maps/pup_land/pplant
rjtanner 78acffa9ac Cosmetic changes with how fence sections merge with nearby walls for Power Plant, Dungeon Level 3 in Pup Land. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15231 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 03:07:16 +00:00
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pplant1 Replace recently updated oakdoors with new archetype and recycled graphic, updated map entrance coordinates. Requires archetype r10798 or newer. 2008-12-04 06:34:56 +00:00
pplant2 (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-26 01:22:39 +00:00
pplant3 Cosmetic changes with how fence sections merge with nearby walls for Power Plant, Level 3 in Ancient Pup Land. No functional changes. 2011-10-22 02:54:12 +00:00
pplant_ud1 Cosmetic changes with how fence sections merge with nearby walls for Power Plant, Dungeon Level 1 in Ancient Pup Land. No functional changes. 2011-10-22 02:57:46 +00:00
pplant_ud2 Replaced blocked (black) sections of the cave with grey cave walls to Power Plant, Dungeon Level 2. Cosmetic change only, no functional changes. 2011-10-22 03:03:16 +00:00
pplant_ud3 Cosmetic changes with how fence sections merge with nearby walls for Power Plant, Dungeon Level 3 in Pup Land. No functional changes. 2011-10-22 03:07:16 +00:00
pup_land-1.0-README Add pup_land maps to maps-bigworld. Other than the return exits being 2002-05-22 07:19:41 +00:00