maps/marksel
rjtanner 0ad672ce3b Major cosmetic overhaul to Sages Tower in Marksel. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14430 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-24 04:17:41 +00:00
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cellar
church
grumms_inn - Spelling corrections. 2009-07-18 17:14:05 +00:00
grumms_inn2
keep Fix oakdoor so that it uses the correct archetype (vs the one that can be destroyed) 2008-12-23 07:11:03 +00:00
mines
shop Redesign of the Marksel Shoppe in Marksel. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. 2011-04-24 03:13:07 +00:00
wizard Major cosmetic overhaul to Sages Tower in Marksel. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. 2011-04-24 04:17:41 +00:00