maps/quests
rjtanner 2516169e40 Partial implementation of Patch [ 2121249 ] Updated Saromok Maps; put daylight casting walls on every map (under the floor) to prevent nightfall+stealth+invis trick
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9914 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-23 00:34:49 +00:00
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cd Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-21 22:31:42 +00:00
greyshield In quests/greyshield/Greysword: Add missing woodfloor arches in some places. In quests/greyshield/Fortress: Remove some floor tiles hidden under another layer of floor tiles, fix a @match. 2008-06-13 12:35:43 +00:00
hendel Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-21 22:31:42 +00:00
mak Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-21 22:31:42 +00:00
mcz Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-21 22:31:42 +00:00
peterm Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-22 00:54:11 +00:00
saromok Partial implementation of Patch [ 2121249 ] Updated Saromok Maps; put daylight casting walls on every map (under the floor) to prevent nightfall+stealth+invis trick 2008-09-23 00:34:49 +00:00
skud Context correction in magic mouth messages, replaced parish (church community) with perish (to destroy) 2008-06-24 17:33:23 +00:00
todd/aljwaf Removed /quests/todd/aljwaf/ruins, the map has been integrated into big world since long ago. 2008-06-03 19:54:58 +00:00