50 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Python
		
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Python
		
	
	
| # dragon_attune.py
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| #
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| # Copyright 2008 by Lalo Martins
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| #
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| # This program is free software; you can redistribute it and/or modify
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| # it under the terms of the GNU General Public License as published by
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| # the Free Software Foundation; either version 2 of the License, or
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| # (at your option) any later version.
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| #
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| # This program is distributed in the hope that it will be useful,
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| # but WITHOUT ANY WARRANTY; without even the implied warranty of
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| # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| # GNU General Public License for more details.
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| #
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| # You should have received a copy of the GNU General Public License
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| # along with this program; if not, write to the Free Software
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| # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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| #
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| #
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| #
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| # This script sets the metabolism for a player dragon.
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| # It's meant to be run by the player changers in the hall of selection.
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| 
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| import Crossfire, os
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| animations = {
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|     2: 'pl_dragon_r',
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|     3: 'pl_dragon_blue',
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|     4: 'pl_dragon_bl',
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|     10: 'pl_dragon_g',
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| }
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| faces = {
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|     2: 'pl_dragon_r.171',
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|     3: 'pl_dragon.171',
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|     4: 'pl_dragon_bl.132',
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|     10: 'pl_dragon_g.132',
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| }
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| 
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| changer = Crossfire.WhoAmI()
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| aname = Crossfire.ScriptParameters()
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| atype = getattr(Crossfire.AttackTypeNumber, aname.upper())
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| player = changer
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| while player.Archetype.Name != 'pl_dragon':
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|     player = player.Above
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| force = player.CheckArchInventory('dragon_ability_force')
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| force.Exp = atype
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| player.Anim = animations[atype]
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| player.Face = faces[atype]
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| player.Title = '%s hatchling' % aname
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| changer.Say("Your metabolism is now focused on me.")
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