maps/quests
rjtanner 22326a9e1b Added no_spells tiles on the other side of the doorways to prevent players from using dimension door to access areas they shouldn't or from getting trapped in such areas by accident
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10837 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 00:49:43 +00:00
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cd Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:43:50 +00:00
greyshield Replace and phase out the (old) oakdoor graphic with something different 2008-11-30 05:47:35 +00:00
hendel Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-21 22:31:42 +00:00
mak Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:43:50 +00:00
mcz Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-21 22:31:42 +00:00
peterm Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:43:50 +00:00
saromok Added no_spells tiles on the other side of the doorways to prevent players from using dimension door to access areas they shouldn't or from getting trapped in such areas by accident 2008-12-05 00:49:43 +00:00
skud Add snow tiles underneath the ice tiles 2008-10-22 02:10:57 +00:00
todd/aljwaf Unique map names and made area name and references consistent (Narcopia -> Narcopin) 2008-10-31 00:39:39 +00:00