maps/santo_dominion
rjtanner 6b79df8b8f Wording clarification (You sence Immense magic is senced behind -> Immense magic is senced from behind) to Temple Naive, Level 2 (santo_dominion/temple_naive/templenaive.2) in Santo Dominion.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16494 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-07 06:37:17 +00:00
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eeur Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:55:59 +00:00
espen Cosmetic change with how fence (swall) section merges with nearby wall, changed fence section in the fireball area to match other corners in Lord Ramsdre Mansion, Dungeon Level 1 (santo_dominion/espen/espen1) in Santo Dominion. No functional changes. 2012-01-06 06:29:48 +00:00
guilds/drunken_barbarian Fix guilds portals to Brest. 2012-01-01 15:35:09 +00:00
houses Restore message text to exits 2008-12-11 06:35:25 +00:00
lord_byron Fix maps that allow stealing unpaid items from shops. 2010-11-05 21:22:21 +00:00
magara Technical change to Santo Dominion Well (santo_dominion/magara/well/top) in Santo Dominion. Removed duplicate ground tiles. No functional changes. 2012-01-07 05:23:23 +00:00
mudman Removed forced line breaks in message text to Mudman's Place, Eastern Swamp (santo_dominion/mudman/mudman.3) in Santo Dominion. 2012-01-07 05:48:06 +00:00
shaft Removed forced line breaks in message text to UndeadShaft, 4th Level (santo_dominion/shaft/undeadshaft.4) in Santo Dominion. 2012-01-07 06:26:43 +00:00
shops Removed forced line breaks in message text to Eliks General Store (santo_dominion/shops/eliks) in Santo Dominion. 2012-01-07 06:30:08 +00:00
temple_naive Wording clarification (You sence Immense magic is senced behind -> Immense magic is senced from behind) to Temple Naive, Level 2 (santo_dominion/temple_naive/templenaive.2) in Santo Dominion. 2012-01-07 06:37:17 +00:00
basement (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-25 06:24:13 +00:00
blue_wizard.msg Make the Mudman a quest. 2011-07-17 13:49:51 +00:00
city_hall Removed forced line breaks in message text to Santo Dominion City Hall (santo_dominion/city_hall) in Santo Dominion. 2012-01-05 05:29:33 +00:00
crossfire Overhaul 'New Cthulhu Church' to include walls around the map and have them merge nicely 2008-11-30 07:09:51 +00:00
den Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic 2008-09-27 06:23:32 +00:00
house_of_hell (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-25 06:24:13 +00:00
just_preliminary (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-25 06:24:13 +00:00
map.and.sale Removed forced line breaks in message text to St. Dominion Sale (santo_dominion/map.and.sale) in Santo Dominion. 2012-01-05 05:19:16 +00:00
map.stigkr.1 (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-26 02:06:25 +00:00
map.stigkr.2 Removed forced line breaks in message text to Stig's Hut, Level 2 (santo_dominion/map.stigkr.2) in Santo Dominion. 2012-01-05 05:14:32 +00:00
noble_rest Removed empty msg tags to The Noble Resting (santo_dominion/noble_rest) in Santo Dominion. 2012-01-06 06:08:10 +00:00
noble_rest_2nd Removed some of the columns around the stairs, they were causing display and merging issues with the walls and railing (swall). 2011-09-30 03:35:42 +00:00
north_barn Removed forced line breaks in message text to North Barn (santo_dominion/north_barn) in Santo Dominion. 2012-01-05 05:25:10 +00:00
north_farm Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:55:59 +00:00
peacock Removed forced line breaks in message text to The Little Peacock (santo_dominion/peacock) in Santo Dominion. 2012-01-05 05:16:14 +00:00
santo_dominion.quests Make the Mudman a quest. 2011-07-17 13:49:51 +00:00
sdgatehouse Region correction for Santo Dominion Gatehouse (was santo dominion, now santodominion) 2011-11-11 23:48:28 +00:00
sdomino_appartment Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:55:59 +00:00
south_barn Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:55:59 +00:00
tavern Removed forced line breaks in message text to The Golden Lion (santo_dominion/tavern) in Santo Dominion. 2012-01-05 05:27:46 +00:00
tavern.2ndfloor Removed empty msg tags to The Golden Lion, 2nd Floor (santo_dominion/tavern.2ndfloor) in Santo Dominion. 2012-01-06 06:15:41 +00:00
tavern.downstairs Cosmetic wall changes for nicer merging 2008-12-23 07:40:49 +00:00
tobias Update message text (potions -> potion) since the reward is one potion in Tobias Tower (santo_dominion/tobias) in Santo Dominion. 2012-01-06 06:20:20 +00:00
tobias.top (Inprogress checkin) Update map names to make them unique and more descriptive 2008-10-26 06:35:49 +00:00
tollpost Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer. 2008-12-03 01:55:59 +00:00