maps/python
silvernexus 4baaabc21b Add a clause that only applies the curse when wielding, rather than both wielding and unwielding. Also add known_cursed to the affected fields so it shows up as cursed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21251 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-07 00:50:43 +00:00
..
CFReputation Add reputation-based trigger 2018-12-30 05:15:57 +00:00
IPO @ add conversion computations, and a description of existing coins. 2019-05-16 18:25:03 +00:00
casino
commands Add 'dip' command 2020-03-21 00:29:10 +00:00
dialog Fix print() 2019-11-27 23:25:27 +00:00
events Initialize Python commands in one file 2020-03-21 00:29:14 +00:00
gods
guilds Reduce guild arrest jail time 2017-08-15 23:41:45 +00:00
items Add a clause that only applies the curse when wielding, rather than both wielding and unwielding. Also add known_cursed to the affected fields so it shows up as cursed. 2020-08-07 00:50:43 +00:00
maps Check object is player before calling QuestGetState() 2019-12-27 04:57:31 +00:00
misc Add reputation-based trigger 2018-12-30 05:15:57 +00:00
monsters Remove redundant semicolons. 2016-06-19 15:19:52 +00:00
pshop Make it possible for players to rent private shops. 2014-05-25 21:55:18 +00:00
quests Check object is player before calling QuestGetState() 2019-12-27 04:57:31 +00:00
start
tod Adjusted the error message to reflect the name of the script. 2015-05-17 19:11:40 +00:00
CFBank.py Restore original CFBank API 2017-07-27 06:35:06 +00:00
CFBoard.py Avoid features in the python scripts that are removed from python 3.0. This is confirmed to still work on at least python 2.5 and as far as I understand the docs also python 2.4 2009-01-30 01:32:19 +00:00
CFCampfire.py
CFDataBase.py Make it possible for players to rent private shops. 2014-05-25 21:55:18 +00:00
CFDataFile.py
CFDialog.py Remove redundant semicolons. 2016-06-19 15:19:52 +00:00
CFGamble.py Fix tab error in CFGamble.py 2009-02-11 21:20:20 +00:00
CFGuildClearance.py Remove trailing whitespace. 2013-05-09 11:08:11 +00:00
CFGuilds.py Fix typo. 2013-06-09 16:54:22 +00:00
CFItemBroker.py
CFLog.py
CFMail.py Avoid features in the python scripts that are removed from python 3.0. This is confirmed to still work on at least python 2.5 and as far as I understand the docs also python 2.4 2009-01-30 01:32:19 +00:00
CFMapTransformer.py Minor code cleanup in some python modules (removing unused variables, cleaning up some if tests, removing import statements for some modules that were then never used. 2009-10-14 16:13:29 +00:00
CFMove.py Use the wrapper move_to() function, remove unused function. 2012-07-08 16:19:43 +00:00
CFTimeOfDay.py
CFWorld.py
Move_Fog.py fine tuned fog duration and speed 2010-08-17 23:37:34 +00:00
Moving_Fog.py Remove trailing whitespace. 2013-05-09 11:08:11 +00:00
README

README

This directory is the proper directory for all python scripts for crossfire and the default location for importing CF modules.

The subdirectories are:

/: all shared files
/events: all script files called by a global server event
/items: all scripts embedded in archetypes
/IPO: all scripts relating to the Imperial Post and Bank system
/guilds: all scripts relating to guild management
/casino: all scripts related to the casino
/misc: other scripts

Script additions should be placed in a subdirectory, either existing, or when it makes sense, a new one.
Shared classes used for import should be placed in the root directory

All Python scripts added to this map repository should be tested with and valid for Python 2.3