maps/scorn
kbulgrien 67c439b1b6 - Tags reordered due to reordering caused by save in CFJavaEditor.
- Furniture and characters moved throughout map so that standing by
  one NPC and talking only gets a response from the NPC closest to
  the player.  Previously several NPCs answered when they were not
  the closest NPC to the player.
- Character msg/endmsg text changes: redundant match strings removed;
  line wrapping removed.  Minor formatting/spelling/grammar changes.
- Dilek:  msg/endmsg refers to empty booze bottle on table, but none
  was there.  Added an empty booze bottle to Dilek's table.
- BRAGH O'LEARY: Add match strings job and name to make it more likely
  that someone can eke conversation out of him.  By default he was so
  standoffish you might not keep trying to chat with him.  His booze
  is fixed to now render on top of, instead of under, the table.
- West-wall wizard in red garb: One of his hints relates to the Pirate
  Den that moved to Wolfsburg.  Adjusted the "easy" magic ear message
  to mention Wolfsburg in that part of the text.  Also added name and
  job match strings.
- Wizard with an aura of great power:  Added match string message for
  job and name.
- Slot machines had "slaying" without a target value.  CFJavaEditor
  removed the lines.
- Bingo room table/altar on same coordinates were split up to put the
  table back in the middle line of tables.
- Dwarf lumberjack:  Now has a "name".
- Mark, 1st Tier warrior, dwarf miner, beholder, dwarf lumberjack,
  wounded fighter, pirate, pupland elves, conjurer, emissary:  Added
  name and/or job matches.
- Reworked pupland elf's conversation a bit.
- Brum talked about the Black Ice mountains, but there are no other
  references to them by that name, so now he tells you where they
  are.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5031 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-19 05:27:09 +00:00
..
anthony Cosmetic changes to the Scorn portgate map and make the Exits for the port 2006-08-26 22:30:45 +00:00
apartment Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
cannery Added patch #1531289 from the sf.net-Patchtracker 2006-08-01 10:13:20 +00:00
crow/train It was pointed out that the random_potion was too easy to get. Fixed. 2005-09-15 18:47:47 +00:00
dtabb Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
guilds Make guild portals to ancient pupland use the 'time travel' map. Impliments feature request #1539206 2006-08-12 19:13:40 +00:00
houses - Add map_layer item to food items and townsman3 so that they 2006-10-06 04:07:21 +00:00
kar - Gork conversation adjustments. Match strings are now regular expressions. 2006-10-08 02:41:08 +00:00
magara Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
mansion Added patch #1531289 from the sf.net-Patchtracker 2006-08-01 10:13:20 +00:00
misc Add 'ledges' beside the jail teleporters, to prevent players brought there by the 'arrest' command from stepping off of the teleporter. Update the instructions sign to mention the 'arrest' command. 2006-10-07 19:24:38 +00:00
oldcity - Oldcity skeleton riddle spelling fix (then --> than). 2006-09-20 06:02:30 +00:00
peterm Applied patch #1145089 (cavesomething) to add region support 2005-03-15 21:44:56 +00:00
shops - Tweak spelling/grammar in IPO 2006-09-21 03:58:15 +00:00
taverns - Tags reordered due to reordering caused by save in CFJavaEditor. 2006-10-19 05:27:09 +00:00
temples - Minor grammatical tweak; add another message; remove redundant match strings. 2006-10-16 04:38:43 +00:00
towers Added patch #1531289 from the sf.net-Patchtracker 2006-08-01 10:13:20 +00:00
README Update scorn maps with changes that have been made in the main map 2002-05-20 03:46:07 +00:00

README

Scorn is located on world maps _104_115 and _105_115.  Some touchup of the
terrain immediately surrounding the city has been touched up some.