maps/python/IPO/banksay.py

713 lines
30 KiB
Python

# banksay.py -- implements 'say' event for bank tellers
# Created by: Joris Bontje <jbontje@suespammers.org>
#
# Updated to use new path functions in CFPython and broken and
# modified a bit by -Todd Mitchell
import string
import random
import Crossfire
import CFBank
import CFItemBroker
import CFMail
# Set up a few easily-settable configuration variables.
bank = CFBank.CFBank('ImperialBank_DB')
service_charge = 1 # Service charge for transactions (as a percentage)
fees = service_charge / 100.0 + 1
# Set up variables for a few commonly-accessed objects.
mail = CFMail.CFMail()
activator = Crossfire.WhoIsActivator()
activatorname = activator.Name
whoami = Crossfire.WhoAmI()
# Account to record bank fees. Let's see how much the bank is being used.
Skuds = 'Imperial-Bank-Of-Skud' + str('Imperial-Bank-Of-Skud'.__hash__())
# Associate coin names with their corresponding values in silver.
CoinTypes = {
'SILVER': 1,
'GOLD': 10,
'PLATINUM': 50,
'JADE': 5000,
'AMBERIUM': 500000,
'IMPERIAL NOTE': 10000,
'10 IMPERIAL NOTE': 100000,
'100 IMPERIAL NOTE': 1000000,
}
# Associate coin names with their corresponding archetypes.
ArchType = {
'SILVER': 'silvercoin',
'GOLD': 'goldcoin',
'PLATINUM': 'platinacoin',
'JADE': 'jadecoin',
'AMBERIUM': 'ambercoin',
'IMPERIAL NOTE': 'imperial',
'10 IMPERIAL NOTE': 'imperial10',
'100 IMPERIAL NOTE': 'imperial100',
}
# Define several 'thank-you' messages which are chosen at random.
thanks_message = [
'Thank you for banking the Imperial Way.',
'Thank you for banking the Imperial Way.',
'Thank you, please come again.',
'Thank you, please come again.',
'Thank you for your patronage.',
'Thank you for your patronage.',
'Thank you, have a nice day.',
'Thank you, have a nice day.',
'Thank you. "Service" is our middle name.',
'Thank you. "Service" is our middle name.',
'Thank you. Hows about a big slobbery kiss?',
]
# ----------------------------------------------------------------------------
# Called when the deposit box (ATM) is opened.
def depositBoxOpen():
balance = bank.getbalance(activatorname)
Total = balance
if balance >= 1000000:
t = whoami.CreateObject('imperial100')
bank.withdraw(activatorname, 1000000)
balance = bank.getbalance(activatorname)
if balance >= 1000000 / 2:
t = whoami.CreateObject('ambercoin')
bank.withdraw(activatorname, 1000000 / 2)
balance = bank.getbalance(activatorname)
if balance >= 1000000 / 2:
t = whoami.CreateObject('ambercoin')
bank.withdraw(activatorname, 1000000 / 2)
balance = bank.getbalance(activatorname)
if balance >= 100000:
t = whoami.CreateObject('imperial10')
bank.withdraw(activatorname, 100000)
balance = bank.getbalance(activatorname)
if balance >= 100000:
t = whoami.CreateObject('imperial10')
bank.withdraw(activatorname, 100000)
balance = bank.getbalance(activatorname)
if balance >= 100000:
t = whoami.CreateObject('imperial10')
bank.withdraw(activatorname, 100000)
balance = bank.getbalance(activatorname)
if balance >= 100000:
t = whoami.CreateObject('imperial10')
bank.withdraw(activatorname, 100000)
balance = bank.getbalance(activatorname)
if balance >= 100000:
t = whoami.CreateObject('imperial10')
bank.withdraw(activatorname, 100000)
balance = bank.getbalance(activatorname)
if balance >= 10000:
t = whoami.CreateObject('imperial')
bank.withdraw(activatorname, 10000)
balance = bank.getbalance(activatorname)
if balance >= 10000:
t = whoami.CreateObject('imperial')
bank.withdraw(activatorname, 10000)
balance = bank.getbalance(activatorname)
if balance >= 10000:
t = whoami.CreateObject('imperial')
bank.withdraw(activatorname, 10000)
balance = bank.getbalance(activatorname)
if balance >= 10000:
t = whoami.CreateObject('imperial')
bank.withdraw(activatorname, 10000)
balance = bank.getbalance(activatorname)
if balance >= 10000:
t = whoami.CreateObject('imperial')
bank.withdraw(activatorname, 10000)
balance = bank.getbalance(activatorname)
if balance >= 10000:
t = whoami.CreateObject('imperial')
bank.withdraw(activatorname, 10000)
balance = bank.getbalance(activatorname)
if balance >= 10000:
t = whoami.CreateObject('imperial')
bank.withdraw(activatorname, 10000)
balance = bank.getbalance(activatorname)
if balance >= 10000:
t = whoami.CreateObject('imperial')
bank.withdraw(activatorname, 10000)
balance = bank.getbalance(activatorname)
if balance >= 10000:
t = whoami.CreateObject('imperial')
bank.withdraw(activatorname, 10000)
balance = bank.getbalance(activatorname)
if balance >= 10000:
t = whoami.CreateObject('imperial')
bank.withdraw(activatorname, 10000)
balance = bank.getbalance(activatorname)
if balance >= 10000 / 2:
t = whoami.CreateObject('jadecoin')
bank.withdraw(activatorname, 10000 / 2)
balance = bank.getbalance(activatorname)
if balance >= 10000 / 2:
t = whoami.CreateObject('jadecoin')
bank.withdraw(activatorname, 10000 / 2)
balance = bank.getbalance(activatorname)
if balance >= 5000:
t = whoami.CreateObject('platinacoin')
bank.withdraw(activatorname, 5000)
t.Quantity = 100
balance = bank.getbalance(activatorname)
if balance >= 1000:
t = whoami.CreateObject('goldcoin')
bank.withdraw(activatorname, 1000)
t.Quantity = 100
balance = bank.getbalance(activatorname)
if balance >= 1000:
t = whoami.CreateObject('silvercoin')
bank.withdraw(activatorname, 1000)
t.Quantity = 1000
balance = bank.getbalance(activatorname)
balance = bank.getbalance(activatorname)
Total = Total - balance
t = activator.CreateObject('force')
t.Name = 'SkudCtrl'
t.Title = str(Total)
# tnew=t.InserInto(whoami)
# ----------------------------------------------------------------------------
# Called when the deposit box (ATM) is closed.
def depositBoxClose():
t = activator.CheckInventory('SkudCtrl')
Total = float(t.Title)
Total = long(Total)
t.Quantity = 0
MyInv = whoami.Inventory
Value = 0
while MyInv != None:
if MyInv.Name != 'Apply' and MyInv.Name != 'Close':
Value += MyInv.Value * MyInv.Quantity
MyInv1 = MyInv.Below
MyInv.Teleport(activator.Map, 15, 3)
MyInv = MyInv1
else:
MyInv = MyInv.Below
bank.deposit(activatorname, Value)
Difference = abs(Value - Total)
Fee = Difference - Difference / fees
bank.withdraw(activatorname, int(Fee))
whoami.Say('A Service charge of ' + str(int(Fee))
+ ' silver coins has been charged on this transaction.'
)
# ----------------------------------------------------------------------------
# Print a help message for the player.
def cmd_help():
message = "You can check your 'balance', 'deposit' or 'withdraw' money, 'exchange' your currency, 'cash' a check, 'transfer' funds, buy 'checks', or find out how much 'profits' this bank has made.\n\nAll transactions are in imperial notes (1 note = 1000 gold). A service charge of %d percent will be placed on all deposits." % service_charge
if activator.DungeonMaster:
message += "\n\nAs the DM, you can also 'zero-balance' the profit that the bank has made."
whoami.Say(message)
# ----------------------------------------------------------------------------
# Show the profits made by the bank.
def cmd_show_profits():
message = "To date, the Imperial Bank of Skud has made %s " \
"pounds sterling in profit." % \
str(bank.getbalance(Skuds))
whoami.Say(message)
# ----------------------------------------------------------------------------
# Erase the profits made by the bank.
def cmd_zero_balance():
if activator.DungeonMaster:
bank.withdraw(Skuds, bank.getbalance(Skuds))
message = "Profits erased!"
else:
message = "Only the dungeon master can wipe our profits!"
whoami.Say(message)
# ----------------------------------------------------------------------------
# Script execution begins here.
# Find out if the script is being run by a deposit box or an employee.
if whoami.Name.find('Deposit Box') > -1:
ScriptParm = Crossfire.ScriptParameters()
if ScriptParm == 'Close':
depositBoxClose()
else:
depositBoxOpen()
else:
text = Crossfire.WhatIsMessage().split()
message = ""
if text[0] == 'help' or text[0] == 'yes':
cmd_help()
elif text[0] == 'zero-balance':
cmd_zero_balance()
elif text[0] == 'profits':
cmd_show_profits()
elif text[0] == 'deposit':
if len(text) == 2:
if text[1] == 'check':
whoami.Say('x')
inv = activator.CheckInventory('bankcard')
whoami.Say('x')
if inv:
whoami.Say('y')
name1 = string.split(inv.Name, "'")
payer = name1[0]
information = inv.Message
information = string.split(information, '\n')
if information[0] != 'CANCELED':
payee = string.split(information[0], ' ')
# whoami.Say(str(payee))
payee = payee[5]
if payee != activator.Name:
if payee.upper() != 'BEARER':
message = \
'This check is not made out to you!'
mail.send(1, payee,
'The-Imperial-Bank-of-Skud',
'Dear Sir or Madam:' + '\n'
+ 'It has come to our attention that an attempt to cash a check made out to you by someone other than you has been made. The check was made out by'
+ payer
+ '; and, the attempt to cash it was made by'
+ activator.Name
+ '. We apologise for any trouble this may cause, and would like to inform you that we are always at your service.'
+ '''
''' + 'Sincerly,'
+ '\n'
+ 'The Imperial Bank of Skud')
mail.send(1, payer,
'The-Imperial-Bank-of-Skud',
'Dear Sir or Madam:'
+ '\nIt has come to our attention that an attempt to cash a check made out by you to '
+ payee + ' has been made by '
+ activator.Name
+ '. We apologise for any trouble this may cause; and, we would like to inform you that we are always at your service.'
+ '\n' + '\n' + 'Sincerly,'
+ '\n'
+ ' The Imperial Bank of Skud')
if payee.upper() == 'BEARER':
payee = activator.Name
if payee == activator.Name:
balanceavailable = bank.getbalance(payer)
amount = string.split(information[1], ' ')
signer = string.split(information[2])
signer = signer[1]
if payer == signer:
cointype = amount[1]
# print amount
# ........whoami.Say(str(amount))
cointypecoin = amount[2]
amount = int(amount[1])
# print cointype
# print amount
# ....conversionfactor=1
# ....cointype1='silvercoin'
if cointypecoin == 'Silver':
conversionfactor = 1
cointype1 = 'silvercoin'
elif cointypecoin == "'Gold'":
conversionfactor = 10
cointype1 = 'goldcoin'
elif cointypecoin == "'Platinum'":
conversionfactor = 50
cointype1 = 'platinacoin'
elif cointypecoin == 'Jade':
conversionfactor = 5000
cointype1 = 'jadecoin'
elif cointypecoin == "'Amberium'":
conversionfactor = 500000
cointype1 = 'amberiumcoin'
elif cointypecoin == "'Imperial'":
conversionfactor = 10000
cointype1 = 'imperial'
cashonhand = balanceavailable
quantity = amount * conversionfactor
if cashonhand >= quantity:
if amount <= 0:
message = \
"I'm sorry, We do not accept checks with a zero balance."
elif amount == 1:
message = \
'Okay, %s %s transfered to your account.' % (cointype, cointypecoin)
inv.Message = 'CANCELED\n' \
+ inv.Message
inv.Name = inv.Name \
+ ' (CANCELED)'
bank.withdraw(payer, quantity)
bank.deposit(payee, quantity)
else:
message = \
'Okay, %s %s transfered to your account.' % (str(amount),
cointypecoin)
inv.Message = 'CANCELED\n' \
+ inv.Message
inv.Name = inv.Name \
+ ' (CANCELED)'
bank.withdraw(payer, quantity)
bank.deposit(payee, quantity)
else:
message = \
"I'm sorry, but it appears that %s does not have enough money in his account to cover this transaction." \
% payer
else:
message = \
'The signature on this check is invalid.'
mail.send(1, payer,
'The-Imperial-Bank-Of-Skud',
'Dear Sir or Madam:\nIt has come to our attention that an attempt to cash an improperly signed check was made. The check was made out to '
+ payee
+ 'and the attempt was made by '
+ activator.Name
+ '. The value of the check was '
+ str(amount[1]) + ' '
+ str(amount[2]) + ' '
+ str(amount[3])
+ '. We apologise for any trouble this may cause and would like to inform you that we are always at your service.'
+ '\n' + 'Sincerly,' + '\n'
+ 'The Imperial Bank of Skud')
else:
message = 'This check has already been cashed!'
else:
message = 'Come back when you have a check to cash.'
whoami.Say('z')
if len(text) >= 3:
amount = int(text[1])
Type = ''
for i in text[2:]:
Type += i + ' '
Type = Type[:len(Type) - 1]
if Type[len(Type) - 1] == 's':
Type = Type[:len(Type) - 1]
try:
exchange_rate = CoinTypes.get(Type.upper())
if amount <= 0:
message = \
'Usage "deposit <amount> <cointype>\n or deposit <issuer>\'s check"'
elif activator.PayAmount(int(amount * exchange_rate)):
bank.deposit(activatorname, int(amount
* exchange_rate / fees))
bank.deposit(Skuds, int(amount * exchange_rate
- amount * exchange_rate / fees))
message = \
'%d %s received, %d %s deposited to bank account. %s' \
% (amount, Type, int(amount / fees), Type,
random.choice(thanks_message))
else:
message = 'You would need %d gold' % (amount
* (exchange_rate / 10))
except:
message = \
'Valid CoinTypes are Silver, Gold, Platinum, Jade, Amberium, Imperial Note, 10 Imperial Note, 100 Imperial Note. \nPlease by sure to specify one of these types.'
else:
# message = 'Usage "deposit <amount> <cointype>\n or deposit <issuer>\'s check"'
pass
elif text[0] == 'withdraw':
if len(text) >= 3:
amount = int(text[1])
Type = ''
for i in text[2:]:
Type += i + ' '
Type = Type[:len(Type) - 1]
if Type[len(Type) - 1] == 's':
Type = Type[:len(Type) - 1]
try:
exchange_rate = int(CoinTypes.get(Type.upper()))
if amount <= 0:
message = 'Usage "withdraw <amount> <cointype>"'
elif bank.withdraw(activatorname, amount
* exchange_rate):
message = '%d %s withdrawn from bank account. %s' \
% (amount, Type, random.choice(thanks_message))
id = \
activator.Map.CreateObject(ArchType.get(Type.upper()),
x, y)
CFItemBroker.Item(id).add(amount)
activator.Take(id)
else:
message = 'Not enough silver on your account'
except:
message = \
'Valid CoinTypes are Silver, Gold, Platinum, Jade, Amberium, Imperial Note, 10 Imperial Note, 100 Imperial Note. \nPlease by sure to specify one of these types.'
else:
message = 'Usage "withdraw <amount in imperials>"'
elif text[0] == 'exchange':
if len(text) == 2:
amount = int(text[1])
if amount <= 0:
message = \
'Usage "exchange <amount>" (imperials to platinum coins)'
elif amount > 10000:
message = \
'Sorry, we do not exchange more than 10000 imperials all at once.'
else:
inv = activator.CheckInventory('imperial')
if inv:
pay = CFItemBroker.Item(inv).subtract(amount)
if pay:
exchange_rate = 10000
# Drop the coins on the floor, then try
# to pick them up. This effectively
# prevents the player from carrying too
# many coins.
id = activator.Map.CreateObject('platinum coin'
, x, y)
CFItemBroker.Item(id).add(int(amount
* (exchange_rate / 50)))
activator.Take(id)
message = random.choice(thanks_message)
else:
message = 'Sorry, you do not have %d imperials' \
% amount
else:
message = 'Sorry, you do not have any imperials'
else:
message = \
'Usage "exchange <amount>" (imperials to platinum coins)'
elif text[0] == 'balance':
if len(text) >= 2:
Type = ''
for i in text[1:]:
Type += i + ' '
Type = Type[:len(Type) - 1]
if Type[len(Type) - 1] == 's':
Type = Type[:len(Type) - 1]
exchange_rate = CoinTypes.get(Type.upper())
balance = bank.getbalance(activatorname) / exchange_rate
message = 'Amount in bank: '
if int(balance) == 1:
message += '1 ' + Type + '.'
elif int(balance) > 1:
message += str(int(balance)) + ' ' + Type
if Type.find('Note') == -1:
message += ' Coins.'
else:
message = 'Your balance is less than 1 ' + Type + '.'
else:
balance = bank.getbalance(activatorname)
if balance == 1:
message = 'Amount in bank: 1 silver coin'
elif balance:
message = \
'Amount in bank: %d pounds sterling or %d silver coins.' \
% (balance * 0.029394968, balance)
else:
message = 'Sorry, you have no balance.'
elif text[0] == 'checks':
balance = bank.getbalance(activatorname)
if balance >= 100:
bank.withdraw(activatorname, 100)
mailmap = Crossfire.ReadyMap('/planes/IPO_storage')
if mailmap:
pack = activator.Map.CreateObject('package', 1, 1)
pack.Name = \
'IPO-package F: The-Imperial-Bank-of-Skud T: ' \
+ activator.Name
pack.Teleport(mailmap, 2, 2)
cheque = mailmap.ObjectAt(int(5), int(0))
message = \
'Your checks will be mailed to you shortly. Thank you for your patronage.'
cheque.Name = str(activator.Name + "'s Checkbook")
cheques = cheque.CheckArchInventory('bankcard')
cheques.Name = str(activator.Name + "'s Check")
cheques.NamePl = str(activator.Name + "'s Checks")
chequenew = cheque.InsertInto(pack)
else:
message = \
'You do not have sufficient funds in your bank account.'
elif text[0] == 'cash':
inv = activator.CheckInventory('bankcard')
if inv:
name1 = string.split(inv.Name, "'")
payer = name1[0]
information = inv.Message
information = string.split(information, '\n')
if information[0] != 'CANCELED':
payee = string.split(information[0], ' ')
# whoami.Say(str(payee))
payee = payee[5]
if payee != activator.Name:
if payee.upper() != 'BEARER':
message = 'This check is not made out to you!'
mail.send(1, payee, 'The-Imperial-Bank-of-Skud'
, 'Dear Sir or Madam:' + '\n'
+ 'It has come to our attention that an attempt to cash a check made out to you by someone other than you has been made. The check was made out by'
+ payer
+ '; and, the attempt to cash it was made by'
+ activator.Name
+ '. We apologise for any trouble this may cause, and would like to inform you that we are always at your service.'
+ '''
''' + 'Sincerly,' + '\n'
+ 'The Imperial Bank of Skud')
mail.send(1, payer, 'The-Imperial-Bank-of-Skud'
, 'Dear Sir or Madam:'
+ '\nIt has come to our attention that an attempt to cash a check made out by you to '
+ payee + ' has been made by '
+ activator.Name
+ '. We apologise for any trouble this may cause; and, we would like to inform you that we are always at your service.'
+ '\n' + '\n' + 'Sincerly,' + '\n'
+ ' The Imperial Bank of Skud')
if payee.upper() == 'BEARER':
payee = activator.Name
if payee == activator.Name:
balanceavailable = bank.getbalance(payer)
amount = string.split(information[1], ' ')
signer = string.split(information[2])
signer = signer[1]
if payer == signer:
cointype = amount[1]
# print amount
# ........whoami.Say(str(amount))
cointypecoin = amount[2]
amount = int(amount[1])
# print cointype
# print amount
# ....conversionfactor=1
# ....cointype1='silvercoin'
if cointypecoin == 'Silver':
conversionfactor = 1
cointype1 = 'silvercoin'
elif cointypecoin == "'Gold'":
conversionfactor = 10
cointype1 = 'goldcoin'
elif cointypecoin == "'Platinum'":
conversionfactor = 50
cointype1 = 'platinacoin'
elif cointypecoin == 'Jade':
conversionfactor = 5000
cointype1 = 'jadecoin'
elif cointypecoin == "'Amberium'":
conversionfactor = 500000
cointype1 = 'amberiumcoin'
elif cointypecoin == "'Imperial'":
conversionfactor = 10000
cointype1 = 'imperial'
cashonhand = balanceavailable
quantity = amount * conversionfactor
if cashonhand >= quantity:
if amount <= 0:
message = \
"I'm sorry, We do not accept checks with a zero balance."
elif amount == 1:
message = 'Okay, here is your %s %s.' \
% (cointype, cointypecoin)
inv.Message = 'CANCELED\n' + inv.Message
inv.Name = inv.Name + ' (CANCELED)'
bank.withdraw(payer, quantity)
id = \
activator.Map.CreateObject(cointype1,
x, y)
activator.Take(id)
else:
message = 'Okay, here are your %s %s.' \
% (str(amount), cointypecoin)
inv.Message = 'CANCELED\n' + inv.Message
inv.Name = inv.Name + ' (CANCELED)'
bank.withdraw(payer, quantity)
id = \
activator.Map.CreateObject(cointype1,
x, y)
CFItemBroker.Item(id).add(int(amount))
activator.Take(id)
else:
message = \
"I'm sorry, but it appears that %s does not have enough money in his account to cover this transaction." \
% payer
else:
message = \
'The signature on this check is invalid.'
mail.send(1, payer, 'The-Imperial-Bank-Of-Skud'
,
'Dear Sir or Madam:\nIt has come to our attention that an attempt to cash an improperly signed check was made. The check was made out to '
+ payee
+ 'and the attempt was made by '
+ activator.Name
+ '. The value of the check was '
+ str(amount[1]) + ' '
+ str(amount[2]) + ' '
+ str(amount[3])
+ '. We apologise for any trouble this may cause and would like to inform you that we are always at your service.'
+ '\n' + 'Sincerly,' + '\n'
+ 'The Imperial Bank of Skud')
else:
message = 'This check has already been cashed!'
else:
message = 'Come back when you have a check to cash.'
else:
message = 'Do you need help?'
whoami.Say(message)
Crossfire.SetReturnValue(1)