maps/pup_land
kbulgrien 0df73a0fa6 - lake arch replaced by sea_nsew to remove grass from water perimeter inside
house.  Gave name of Bath to the tile.  Other changes due to CFJavaEditor.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5592 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:10:56 +00:00
..
ancient Add proper plural name to Necomancer's ring. 2006-07-16 22:18:49 +00:00
begin Hide magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible. 2005-09-11 12:51:43 +00:00
castle_eureca Add additional handles to prevent players from being trapped. 2006-04-05 19:28:04 +00:00
cave_weapon Hide magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible. 2005-09-11 12:51:43 +00:00
guilds Make guild portals to ancient pupland use the 'time travel' map. Impliments feature request #1539206 2006-08-12 19:13:40 +00:00
jk Fix bug #1277774 by making summoner stand still 2005-10-09 10:05:49 +00:00
kurte - Primarily changed "arch biglake*" to "arch sea*" so that water tiles are 2007-02-11 19:42:09 +00:00
lone_town - lake arch replaced by sea_nsew to remove grass from water perimeter inside 2007-02-24 08:10:56 +00:00
nurnberg Corrected a file path error with the Navar and Nurnberg Dragon Hangars. It was causing players to get drapped in a void-like map. RJT, Feb-11-2007 2007-02-11 07:48:36 +00:00
ordeal Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
pplant Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
raffle - Fix spelling. While at it, undo line wrapping in msg/endmsg. 2006-10-16 04:09:13 +00:00
rainbow - Fix bug introduced when replacing big lake tiles with sea tiles. The dragon 2007-02-11 21:54:11 +00:00
ruin_barbarian Hide magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible. 2005-09-11 12:51:43 +00:00
s_f Move invisible door above floor tile; this allows 'show invisible' to discover it. 2006-11-09 19:48:37 +00:00
barrier Hide magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible. 2005-09-11 12:51:43 +00:00
hall2 Fix spelling error. 2005-04-09 08:20:22 +00:00
hall_of_fame Hide magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible. 2005-09-11 12:51:43 +00:00
hq Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
hq_ud Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
port_e reverting last commit, which was supposed to happen on the branch 2006-08-13 19:03:43 +00:00
port_e_house - Primarily changed "arch biglake*" to "arch sea*" so that water tiles are 2007-02-11 19:42:09 +00:00
port_w Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
terminal Forgot to block dimension door to the East dragon. Fixed. 2006-01-06 02:15:17 +00:00
terminal_u1 Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
world Add missing exits to prevent players from experiencing a cut off world. 2005-12-10 18:42:33 +00:00