maps/brest/zorn
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
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castle.basement0 Minor cosmetic changes to brest/zorn/castle.basement0 2007-02-15 23:28:26 +00:00
castle.mainfloor Changes to the main floor of Zorn castle. Some cosmetic, some to add exits 2006-08-13 03:25:49 +00:00
castle.upper.floor.one Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
castle.upper.floor.two Players could become trapped behind the guard gates. Fixed by adding levers. 2007-02-07 20:18:30 +00:00