maps/port_joseph/town
ryo_saeba 4d3bc46f1d Small empty house.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6330 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-23 20:52:32 +00:00
..
church Replace "no_pass" with "move_block". 2007-04-05 21:37:01 +00:00
churchcrypt Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
churchtower Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
dshark Replace pier_ with bench_ archetypes to make up the bar, this partially addresses bug 1657715 with a movement allow issue, the bench looks somewhat better and prevents players and monsters from walking over the bar 2007-05-06 19:32:35 +00:00
generalstore Remove trailing whitespace. 2007-03-24 13:15:00 +00:00
inn Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
ixalovh_shrine Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
portia Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
portia2 Remove trailing whitespace. 2007-03-24 13:15:00 +00:00
ruined_home Small empty house. 2007-05-23 20:52:32 +00:00
tomassos_house Replace "no_pass" with "move_block". 2007-04-05 21:37:01 +00:00