| .. | 
		
		
			
			
			
			
				| angrygiant | Unify Created: and Modified: map headers. | 2007-11-02 22:49:56 +00:00 | 
		
			
			
			
			
				| barracks | Unify Created: and Modified: map headers. | 2007-11-02 22:49:56 +00:00 | 
		
			
			
			
			
				| bowyer | Replace obsolete field slow_move with move_slow/move_slow_penalty. | 2007-11-18 23:16:20 +00:00 | 
		
			
			
			
			
				| breezy_acres | Update spellcasting objects to use inventory objects. | 2007-11-04 19:05:10 +00:00 | 
		
			
			
			
			
				| breezy_under | Add missing floors under walls in /scorn/houses/breezy_under | 2008-06-06 13:31:01 +00:00 | 
		
			
			
			
			
				| breezy_under2 | Update spellcasting objects to use inventory objects. | 2007-11-04 19:05:10 +00:00 | 
		
			
			
			
			
				| chess_club | Unify Created: and Modified: map headers. | 2007-11-02 22:49:56 +00:00 | 
		
			
			
			
			
				| cornerbrook | Fix two mixed up connections in /scorn/houses/cornerbrook to make the right messagess display for the right events. | 2008-06-06 13:29:32 +00:00 | 
		
			
			
			
			
				| cornerbrook_under | Unify Created: and Modified: map headers. | 2007-11-02 22:49:56 +00:00 | 
		
			
			
			
			
				| easy_house.1.a | Fix mat seen as a chest. | 2007-12-16 22:08:36 +00:00 | 
		
			
			
			
			
				| easy_house.1.b | Unify Created: and Modified: map headers. | 2007-11-02 22:49:56 +00:00 | 
		
			
			
			
			
				| easy_house.1.c | Unify Created: and Modified: map headers. | 2007-11-02 22:49:56 +00:00 | 
		
			
			
			
			
				| farmhouse | Unify Created: and Modified: map headers. | 2007-11-02 22:49:56 +00:00 | 
		
			
			
			
			
				| house.haunted | Unify Created: and Modified: map headers. | 2007-11-02 22:49:56 +00:00 | 
		
			
			
			
			
				| house.haunted2 | Run MapNormalizer script on all maps. | 2008-05-30 07:32:24 +00:00 | 
		
			
			
			
			
				| house1 | Unify Created: and Modified: map headers. | 2007-11-02 22:49:56 +00:00 | 
		
			
			
			
			
				| house2 | Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script. | 2008-05-23 10:52:18 +00:00 | 
		
			
			
			
			
				| house3.1st | Updated map header. | 2008-07-19 23:02:35 +00:00 | 
		
			
			
			
			
				| house3.2nd | Unify Created: and Modified: map headers. | 2007-11-02 22:49:56 +00:00 | 
		
			
			
			
			
				| house3.bas1 | Updated map header. | 2008-07-19 23:02:35 +00:00 | 
		
			
			
			
			
				| house3.bas2 | Update spellcasting objects to use inventory objects. | 2007-11-04 19:05:10 +00:00 | 
		
			
			
			
			
				| jeweler | Unify Created: and Modified: map headers. | 2007-11-02 22:49:56 +00:00 | 
		
			
			
			
			
				| jones | Make the trap on the treasure chest less deadly for new players - removed the spikes trap and set a fixed damage amount on the rune of shocking | 2007-11-04 07:20:19 +00:00 | 
		
			
			
			
			
				| kitchen | Unify Created: and Modified: map headers. | 2007-11-02 22:49:56 +00:00 | 
		
			
			
			
			
				| map.fr.ruin | Synchronize with branch - maps names and map difficulty settings | 2007-10-26 01:41:16 +00:00 | 
		
			
			
			
			
				| maze1 | Merge existing changes from trunk; make Fun House map a little more friendly to new players by replacing the skeletons with zombies, then reducing the number of initial zombies by 2 and also only having one zombie generator | 2007-11-04 07:08:16 +00:00 | 
		
			
			
			
			
				| messhall | Unify Created: and Modified: map headers. | 2007-11-02 22:49:56 +00:00 | 
		
			
			
			
			
				| newhouse1 | Unify Created: and Modified: map headers. | 2007-11-02 22:49:56 +00:00 | 
		
			
			
			
			
				| resir | In /scorn/houses/resir move magic mouth to below floor, in /scorn/houses/wizz.lev1.pass1 remove duplicate wall tile under another wall tile. | 2008-06-06 13:42:15 +00:00 | 
		
			
			
			
			
				| riverside_manor | Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script. | 2008-05-23 10:52:18 +00:00 | 
		
			
			
			
			
				| riverside_under | Update spellcasting objects to use inventory objects. | 2007-11-04 19:05:10 +00:00 | 
		
			
			
			
			
				| rolanda | Add missing "difficulty 1" to some maps in Scorn containing no monsters (just NPC or empty). | 2008-07-17 15:28:26 +00:00 | 
		
			
			
			
			
				| scorn_trappers | Add missing "difficulty 1" to some maps in Scorn containing no monsters (just NPC or empty). | 2008-07-17 15:28:26 +00:00 | 
		
			
			
			
			
				| smithery | Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script. | 2008-05-23 10:52:18 +00:00 | 
		
			
			
			
			
				| tannery | Add missing "difficulty 1" to some maps in Scorn containing no monsters (just NPC or empty). | 2008-07-17 15:28:26 +00:00 | 
		
			
			
			
			
				| wizardw | Unify Created: and Modified: map headers. | 2007-11-02 22:49:56 +00:00 | 
		
			
			
			
			
				| wizz.entry | Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script. | 2008-05-23 10:52:18 +00:00 | 
		
			
			
			
			
				| wizz.lev1 | Add missing floor tiles, removed redundant walls, added map difficulty, cosmetic changes with bwall_ arrangements | 2007-11-07 06:05:12 +00:00 | 
		
			
			
			
			
				| wizz.lev1.pass1 | In /scorn/houses/resir move magic mouth to below floor, in /scorn/houses/wizz.lev1.pass1 remove duplicate wall tile under another wall tile. | 2008-06-06 13:42:15 +00:00 | 
		
			
			
			
			
				| woodhouse | Add missing "difficulty 1" to some maps in Scorn containing no monsters (just NPC or empty). | 2008-07-17 15:28:26 +00:00 |