maps/darcap
rjtanner 7009fbe21a Added no_magic tiles outside the exit doors of Cameron's Tavern (darcap/darcap/tavern) in Darcap as a way to prevent players from entering the exterior of the map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19684 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-07 20:47:00 +00:00
..
castle
cave
darcap Added no_magic tiles outside the exit doors of Cameron's Tavern (darcap/darcap/tavern) in Darcap as a way to prevent players from entering the exterior of the map. 2014-10-07 20:47:00 +00:00
lynn
pygmy_forest Run MapNormalizer editor script on all map files. 2013-07-19 10:23:00 +00:00
quest
raffle
temple_justice
town2
undead
README
darcap.quests Quest: pygmy forest. 2012-05-27 11:09:07 +00:00
house1
village1

README

This directory (darcap) contains what was dtabb in the
maps-small distribution.  I called it darcap to better represent
the main city in the area.

caterham was merged into darcap - there were only a few connected
buildings, and didn't seem like too much sense to make a separate
city just for them.