maps/pup_land/ancient/castle
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
..
castle.1 Replace "no_pass" with "move_block". 2007-04-05 21:37:01 +00:00
castle.2 Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
castle.3 Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
castle.4 Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
castle.5 Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
castle.6 Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
castle.ud1 Add explicit 'move_type walk' to all monsters. 2007-03-24 14:31:35 +00:00
ghoswolte Hide magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible. 2005-09-11 12:51:43 +00:00
gothwolte.1 Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
gothwolte.2 Convert obsolete 'flying' attribute to 'move_type' attributes. 2007-03-25 10:54:57 +00:00
gothwolte.3 Replace "no_pass" with "move_block". 2007-04-05 21:37:01 +00:00