/casino: all scripts related to the casino
/misc: other scripts

Script additions should be placed in a subdirectory, either existing, or when it makes sense, a new one.
Shared classes used for import should be placed in the root directory

All Python scripts added to this map repository should be tested with and valid for Python 2.3