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castle_eureca1
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Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, Entrance in Pup Land. No functional changes.
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2011-10-22 03:15:16 +00:00 |
castle_eureca2
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Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, 2nd Level in Pup Land. No functional changes.
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2011-10-22 03:17:00 +00:00 |
castle_eureca3
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Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, 3rd Level in Pup Land. No functional changes.
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2011-10-22 03:18:48 +00:00 |
castle_eureca4
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-21 00:20:22 +00:00 |
castle_eureca5
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-21 00:20:22 +00:00 |
castle_eureca6
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Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, 6th Level in Pup Land. No functional changes.
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2011-10-22 03:20:53 +00:00 |
castle_eureca7
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Run MapNormalizer editor script on all map files.
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2009-07-12 14:47:05 +00:00 |
castle_eureca8
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Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, 8th Level in Pup Land. No functional changes.
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2011-10-22 03:24:56 +00:00 |
castle_eureca9
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Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
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2009-06-08 22:26:59 +00:00 |
castle_eurecaB1
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-21 00:20:22 +00:00 |
castle_eurecaB2
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-21 00:20:22 +00:00 |
cave_pass
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-28 01:10:23 +00:00 |
cave_pass2
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-28 01:10:23 +00:00 |
cave_pass3
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(Inprogress checkin) Update map names to make them unique and more descriptive
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2008-10-28 01:10:23 +00:00 |
cave_pass4
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Replaced blocked (black) sections of the cave with grey cave walls to Cave Passageway, Level 4 in Pup Land. Cosmetic change only, no functional changes.
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2011-10-22 03:39:00 +00:00 |
chest
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Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, adjust castle map names to match the world map name (Castle of Eureca vs Castle Eureca)
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2008-10-10 01:50:18 +00:00 |