maps/navar_city
rjtanner 3bf71df9fc Corrected a file path error with the Navar and Nurnberg Dragon Hangars. It was causing players to get drapped in a void-like map. RJT, Feb-11-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5480 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 07:48:36 +00:00
..
apartments region updates for some maps in navar and brest 2005-03-23 21:02:46 +00:00
casino_infernal Update of the maps for CFPython version 2.0. 2005-10-18 18:13:28 +00:00
dragon_hangar Corrected a file path error with the Navar and Nurnberg Dragon Hangars. It was causing players to get drapped in a void-like map. RJT, Feb-11-2007 2007-02-11 07:48:36 +00:00
dreaming_sage Make guild portals to ancient pupland use the 'time travel' map. Impliments feature request #1539206 2006-08-12 19:13:40 +00:00
illusion Maps: making tower of illusion exit consistent with the world again 2005-12-15 04:59:00 +00:00
jail Jail for navar 2006-01-04 03:10:49 +00:00
light Hide magic mouths, invisible exits, teleporters, and buttons below floor to prevent detection by show invisible. 2005-09-06 20:10:17 +00:00
magara/houses Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
misc Implemented feature request #1580069 'Bank in Navar missing exchange for jade' by adding the same currency conversion tables that the Scorn bank has (plat to jade, jade to plat, jade to amber, amber to jade.) RJT, Feb-04-2007 2007-02-05 01:47:28 +00:00
mlab Fix for bug #1475095 (Private area where player can get stuck). Set "can_roll" to 0 on the concrete blocks, so they 2006-08-19 20:43:34 +00:00
slums Hide magic mouths, invisible exits, teleporters, and buttons below floor to prevent detection by show invisible. 2005-09-06 20:10:17 +00:00
smugglers_cove Hide magic mouths, invisible exits, teleporters, and buttons below floor to prevent detection by show invisible. 2005-09-06 20:10:17 +00:00
temples Fix magic mouth for right altar. 2005-09-07 21:25:08 +00:00
tower Fix messages. 2005-09-07 21:26:05 +00:00
troll_canyon New quest maps, Strange Old Wizard, courtesy of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007 2007-02-03 04:35:15 +00:00
city1church1 Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
city1court Update of the maps for CFPython version 2.0. 2005-10-18 18:13:28 +00:00
city1enter Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
city1houses More theater stuff for navar 2005-11-26 23:58:08 +00:00
city1houses2 Hide magic mouths, invisible exits, teleporters, and buttons below floor to prevent detection by show invisible. 2005-09-06 20:10:17 +00:00
city1houses3 Hide magic mouths, invisible exits, teleporters, and buttons below floor to prevent detection by show invisible. 2005-09-06 20:10:17 +00:00
city1prison Hide magic mouths, invisible exits, teleporters, and buttons below floor to prevent detection by show invisible. 2005-09-06 20:10:17 +00:00
collosium Hide magic mouths, invisible exits, teleporters, and buttons below floor to prevent detection by show invisible. 2005-09-06 20:10:17 +00:00
spyhouse Working on quest, starts in azumauindo 2005-12-24 06:08:29 +00:00
warehouse1 Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
warehouse2 Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
warehouse3 Hide magic mouths, invisible exits, teleporters, and buttons below floor to prevent detection by show invisible. 2005-09-06 20:10:17 +00:00
warehouse4 Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
warehouse5 Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
warehouse6 Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
warehouse7 Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
warehouse8 Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00