maps/editor/pickmaps
partmedia a853928149 Add pickmap for common Python objects
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20950 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-13 00:19:22 +00:00
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NPC Change face from priestnew to priest - the class animation uses 2011-10-19 05:16:31 +00:00
armour Update pickmap names. 2008-04-04 23:21:41 +00:00
background Update pickmap names. 2008-04-04 23:21:41 +00:00
castles Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
connected Update pickmap names. 2008-04-04 23:21:41 +00:00
exit Update pickmap names. 2008-04-04 23:21:41 +00:00
food Update pickmap names. 2008-04-04 23:21:41 +00:00
indoor Move deposit box code to separate file 2017-07-27 06:35:26 +00:00
monster Replace '[large_]gargolye' arch with '[large_]gargoyle'. 2012-11-18 12:22:43 +00:00
python Add pickmap for common Python objects 2019-08-13 00:19:22 +00:00
river Adapt to renamed archetype names. 2011-11-05 22:37:30 +00:00
runes Update pickmap names. 2008-04-04 23:21:41 +00:00
supernatural Update pickmap names. 2008-04-04 23:21:41 +00:00
town Unify Created: and Modified: map headers. 2007-11-02 22:49:56 +00:00
treasure Update pickmap names. 2008-04-04 23:21:41 +00:00
wall Add pickmap for a few common types of walls. 2014-06-06 01:33:46 +00:00
wall special Add various stone walls. 2015-05-17 18:56:35 +00:00
weapon Update pickmap names. 2008-04-04 23:21:41 +00:00