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rjtanner 5558da0843 Added missing floor tiles beneath a section of walls. Cosment change in regards to how 'swall' map sections merge with adjacent walls. Mapper shows a log error on this map, ''Couldn't find archetype none'' - I was unable to find this which monster had this missing archetype though.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5644 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-02 04:04:27 +00:00
Info some minor fixes to land.c that I needed to run it for pupland 2006-08-13 18:47:56 +00:00
azumauindo Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting. 2007-03-02 01:01:43 +00:00
brest Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting. 2007-02-28 02:57:36 +00:00
darcap Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting. 2007-02-28 02:57:36 +00:00
dragonisland Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
dungeons Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
editor Fix typo. (#1566639) 2006-09-28 07:27:37 +00:00
euthville Updated the Demon Quest map name that is found in Euthville. Map editor also removed unknown archetype abilities (archetype ability_fire). Other changes are due to Map Editor reformatting. 2007-03-02 03:49:25 +00:00
inn_and_outpost Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
lake_country Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting. 2007-02-28 02:57:36 +00:00
marksel Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
mlab Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting. 2007-03-02 01:01:43 +00:00
navar_city Merge in missing maps, Zealot House and Adbobe Building, to the Navar Western Tavern. 2007-03-02 03:36:00 +00:00
planes Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
port_joseph Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
pup_land - Whole -> All of 2007-03-01 03:59:50 +00:00
python Windows requires binary mode to work correctly (newline issues). 2007-02-24 11:08:57 +00:00
quests Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting. 2007-02-28 02:57:36 +00:00
santo_dominion Added missing floor tiles beneath a section of walls. Cosment change in regards to how 'swall' map sections merge with adjacent walls. Mapper shows a log error on this map, ''Couldn't find archetype none'' - I was unable to find this which monster had this missing archetype though. 2007-03-02 04:04:27 +00:00
scorn Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting. 2007-02-23 03:21:14 +00:00
sisters Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
start Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
styles Fix for bug #1542479 "Gems from fire temple don't stack": change the 2006-08-19 00:34:40 +00:00
teamarena Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
templates Shouldn't have committed that test guild :) 2007-02-25 23:12:25 +00:00
test Test file, add keys routines. 2007-02-15 20:16:25 +00:00
under_world Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting. 2007-02-19 05:44:55 +00:00
unlinked Fix a problem with Yolanda's Ice Robe. 2006-09-09 22:41:37 +00:00
whalingoutpost Cosmetic change as to how 'swall' sections merged with adjacent wall sections 2007-03-02 02:59:15 +00:00
wolfsburg Map update to remove 0 destination coordinates warnings from server log files 2007-03-02 02:56:06 +00:00
world Missed this in the last commit. Removed a link in world map to missing map - Smugglers Ship outside of Navar. 2007-03-02 03:46:59 +00:00
.emergency scorn/scorn: Removed, city is world map - keeping that one around will 2002-06-15 07:51:10 +00:00
COPYING add license to maps directory. 2006-06-29 06:24:07 +00:00
ChangeLog ChangeLog updates for recent commit and updates 2007-03-02 01:12:04 +00:00
HallOfDMs Minor change to a couple of the tiles. 2007-01-02 06:58:46 +00:00
HallOfSelection Removed exits from the HallofSelection maps, which allowed players to skip the Class Selection step, since beginner players no longer return there upon death - they go to the Nexus instead. This also prevents new players from skipping the Class Selection step and ending up with a character with minimum skills and abilities. RJT, Feb-02-2007 2007-02-03 05:38:04 +00:00
regions Regions file moved to map tree. 2006-08-10 02:35:32 +00:00