maps/scorn/oldcity
rjtanner 8e17c473c9 Applied patch [ 1992525 ] Typo Fix in Scorn Oldcity by Creidieki M. Crouch with some additional spelling corrections
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9322 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-13 17:01:05 +00:00
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end In /scorn/oldcity/*: Add missing floor under wall tiles, move magic_ear under floor, fix broken "no animation and custom face" exit. 2008-06-06 14:04:32 +00:00
oldcity1 Applied patch [ 1992525 ] Typo Fix in Scorn Oldcity by Creidieki M. Crouch with some additional spelling corrections 2008-06-13 17:01:05 +00:00
oldcity2 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
oldcity3 Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script. 2008-05-23 10:52:18 +00:00
oldcity6 In /scorn/oldcity/*: Add missing floor under wall tiles, move magic_ear under floor, fix broken "no animation and custom face" exit. 2008-06-06 14:04:32 +00:00
oldcity7 In /scorn/oldcity/*: Add missing floor under wall tiles, move magic_ear under floor, fix broken "no animation and custom face" exit. 2008-06-06 14:04:32 +00:00
oldcity8 In /scorn/oldcity/*: Add missing floor under wall tiles, move magic_ear under floor, fix broken "no animation and custom face" exit. 2008-06-06 14:04:32 +00:00
oldcity9 Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting. 2007-02-23 03:21:14 +00:00
oldcity10 Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting. 2007-02-23 03:21:14 +00:00
oldcity11 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
oldcity12 Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script. 2008-05-23 10:52:18 +00:00
oldcity13 - Wall piece under floor moved above floor. 2007-09-29 16:41:26 +00:00
oldcity14 Changes due to map editor reformatting. 2007-09-08 21:36:34 +00:00
oldcity15 Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
oldcity15e Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
oldcity54 In /scorn/oldcity/*: Add missing floor under wall tiles, move magic_ear under floor, fix broken "no animation and custom face" exit. 2008-06-06 14:04:32 +00:00