maps/pup_land
kbulgrien 150d93fbcc - Multi-line message linebreaks removed. a few places to improve map
appearance; minor npc msg text changes; and changes introduced by
  CFJavaEditor.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5601 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 09:08:10 +00:00
..
ancient Add proper plural name to Necomancer's ring. 2006-07-16 22:18:49 +00:00
begin
castle_eureca Add additional handles to prevent players from being trapped. 2006-04-05 19:28:04 +00:00
cave_weapon
guilds Make guild portals to ancient pupland use the 'time travel' map. Impliments feature request #1539206 2006-08-12 19:13:40 +00:00
jk
kurte - Primarily changed "arch biglake*" to "arch sea*" so that water tiles are 2007-02-11 19:42:09 +00:00
lone_town - lake arch replaced by sea_nsew to remove grass from water perimeter inside 2007-02-24 08:10:56 +00:00
nurnberg Corrected a file path error with the Navar and Nurnberg Dragon Hangars. It was causing players to get drapped in a void-like map. RJT, Feb-11-2007 2007-02-11 07:48:36 +00:00
ordeal
pplant
raffle - Fix spelling. While at it, undo line wrapping in msg/endmsg. 2006-10-16 04:09:13 +00:00
rainbow - Multi-line message linebreaks removed; red town -> Red Town; and changes 2007-02-24 08:57:47 +00:00
ruin_barbarian
s_f - Multi-line message linebreaks removed. a few places to improve map 2007-02-24 09:08:10 +00:00
barrier
hall2
hall_of_fame
hq
hq_ud
port_e reverting last commit, which was supposed to happen on the branch 2006-08-13 19:03:43 +00:00
port_e_house - Primarily changed "arch biglake*" to "arch sea*" so that water tiles are 2007-02-11 19:42:09 +00:00
port_w
terminal
terminal_u1
world