maps/mlab
anmaster 1e5dce1077 Add some no_pick in order to fix sorting order for arches, clean up slaying for exits to use realtive paths in some places, fix some smoothing levels to make a bridge look better. All in city de clouds.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9235 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-05 21:57:08 +00:00
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citydeclouds Add some no_pick in order to fix sorting order for arches, clean up slaying for exits to use realtive paths in some places, fix some smoothing levels to make a bridge look better. All in city de clouds. 2008-06-05 21:57:08 +00:00
mlabscrntrd1 Resize some mlab maps that were mostly a lot of empty space, in some a few things outside map (like buttons/boulders) had to be moved a bit. In a few these things outside the map were actually not used. 2008-05-29 06:59:09 +00:00
mlabscrntrd2 Resize some mlab maps that were mostly a lot of empty space, in some a few things outside map (like buttons/boulders) had to be moved a bit. In a few these things outside the map were actually not used. 2008-05-29 06:59:09 +00:00
mlabscrntrdb1 Resize some mlab maps that were mostly a lot of empty space, in some a few things outside map (like buttons/boulders) had to be moved a bit. In a few these things outside the map were actually not used. 2008-05-29 06:59:09 +00:00
mlabscrntrdb2 Resize some mlab maps that were mostly a lot of empty space, in some a few things outside map (like buttons/boulders) had to be moved a bit. In a few these things outside the map were actually not used. 2008-05-29 06:59:09 +00:00
mlabscrntrdb3 Resize some mlab maps that were mostly a lot of empty space, in some a few things outside map (like buttons/boulders) had to be moved a bit. In a few these things outside the map were actually not used. 2008-05-29 06:59:09 +00:00