maps/python
Kevin Zheng 18abd151e1 Add 'resetdialog' for DMs to reset dialog state
Help DMs test and debug dialogs by adding a hidden 'resetdialog' match
that resets per-character dialog state.
2021-07-24 21:03:56 -07:00
..
CFReputation Store factions/reputation information in a file instead of memory. 2021-05-28 19:15:17 +02:00
IPO Improve package sending help text in the IPO 2021-03-30 05:50:25 +00:00
casino The casino code for major wins (in all the different slot types) was missing a cast to integer, this resulted in a traceback on Python 3.x. 2009-02-14 18:00:40 +00:00
commands When dipping a scroll, remove knowledge marker and reset name. 2021-02-09 21:26:26 +00:00
dialog Fix print() 2019-11-27 23:25:27 +00:00
events Fix type error by converting explicitely to int. 2021-04-07 18:35:48 +00:00
gods Explicitly convert to int. 2020-12-27 16:31:47 +00:00
guilds Remove executable flag on maps. 2021-05-13 12:28:34 +02:00
items Fix type error by converting explicitely to int. 2021-04-07 18:35:48 +00:00
maps Fix invalid conversion. 2021-02-12 13:15:55 +00:00
misc Add reputation-based trigger 2018-12-30 05:15:57 +00:00
monsters Remove redundant semicolons. 2016-06-19 15:19:52 +00:00
pshop Make it possible for players to rent private shops. 2014-05-25 21:55:18 +00:00
quests Fix potential for NoneType as player if Owner is null on non-player activator. 2020-12-20 03:54:58 +00:00
start Adapt to renamed face names. 2011-06-26 18:33:01 +00:00
tod Adjusted the error message to reflect the name of the script. 2015-05-17 19:11:40 +00:00
CFBank.py Restore original CFBank API 2017-07-27 06:35:06 +00:00
CFBoard.py Avoid features in the python scripts that are removed from python 3.0. This is confirmed to still work on at least python 2.5 and as far as I understand the docs also python 2.4 2009-01-30 01:32:19 +00:00
CFCampfire.py Run whitespace cleanup script in maps/python. 2009-01-30 01:22:22 +00:00
CFDataBase.py Make it possible for players to rent private shops. 2014-05-25 21:55:18 +00:00
CFDataFile.py Minor code cleanup in some python modules (removing unused variables, cleaning up some if tests, removing import statements for some modules that were then never used. 2009-10-14 16:13:29 +00:00
CFDialog.py Add 'resetdialog' for DMs to reset dialog state 2021-07-24 21:03:56 -07:00
CFGamble.py Fix tab error in CFGamble.py 2009-02-11 21:20:20 +00:00
CFGuildClearance.py Remove trailing whitespace. 2013-05-09 11:08:11 +00:00
CFGuilds.py Fix typo. 2013-06-09 16:54:22 +00:00
CFItemBroker.py Correctly handle items with nrof 0. 2011-05-29 18:27:46 +00:00
CFLog.py Patch #1550744 (Python scripts should not hardcode timezones) courtesy Mark Kidder 2006-09-02 14:26:26 +00:00
CFMail.py Avoid features in the python scripts that are removed from python 3.0. This is confirmed to still work on at least python 2.5 and as far as I understand the docs also python 2.4 2009-01-30 01:32:19 +00:00
CFMapTransformer.py Minor code cleanup in some python modules (removing unused variables, cleaning up some if tests, removing import statements for some modules that were then never used. 2009-10-14 16:13:29 +00:00
CFMove.py Use the wrapper move_to() function, remove unused function. 2012-07-08 16:19:43 +00:00
CFTimeOfDay.py Run whitespace cleanup script in maps/python. 2009-01-30 01:22:22 +00:00
CFWorld.py Minor code cleanup in some python modules (removing unused variables, cleaning up some if tests, removing import statements for some modules that were then never used. 2009-10-14 16:13:29 +00:00
Move_Fog.py fine tuned fog duration and speed 2010-08-17 23:37:34 +00:00
Moving_Fog.py Fix fog with Python 3 2021-01-05 17:08:34 +00:00
README Remove trailing whitespace. 2007-03-24 13:15:00 +00:00

README

This directory is the proper directory for all python scripts for crossfire and the default location for importing CF modules.

The subdirectories are:

/: all shared files
/events: all script files called by a global server event
/items: all scripts embedded in archetypes
/IPO: all scripts relating to the Imperial Post and Bank system
/guilds: all scripts relating to guild management
/casino: all scripts related to the casino
/misc: other scripts

Script additions should be placed in a subdirectory, either existing, or when it makes sense, a new one.
Shared classes used for import should be placed in the root directory

All Python scripts added to this map repository should be tested with and valid for Python 2.3